Energy Casino Charge⚡With $400 Bonus on SignUp

energy casino sign up bonus

energy casino sign up bonus - win

A Guide to the Differences Between JRPGs Ports and Enhanced Versions (Part 1).

A new day, a new guide.
This is the hardest one of the guides I wanted to make, because the information is never easy to get, which is weird. So please forgive me if I missed some changes, and by all means tell me if I missed any of them or if any of them are incorrect.
Since this list is really long, this guide is going to come in parts, this part covers:

Important Notes:

  • This is made for Ports and Enhanced versions, so No Remakes. So this is about differences between the different versions of Chrono Trigger, and not about the differences between FF7 ps1 and FF7 Remake.
  • The differences are taken from all over the internet, either from official sources, wikis, youtube, and even forums.
  • I cover all the changes for a game, unless there is too many, in which case I will highlight the ones worth mentioning.

~ Valkyrie profile (PSX US.ver): vs Valkyrie Profile: Lenneth PSP vs iOS & Andriod. ~

Valkyrie profile PSX:

Nearly identical to the Japan version but with minor fixes in the menu screen. In the Japanese version, Characters not in the party were unable to change or learn skills nor were they able change or remove equipment. The US version allowed out of party members to change and learn skills as well as change or remove equipment without being added to the party. Also in the Japanese version, Lenneth would unequip all her skills and equipment when switching between sword and bow. The US version 'remembers' the previous setting when switching weaponry and is automatically equipped with the skills and equip. Another improvement over the Japanese version is an improved item sorting option.
There are a few instances of censoring such as Badrach's smoking.

Valkyrie Profile: Lenneth PSP:

Valkyrie Profile: Lenneth lacks the improvement made in US version. Rather than re-rendering the textures of the dungeon maps, TOSE cropped and upscaled the pre-rendered images to fit the portable console's screen, resulting in severe blurring in some areas. This version also removes the anime opening movie in favor of 3D CGI, animated movie. Certain key story-sequences were animated in the same style as the opening movie and can be viewed at anytime in the Gallery option in the title screen once unlocked in the story. The animated scenes include:
  • Opening Movie
  • Lenneth's Awakening
  • Jelanda's Transformation
  • Alicia witnesses Barbarossa's execution
  • Lenneth's encounter with the Lord of the Undead
  • Lenneth and the Homunculi
  • A chance encounter between "Meril" and Lucian
  • Lenneth in Weeping Lily Meadow
  • Lucian's departure to Valhalla
  • Hrist's Awakening
  • The Sovereign's Rite
  • A Ending
Other big changes are:
  • An enhanced version of the original game's localization
  • Square Enix cleaned up the original game's English script and additional voice over dialogue for the CG movies was recorded by New Generation Pictures, rather than the original company, TAJ Productions.

Valkyrie Profile: Lenneth iOS & Andriod:

This is the PSP version being ported to iOS & Andriod, with the following changes:
  • Enhanced graphics such as character portraits. >* Enhanced Text.
  • Enhanced UI.
  • The option to skip cut-scenes.
  • In-app purchases to unlock collectibles
  • Ability to turn on auto-battle.

~ Chrono Trigger (SNES): PSX vs NDS vs iOS & Andriod vs PC. ~

Chrono Trigger PSX:

Anime cut scenes created by original character designer Akira Toriyama's Bird Studio and animated by Toei Animation.
A new Extra Mode Option was added that is divided into different categories of viewable extras, that are unlocked as you finish the game, and just as shown in the picture, they are:
  • Theater.
  • Art Gallery.
  • Music Box.
  • Tech Showcase.
  • Monster Data.
  • Boss Data.
  • Endings.
  • Treasure Map.

Chrono Trigger NDS:

This version includes everything new in the PSX version, and also has big and a long list of changes and additions, which I will try to condense them as much as possible:
  • Ability to play using the two screens and the touch screen, or in classic mode through a single screen.
  • Added the Arena of Ages: A monster arena where You pick basic monsters and raise them to fight computer and wireless opponents.
  • Added the Lost Sanctum: A sidequest during the main game. It consists of two dungeons in two different eras.
  • Added the Dimensional Vortex: A extra Dungeon, available after beating the game once and appears in three different eras. Each dungeon is different.
  • A lot of New Items.
  • New Enemies in the new dungeons, in the form of palette swaps of old enemies.
  • One New Ending after finishing the Dimensional Vortex completely.
  • New Translation that changes a lot of names form the original version to something more faithful to the Japanese version.

Chrono Trigger iOS & Android:

Both versions initially were based on the NDS version, but later on got an update to make them similar to the PC version.

Chrono Trigger PC:

Everything on the NDS version is present here except there is No Arena of Ages. What they did add however is:
  • Auto-Save feature.
  • Higher Resolution Graphics and update UI.
  • Support for mouse and keyboard controls.
  • Remastered sound and music.

~ Star Ocean: The Second Story (PSX): vs Star Ocean: Second Evolution (PSP) vs PS4 (JP.ver). ~

Star Ocean: Second Evolution:

  • A New Translation that changes almost everything in the game.
  • New voice actors. >* New voiced acted scenes; All major story events now have voice acting.
  • New recruitable character: Welch Vineyard.
  • New Private Actions and 13 new Endings.
  • Unlocking the Galaxy and Universe modes now require defeating a specific number of enemies in a single playthrough rather than unlocking voices in the Voice Collection. >>>* Practically all Combat Skills have been refined, some being removed (such as Cancel, which is now automatically implemented).
  • The combat system has been slightly refined, now allowing all melee fighters to perform a 3-hit combo as their normal attack.
  • The Super Specialty "Bunny Call" no longer allows the player to "climb" on towns and some terrains. The player now will enter a town upon approaching while in Bunny Form, and can even activate private actions.
  • All items in the inventory screen are now depicted as 2D icons instead of the original 3D models.
  • Many bugs and glitches have been fixed (most notably the infamous random Cave of Trials screen freeze).
  • Ring of Lightspeed (called Slayer Ring in Second Story) now works on Dias Flac.
  • New character designs and portraits.
  • No magic combo mechanic.
  • Crafting animations are now replaced by a still 2D image.

Star Ocean: Second Evolution PS4 JP.ver:

This enhanced version was released only in Japan on the PS4, with enhanced graphics and BGM, and a DLC that helps you with the gameplay.

~ The Last Remnant (Xbox360): vs PC vs PS4 & Switch Remastered. ~

The Last Remnant PC:

This version is only available to purchase in the EU SquareEnix online store as of right now:
Battles:
  • Turbo Mode is now available, and can be toggled on or off while giving orders to unions in battle. When on, battles play out at double the speed.
  • Crimson Flare, a new Arcana, is now available.
  • New formations, such as Eremurus Rain, are now available.
  • Enemies hit considerably harder.
  • Rare Monsters can have significantly higher HP than their XBOX 360 counterparts.
  • Arcana require substantially more AP.
  • Unique Arts now require AP.
  • Remnant Arts can only be performed by union leader, Weapon Arts now require high union morale.
  • Offensive Weapon Arts now increase morale when used.
  • Additionally, Arcana and offensive Special Arts now raise morale by a fixed amount.
  • Likewise, certain Enemy Arts now lower morale by a fixed amount.
  • Wards now affect the entire union.
  • Attributes required for formation upgrades are vastly different.
  • Healing no longer raises morale, and morale increased by Critical Hits has been dramatically reduced.
  • Union morale now fluctuates based on more conditions (IE: taking an action, successfully landing a hit, receiving damage, etc.). In the X360 version, union morale stayed somewhat static, usually changing when being healed, being KO'd/terminated, executing a successful Critical Trigger. It also did not drop to 0 whenever an offensive Special Art was executed, whereas it will do so on the PC.
  • Linking additional enemies together does not increase your Battle Rank further than having fought them separately.
  • Special commands, such as the use of David's Gae Bolg, are no longer interrupted by being raidlocked by a different union or having targeted enemy union defeated by an ally.
  • Allies now have the option to cure a friendly union's Curse status ailment via "Cure them even if it kills them!" command. This command is in the XBOX 360 version as well, but is only available when the union is Enthralled; it will not be available when the union is cursed.
Items:
  • Items are color-coded in the PC version, and a new preview feature lets you see what the item looks like in battle.
  • You can now toggle between viewing the stats of a weapon or shield and viewing a preview of what it looks like in battle.
  • Components and consumables are now categorized.
  • Items are now color-coded based on their rarity.
  • Creation or customization of some items require fewer components.
  • New items available via Blueprint 4.
  • Various weapon stats have changed.
  • Some very rare monster-specific drops can now be split from monsters (e.g., Godwood Timber, Spiritwood Timber).
Units:
  • The leader limit is no longer imposed. Unions can be composed entirely of leader units if the player desires.
  • Likewise, soldiers can now be set as union leaders.
  • The stat cap has been lifted for all characters to allow a maximum of 255 for each stat.
  • The Seven are now recruitable after completing Union of the Golden Chalice Task #70: For Our Lord.
  • Rush can now be removed from the active party.
  • Khrynia can learn the new Unique Art Dual Snowpetal.
  • Arts can be disabled, filtering which skills a unit may use in combat.
  • Leaders' requested components are displayed when viewing their stats.
  • Leaders' wield style can be changed depending on their equipped weapon.
  • Shields now prevent style changes mid-battle.
  • The following classes now prevent style changes: Guardian, Scout, Hunter, Wanderer, Thief, Alchemist, all Mystic classes, Vagrant, Mercenary, Aristocrat, Djin, Fortuneteller, Sage and General.
  • The experience required to advance Wield Style skills has been reduced, and the experience required to advance Weapon Type skills has been increased.
  • Three new classes are now available: Ataraxian, Cleric, and Ninja.
  • The Guardian, Fencer, and Warrior classes now require non-sovani wield styles, and are thus not available to Sovani.
  • The Gladiator class now requires Power Grip and Wards.
  • Hybrid classes (Item+Combat and Mystic+Combat) can now be achieved by units who do not start in one.
  • Some leaders now have a different weapon upgrade path, which caused some units to learn new Weapon Arts while others lost theirs.
  • Leaders can request weapons that do not coincide with their weapon upgrade path as long as they match their equipped weapon type and size.
  • Soldiers can now request weapon drops.
  • Some units have had their starting Unit BR level, stats, class, equipment, arts, and hiring wage changed.
Sidequests:
  • The completion of At Hatred's End is no longer required in order to activate Things Unchangeable.
  • Duke of Ghor now has a … icon when you speak with him between the first, third, and fifth base battles.
  • The component requirements in The Assistant have lowered.
  • The DLC content is now unlocked differently; the majority of the extra content now requires the completion of certain guild tasks.
  • The Leader Extraordinaire guild tasks which required three units of a single class now only require one.
  • The Monsterslayer guild tasks require different enemies to be defeated.
New Game Plus and Hard Mode: After the epilogue and credits, you can now save your game. When you're taken back to the main menu, you can load this save to begin a new playthrough that carries over certain elements from your previous playthrough. You will also be given the option to start the new game in Hard Mode.
Miscellaneous:
  • The PC version will warn you if you cannot leave an area without a fight.
  • Auto Save is now available, which automatically saves after having changed zones or having won a battle.
  • Battle Rank is now viewable outside of combat, in the party menu.
  • Battle Rank progression has been slowed considerably; it takes more encounters/enemy unions terminated to increase in rank.
  • Characters with … icons are now identified with markers on the map.
  • Enemies can no longer be respawned by saving and reloading an adjacent area.
  • New saving opportunities are now available, such as before the base's boss.
  • A warning message is now displayed if you attempt to save your game in an area which you cannot leave until you defeat a boss.
  • Mr Diggs's digging animations are now much quicker.
  • The loading screens that explained some of the game's mechanics have been disabled.
  • Many areas of the game have had their spawn tables altered or repopulated.
  • Starting battle music now coincides with starting morale in most battles.
  • "Turn the Tide" and "Beat the Odds" now play during the second half instead of after entering Elysion.
  • Union highlighting during the selection phase has been toned down (ie: ally unions don't look quite as blue).
  • Leaders in reserve no longer gain skills via the Rush only skill grind trick.
  • Soldiers now slowly improve their stats in reserves.
  • Camera in battle doesn't swing around as wildly anymore.
  • Mitra soldiers' idle stances now come in 2 varieties: the one shared by both male and female units and the one exclusive to larger male units, rather than just the "large male mitra" stance.

The Last Remnant Remastered PS4 & Switch:

Based on the PC version, also added:
  • Graphics now are in Unreal Engine 4
  • A new function to run faster on the overworld.
  • Extra save slots.
Yes I am salty about this if you can't tell, since they removed the PC version from steam.

~ Tales of Vesperia (Xbox360): vs PS3 vs Tales of Vesperia: Definitive Edition vs PS4/PC/Switch/Xbox One. ~

Tales of Vesperia PS3:

  • Features full voice acting, nearly twice as much voice work as the original.
  • New Characters, including 2 new playable characters: Flynn (permanantly playable now), and Patty Fleur.
  • New subplots, skits, and main game quests, and sidequests.
  • New mini-games
  • New songs
  • Remodeled towns and new towns and dungeons.
  • New bosses.
  • The ability to replay boss fights.
  • New 8 Mystic Arts.
  • New artes, skills, and equipment.
  • New item: the "Artes Ball", which allows an additional eight artes shortcuts to be assigned to the previous eight slots combined with the L1 button, which allows for a maximum of 16 artes
  • New character costumes

Tales of Vesperia: Definitive editionvs PS4/PC/Switch/Xbox One:

Based on the PS3 version, it has everything from it and all the DLC included for free, with higher resolution graphics depending on the system.

~ Tales of Symphonia (GC): vs PS2 (JP.ver only) vs PS3/PC. ~

Tales of Symphonia PS2 JP.ver only:

  • New animated sequences.
  • New Mystic Arts.
  • New Unison Arts.
  • New Arts for playable characters and enemies.
  • New Techniques.
  • The frame rate was lowered from 60 frames per second to 30 frames per second.
  • New customs.
  • The "Synopsis" option in the menu displays newer entries at the top
  • The Casino in the game is now actually fully playable with it's own mini-games, and chips to collecet and exchange for items.
  • The skits are graphically more dynamic. Portraits get larger or smaller quickly, swing from side to side, shake, and so on.
  • New Titles
  • More post-battle animations.
  • Niflheim dungeon extended and 6 new boss characters, fought in 2 new boss battles.
  • Bug Fixes
  • New events to help raise affection.
  • Includes new side quests, new camera angles on some cutscenes, new animated cutscenes not featured in the GameCube version

Tales of Symphonia PS3/PC:

  • More customs.
  • Improved character textures and improved some environments.
  • Dual-audio support: Japanese and English voiceovers, which neither the PS2 or GameCube versions had
  • Cutscenes support voice acting in both languages, but skits only have voice acting in Japanese. If you select English, you will just see the subtitles during skits. This is not a porting issue, as this is just how the GameCube version was.
  • While the original GameCube version ran at 60fps, the Japanese PS2 port which the PS3 Chronicles HD version is based off of ran at 30fps. The Steam version can run at 40FPS.
  • HD graphics

~ Skies of Arcadia (DC): vs Skies of Arcadia: Legends GC. ~

Skies of Arcadia: Legends GC:

  • New Ranks for the Swashbuckler Rating system.
  • Random encounters occur less frequently and load considerably faster than the Dreamcast version, and EXP offered per battle is adjusted to compensate.
  • Graphically, the game sports mild improvements to character models, most noticeably adding individual fingers to the designs. The modifier volume shadows and (weirdly enough) point-mipmapping from the original release are still present.
  • One of the new sidequests available is Bounty Hunting. Sailor's Guilds offer information about each person on the bounty list as they are unlocked through story progression. After reading about them, they can be found in a constant location.
  • There are a number of new discoveries to be found.
  • Two linked sidequests
  • "Pinta Quest" minigame was removed
  • DLC comes with the game.

~ Persona 3 (PS2): vs Persona 3 FES PS2 (English.ver) vs P3P PSP. ~

FES PS2 (English.ver):

  • A whole additional epilogue has been added, The Answer. This chapter is only available in one difficulty setting, which is supposed to be on par with Persona 3's Hard mode.
  • New Personas have been added
  • Secret videos of the protagonist's dorm mates have been added to flesh them out.
  • Koromaru can now be taken on walks.
  • Several of the Social Links have been modified slightly, such as Tanaka being available at a different time
  • Several new Quests have been added.
  • New costumes can be worn in battle.
  • A new event involving Chidori Yoshino was added.
  • Naganaki Shrine was completely overhauled.
  • A hard mode was added.
  • Save data from Persona 3 can be transferred into the game,

P3P PSP:

  • The Answer is not included in this verion.
  • Added a Female Main Character, so now you can choose between the Male and Female MCs.
  • The game lacks 3D environments and character models (outside of Tartarus), all anime cutscenes are gone, the graphics and audio quality were compressed,
  • The storyline of the female protagonist features many differences from that of the male protagonist, such as new social interactions as well as Social Links.
  • New voiced dialogue.
  • Players have the choice of selecting Elizabeth or a male-equivalent named Theodore to be Igor's assistant in the Velvet Room.
  • The ability to pick who the protagonist spends the last moments of the game with. This feature is only accessible on a New Cycle
  • The Desert of Doors from the Abyss of Time seen in The Answer will still appear, however, in an extra feature known as the Vision Quest. In this mode, the party can fight stronger incarnations of the Full Moon shadow bosses — save for Arcana Magician — and partake in special battles that test the party's abilities. When all of the battles have been successfully met, a second optional boss can be fought: Margaret, Igor's assistant in Persona 4 and guardian of the Desert of Doors in P3P.
  • There are now two overworld save points; Aside from the log book in the Iwatodai Dormitory, there is also one on the main character's desk at school.
  • In Paulownia Mall, the police station is now the only place where the protagonist can buy equipment and sell items. Aohige Pharmacy is now a buy-only store, and Be Blue V is just a part-time work site and hangout to improve the main character's condition
  • From previous versions, two difficulty modes have been added: Beginner and Maniac alongside Easy and Normal in Persona 3 and Hard in Persona 3 FES:
  • A new tactic, "Direct," has been added to the game, allowing control of the party members, unlike Persona 3 and Persona 3 FES.
  • The "Wait" command is replaced with the "Defense" command, and will decrease the damage and any knockdown effects of the next attack the user suffers.
  • The game grants "1 More" to a combatant who attacks multiple enemies not knocking all of them down; the original Persona 3 required all hit enemies to be knocked down for a 1 more.
  • Party members who have been knocked down no longer spend the turn by getting up and can act as soon as they stand.
  • Upon landing a critical hit or striking an enemy's weakness, party members can follow up with a co-op attack.
  • Fusion Spells from the original Persona 3 are now activated from items instead of equipping a persona and selecting it like other spells.
  • Allies can now take a fatal blow to the protagonist for them if they are able.
  • "Dizzy" has been added as a status effect.
  • Returning to the main lobby in Tartarus no longer automatically restores the party, and must now be done for a fee via the save point (this cost varies based on the date in-game and status effects currently inflicted on the party)
  • Floors can be directly returned to from the entrance of Tartarus instead of being restricted to the restore point like previous versions.
  • "Tired" status no longer is inflicted during Tartarus exploration, and is inflicted to all used party members after leaving (this will only drop to "Good" if the character used was at "Great" during exploration).
  • Unlike previous versions, money found by party members when split up will now be given to the protagonist.
  • Party members' equipment and status can now be accessed at any time from the pause menu, unlike in previous versions, which required the protagonist to speak to them while exploring Tartarus in order to change their equipment or view their status.
  • You can now control Party members directly.
  • The protagonists only have access to one weapon type (instead of having access to all weapon types like in P3 and FES); the male protagonist wields one-handed swords, and the female protagonist wields naginatas. As a result, the Skills "Fist Master," "Bow Master," "1hdSwdMaster" and similar skills have all been combined into a single skill called "Weapons Master." Its skill card is called "Phys Boost," and all Personas which had learned a "master" ability (like Cybele with Bow Master) now learn "Weapons Master."
  • Personas now have the ability to produce a Skill Card when raised to a specific level. Each card can be used on any Persona to teach them a skill.
  • The Inari Sushi in Naganaki Shrine no longer grants random bonuses for item gaining and Tartarus explorations. Instead, it offers to duplicate Skill Cards, which will take 5 days to complete

~ Persona 4 (PS2): vs Persona 4 Golden Vita vs Persona 4 Golden PC. ~

Persona 4 Golden Vita:

  • Two new Social Links.
  • A New Dungeon.
  • A New bad ending.
  • New Difficulty levels have been added: Safety/Easy/Normal/Hard/Risky.
  • Several new music tracks.
  • Additional voice-over dialogue.
  • Chie and Teddie have new voice actors in the English version.
  • New animated cutscenes.
  • More Personas, including new Ultimate Personas for the Investigation Team.
  • New areas can be visited.
  • New events.
  • The protagonist can now explore Inaba in the evening when Dojima is not home.
  • The protagonist and his friends now have motorized scooters to explore various areas.
  • Costumes are now available to buy at Croco Fur, in Okina City.
  • New Garden and Bug Catching features.
  • The ability to choose which skills can be inherited by the Persona the protagonist is fusing.
  • New scene skipping function
  • If the necessary criteria for at least the good ending are fulfilled, daily activities are expanded to February 14, 2012, giving more time for events and social links.
  • New epilogue has been added for the True Ending.
  • The list of Requests and the Fox' emas have been modified.
  • Rise can now assist the Investigation Team in All-Out-Attacks.
  • Added Tag Team attacks: two members can team up to perform a united attack.
  • Added Cavalry Attacks: Attacks from members of the Investigation Team that are not currently in the party.
  • Spell buffs and debuffs can now be used on the same character to prolong the effect
  • A new gallery menu has been added: "TV Listings." It displays bonus content unlocked through the main game at any time.
  • Floors and chests in dungeons can now reset by changing floors instead of leaving the dungeon and TV world, or visiting another dungeon.

Persona 4 Golden PC:

  • Bug fixes
  • The game will run at up to 4K resolution with 60FPS+ as opposed to the Vita's 476p resolution and 30FPS target
  • Includes dual audio language and multiple text language. The anime cutscenes now also include subtitles
  • In the Steam version, the player may customize their difficulty setting at any time, in contrast to the Vita version only letting you do so on New Game Plus.The player may select a preset difficulty setting, or individually alter the following parameters
  • The player may select a preset difficulty setting, or individually alter the following parameters.

~ .hack//G.U (PS2): vs .hack//G.U. Last Recode PS4/PC. ~

.hack//G.U. Last Recode PS4/PC:

  • A brand new episode titled Vol.4//Reconnection, which takes place a year and three months after the events of Redemption
  • HD graphical update for the whole game.
  • Ability to restart the battle from the beginning if Haseo dies.
  • Movement speed on foot has somewhat increased.
  • The item stack size has increased from 50 to 99. The maximum number of item stacks in the inventory has increased from 30 to 90
  • Item menu shortcuts and sort features
  • When using an item in the field, pressing the X button repeatedly will cause the item to be used again without navigating the menu a second time.
  • The maximum number of Chim Spheres and Virus Cores the player can possess has increased from 99 to 999
  • Platforms now include the Platform Recovery feature, recovering a large portion of the party's HP and SP. It can only be used once per visit to a field.
  • Saku and Bo no longer switch the active player based on their level being even or odd. They can instead be selected as separate options in the Party screen.
  • Decreased the probability of allies selling the items the player give them.
  • Voice clips for returning characters and NPCs between games have been updated to use the Volume 3 clips from the beginning, except where said clips are unavailable.
  • Attack power has been increased and hit stops during attacks have been reduced to speed up the battle tempo.
  • Learning weapons proficiency increased and acquired experience points increased.
  • Awakening scenes can be skipped using the Option/Start button.
  • Some of the really tough enemies have been made a bit easier
  • Skeith’s general shot bullet speed has increased during Avatar Battles.
  • Enhanced battle balance and game pacing to provide an optimal experience.
  • Avatar battles now show a stun gauge over the enemy's head. Red diamonds have been added around attacks meant to be deflected using scythe slashes that are in range.
  • Added suspend feature during Avatar battle gameplay.
  • In Volume 3, the player is given 22 "Promise" greeting cards, meaning it is possible to do the "Forever in Love" / "Best Wishes" events with all party members in a single playthrough.
  • A new Cheat Mode allowing players who want to just enjoy the story to start the game with a large amount of items, best equipment, maximum money and chim spheres, and maximum level and affection for the respective volume.
  • Save files from Cheat Mode plays can be converted to the next volumes.
  • The videos from “The End of the World” Terminal Disc included with the limited edition PS2 release of Volume 1 are included in the collection
  • A New Job Form for Haseo with a new weapon.
  • A New Form for Skeith.
  • Ovan joins the party.

~ Final Fantasy 12 (PS2): vs FF 12: International Zodiac Job System PS2 (JP.ver only) vs FF12 Zodiac Age PS4/PC/Switch/Xbox One. ~

Final Fantasy 12: International Zodiac Job System PS2 (JP.ver only):

  • Addition of a "Zodiac Job System" featuring twelve jobs with individual License Boards corresponding to twelve zodiac signs
  • Addition of a 16:9 widescreen mode with menus and HUD at 4:3.
  • Addition of three new game modes: Trial Mode/New Game+ Strong Mode/New Game+ Weak Mode.
  • Pressing L1 will speed up gameplay. Conversations and events continue to play at normal speed.
  • Quickening doesn't consume MP. Now they use their own Mist gauge similarly to Limit Breaks from previous Final Fantasy titles.
  • UI Changes.
  • Playable characters' starting LP, consumables, gil, gambits, equipment, licenses, and base stats have been modified.
  • You have more control over Guests now, they also gain EXP/Item/Gold.
  • Many magick spells and technicks have been tweaked, renamed and recategorized.
  • Obtaining Quickenings no longer affects max MP and Mist charges do not diminish when MP is consumed (unless the player is affected by a reversed Elixir or Megalixir). The player's MP is also unaffected by the depletion of Mist charges. However, effects that recover the player's MP will also restore Mist charges. One Mist charge is granted each time the amount recovered totals the player's maximum MP. Effects that fully restore a player's MP recover all Mist charges.
  • You can now fully control Espers, they also require MP to cast magicks
  • Almost all attacks now break the 9999 damage limit from the original by default.
  • New items have been added, such as Cura Mote, Bubble Mote, Domaine Calvados, Baltoro Seed, Dark Energy and various Meteorites.
  • Bacchus's Wine now has 100% chance of inflicting Berserk (previously it was 50%).
  • Several equipment pieces were added, while some available in the original release were removed or tweaked.
  • New Weapons added.
  • Most shops had their assortments changed. Many weapons are now available from shops earlier because of the job system, and were thus made weaker.
  • Treasures respawn by moving just one area away as opposed to two. Treasures were moved around, changed the items they can give, or were removed altogether. The "forbidden chest" concept was removed, that in the original prevented the player from obtaining the Zodiac Spear in Necrohol of Nabudis if they opened a wrong treasure.
  • Dark Matter can no longer be acquired from the bazaar, and selling the ingredients needed to make it in the original will result in making the Dark Energy instead. The Dark Energy is an item that does not charge up with Knot of Rust or Devour Soul and always deals 50,000 damage to each enemy in range.
  • Treasure chests are now in different locations and contain different items.
  • There are more traps throughout the map.

Final Fantasy 12: Zodiac Age PS4/PC/Switch/Xbox One:

  • Remastered HD graphical upgrade.
  • English and Japanese voices (switch between them in the game configuration).
  • Original and newly re-recorded background music (switch between them in the game configuration).
  • Auto-save functionality added (game saves automatically when moving to each new screen, excepting boss arenas)
  • Improved high-speed mode and improved play time operability during high-speed mode
  • Ability to invert both the X and Y camera axes
  • The game balance has been overhauled to make it easier.
  • Each playable character can have two jobs at once.
  • Job Reset function added; talk to Montblanc in the Clan Hall to use.
  • The Effect Capacity system that limited spell-casting in the PlayStation 2 versions has been removed.
  • Fire, Thunder, Blizzard, and Cure only affect a single target again.
  • Espers' HP values have been doubled, but other stats kept the same as in Zodiac Job System.
  • The animation for summoning Espers is removed.
  • A glitch concerning Dyce's character model has been fixed.
  • New Game Plus and New Game Minus are now accessible from the beginning of the game.

~ Rune Factory 4 (3DS): vs Rune Factory 4 Special Switch. ~

Rune Factory 4 Special Switch:

  • HD Graphics.
  • Newlywed Mode.
  • Hell Difficulty.
  • Additional Movies.
  • Another Episode DLC.
  • Swimsuit Day DLC.
  • Many Town Events are now prioritized if requirements have been met. This includes Memories, which unlocks the last story arc and the events required for marriage.
  • The map has been moved to the main screen and can be removed and resized with the press of a button (the Switch has only one screen) or by using the touch screen icon.
  • The teleport spell has been mapped to a dedicated button. It can still be used from the touch screen.
  • You can now change the voice acting language between English and Japanese.
  • Many bug fixes.

This is just part 1, if you have any suggestions for titles to be in part 2, please post them here.

submitted by VashxShanks to JRPG [link] [comments]

Emojino Casino - free spins, no deposit bonus, promotion

Emojino Casino - free spins, no deposit bonus, promotion

Emojino Casino Free Spins and Welcome Bonus
Open your account at Emojino Casino and receive 20 Exclusive Free Spins! In addition, take advantage of 100 gratis spins and a 100% welcome bonus. There are €1500 and 120 free spins up for grabs! Fast payments! Mobile-friendly website! No download needed!
>> Get Exclusive Free Bonus Now <<

Emojino Casino casino review

We decided to try out Emojino Casino and put it to the test, collected all the important details, and turned it into a neat little packet - all neatly for Your benefit. Same as always, we’re happy to report good and not so good aspects of the casino. Because it’s our pride to keep you and all our other readers well-informed, we’ve mentioned everything you’d want to know.
We examined the available casino bonuses and the T’s & C’s for the bonuses (remember that the T’s & C’s are super important when assessing the overall quality of a casino bonus). We also tried out the functionality of Emojino Casino mobile casino, looked into the selection of games, had a chat with their customer support, and gone through the fine print for the available payment options. We’ve obviously also controlled their policy about responsible gaming as well as other important details about the casino.

Emojino Casino casino review

We decided to try out Emojino Casino and put it to the test, collected all the important details, and turned it into a neat little packet - all neatly for Your benefit. Same as always, we’re happy to report good and not so good aspects of the casino. Because it’s our pride to keep you and all our other readers well-informed, we’ve mentioned everything you’d want to know.
We examined the available casino bonuses and the T’s & C’s for the bonuses (remember that the T’s & C’s are super important when assessing the overall quality of a casino bonus). We also tried out the functionality of Emojino Casino mobile casino, looked into the selection of games, had a chat with their customer support, and gone through the fine print for the available payment options. We’ve obviously also controlled their policy about responsible gaming as well as other important details about the casino.
>> Get Exclusive Free Bonus Now <<

Frequently asked questions

Is Emojino Casino a scam?
What is Emojino Casino wagering requirements?
How long does a Emojino Casino withdrawal take?
Do I get free spins at any point of my stay at Emojino Casino?

Emojino Casino Bonuses

By using the bonuses provided, we can play a ton more for our money. We can double, triple, even quadruple our loonies, so even with the hassle of meeting wagering requirements, they’re worth it.
Players often look for a no deposit bonus casino, so we’re looking into the status of it and all other bonuses at Emojino Casino.
Canucks are lucky here, we see some very good bonuses of many different sorts. All new players are rewarded with a no deposit bonus upon registering an account, and at least 100% bonus money upon the first deposit.
Find out all the facts about the Emojino Casino casino bonus below.
>> Get Exclusive Free Bonus Now <<

Emojino Casino Bonuses

By adding bonuses to our casino account, we get a whole lot more action for our money. We can double, triple, even quadruple our loonies, so despite the pains that comes with wagering requirements, it’s still worth it.
The no deposit bonus casino tends to be the most popular choice, so we’re looking into the status of it and all other bonuses at Emojino Casino.
Canucks are lucky here, we find some very good and varied bonuses. Any new player that opens an account is rewarded with a no deposit bonus and at least 100% welcome bonus.
Find out all details about the Emojino Casino casino bonus in the following sections.

No Deposit Bonus at Emojino Casino

The free bonus no deposit is probably the players’ favorite casino bonus. So what has Emojino Casino got to offer? Here are all details about the Emojino Casino no deposit bonus.
But, Emojino Casino doesn’t offer a no deposit bonus in any shape or form. We’re less than satisfied with it, but the rest of the casino might be kick-ass, and thus worth it.
>> Get Exclusive Free Bonus Now <<

Emojino Casino Welcome Bonus

The casino welcome bonus is the biggest bonus offered at the casino (unless you reach high up in the VIP levels). Most often, players get either free spins or extra bankroll, but some casinos offer both.
Players are treated with a bit of both here at Emojino Casino. Canadians receive bonus money and free spins with the first deposit.
If you max it out, the Emojino Casino welcome bonus offers 100 free spins and 100% bonus money up to 300€. The play through requirements are for the free spins - 40 times the winnings, and for the extra bankroll it’s 40 times the xb. The games you can play while playing with the bonus include .
The Emojino Casino welcome bonus is a four-piece bonus giving you something extra on both your first 4 deposits. If you choose to maximize the bonus, the total value is 1500€.
The players 1st deposit you get 100% bonus money and up to 300€ bigger bankroll.
The players 2nd deposit gives 50% up to 400€ extra bankroll.
The 3rd deposit in this welcome pack gives 25% bonus up to 400€.
The 4th deposit and the final bonus in the welcome package offers 75% up to 400€.
The play through requirement is 40 times the xb.
Make sure you’ve read the T’c & C’s about wagering and the eligible games to play.

Emojino Casino Promotions

Players who enjoy bonuses are usually looking for new and more options. And by all means, a deposit bonus gives us more action for our money. So, what does this casino have to offer?
Emojino Casino has a variation of recurring bonuses, offers, and competitions. They’re not offering something every day of the week, but it’s plenty a week for the infrequent player. The Emojino Casino deposit bonus deals are of high standard all things considered.
>> Get Exclusive Free Bonus Now <<

Emojino Casino Bonus Codes

No need to look for an Emojino Casino bonus code. The casino doesn’t use them. Players can select the bonus they would like to claim while making the deposit. This creates a smoother experience for the players to easily claim bonuses quickly and without casino rewards bonus codes.
Emojino Casino Bonus details
  1. Deposit Bonus 100% / €300 + 100 free spins
  2. Deposit Bonus 50% / €400
  3. Deposit Bonus 25% / €400
  4. Deposit Bonus 75% / €400

Emojino Casino Game Providers List

The selection of casino games from popular gaming providers is an important ranking factor for us at Mr. Gamble. A good casino should offer a good selection of video slots from some of the best gaming providers. There should also be a live casino available with a good variation of live games. And Emojino Casino has made sure to tick all the boxes here.
Emojino Casino offers roughly 1000 casino games from 24 gaming providers, together with a good . This is very impressive. It’s a sign of a truly good online casino.
With additions such as
  • Blackjack
  • Roulette
  • Video Poker
  • Baccarat
  • Craps
  • Lotto
  • Keno
there’s more than enough to keep us entertained for a long time.
>> Get Exclusive Free Bonus Now <<

Emojino Casino Mobile

In these modern days, with the entire world in our pocket, we expect good casinos to work as well on mobile phones as it does on a desktop computer or laptop. All you really should have to do in order to play casino on your phone is to start an account and just start playing your favorite mobile slots, whenever and wherever. And Emojino Casino offers a good mobile casino.
Emojino Casino has the majority of their games available in their mobile casino, and the overall functionality is good. There are no obvious issues with the mobile version and we like the useability. It’s clear that Emojino Casino has invested time and energy into creating their mobile casino.
There’s only one thing that should improve, the banking options in the mobile casino. This is often the case, though, because some payment options have less functionality with mobile devices and are more difficult to implement into a casino. The banking options, and the always present fact that the selection of mobile slots and other casino games could have been bigger, are the only issues we’d want to see improved.

Emojino Casino Deposit And Withdrawals

This is as good as it gets. Emojino Casino have really thought about everything. Classical banking methods, such as bank/credit cards (VISA, Mastercard, Maestro), are mixed with several of the most popular e-wallets. It’s all fully functional on mobile devices, too.
The withdrawals are instant if you use an e-wallet (that is: if you’re allowed to withdraw with an e-wallet, better check the bonus T&Cs for this), but with bank/credit cards it’s the usual 3-5 business days. Emojino Casino hardly applies any surcharges, and all payment methods are 100% safe and vouched for. We’re more than happy with the available options here.
>> Get Exclusive Free Bonus Now <<

Emojino Casino Support Options

This is another important part of casinos we value and consider in our Casino RankingAlgorithm. It’s of utmost importance to be able to get help, to be able to reach the casino support in case something is wrong. No matter how good a casino is, we might have some questions at some point. This is why all good casinos should provide easy-to-reach support.
The support at Emojino Casino is good enough to keep us. We have several ways to reach the support, including a live chat function. If you’d want call in, or send an email, just go ahead and do so. The only slightly negative point is that the live chat is only open during “business hours”, i.e. when most of us are at work.

Responsible gaming with Emojino Casino

It’s more important than ever with Responsible Gaming. Casinos are held more responsible these days compared to a decade ago. Regulation of the industry has seen the focus increase on the potential issues, such as irresponsible gambling habits and dodgy KYC procedures. Because of regulation, online casinos now have to provide more and clearer safety measures.
  • Time Out Period
  • Self Exclusion
  • Online Transaction History
  • Financial Limits
  • Direct Link to Help Organisation
  • Reality Check Reminder
>> Get Exclusive Free Bonus Now <<

Emojino Casino Summary

We really like Emojino Casino. They’re great in many aspects and aren't just another random casino. Their total score is satisfactory and they’ve covered almost all bases.
A 4-Star rating is a good result, and Emojino Casino is really worth a try. Go on and make your way to Emojino Casino right now and benefit from the exclusive Mr. Gamble offers that’s waiting for you.
Even the banking options are top-notch and covers everything from mobile payments to e-wallets and bank cards.. Whatever payment method you’re using you’ll find it here.
submitted by freespins1 to u/freespins1 [link] [comments]

FRSX (Foresight Autonomous) - FA

Despite all the hype, I haven't seen an FRSX DD post. I did some DD on them a few months ago when I entered my position when MARK and stuff was getting pumped. They work directly with FLIR and had a better balance sheet, so I sold out of MARK super early and have been in and out of FRSX a few times. I'm currently in and got in Friday at 1.34 I think, looking for an exit eventually (As we all are) but I think I will average up tomorrow if I can get in sub 2.0. Anyways, here's the DD, cool company. Be forewarned I'm a novice and this is should not be taken as direct financial advise.
We are a technology company engaged in the design, development and commercialization of sensor systems for the automotive industry. Through our wholly owned subsidiaries, Foresight Automotive and Eye-Net Mobile, we develop both “in-line-of-sight” vision systems and “beyond-line-of-site” cellular-based applications. Foresight Automotive’s vision sensor is a four-camera system based on 3D video analysis, advanced algorithms for image processing and sensor fusion. Eye-Net Mobile’s cellular-based application is a V2X (vehicle-to-everything) accident prevention solution based on real-time spatial analysis of clients’ movement.
In the Forbes article and as noted above, the company is using multiple cameras which allows them 3D type vision, something I'm not sure if the competitors have? Noted in the Forbes article was their ability to track and analyze 6 symptoms of Covid, and Im curious if this plays a part. What those symptoms are is beyond me, at best I can come up with three detectable via camera, maybe something I'm missing? Either way it could be an edge up.
The system is designed to detect up to six symptoms associated with the COVID-19 virus. The touch-free system is expected to be placed in entrances or security control counters of high traffic areas such as airports, hospitals, sports stadiums, universities, shopping malls and residential complexes. The system’s cameras will scan each person going through, in order to rapidly detect symptoms. The detection of the four main symptoms of the disease will take up to one minute, and an alert will be sent in case of a suspected infection. "The current thermal-screening solutions only detect elevated body temperature. Taking into consideration that lack of initial fever is common in COVID-19 cases," he explains, "patients with no fever may be missed if the surveillance definition focuses on fever detection only. The use of both thermal and visible light cameras allows us to detect several symptoms, in addition to elevated body temperature. This wouldn't have been possible by using thermal cameras alone." The system will combine the results for each detected symptom, increasing the likelihood of accurate detection.
Beyond the Covid stuff, here's a little background on the stuff they're working on and the markets they're in along with awards and many other accolades. It also appears they've partnered with another company whom trades around 146 a share, I missed this the first time I did my DD.
In May 2019, we signed an exclusive distribution agreement in Japan with Cornes Technologies Limited. According to the agreement, Cornes Technologies will have exclusive rights to promote and sell QuadSight system in Japan. Cornes Technologies is a renowned trading company that plays a significant role in establishing and developing commercial links and trade between Japan and the rest of the world. In June 2019, we signed our first commercial agreement with Elbit Systems Land Ltd., a subsidiary of Elbit Systems Ltd. (Nasdaq and TASE: ESLT). The commercial agreement is for exclusive marketing of Foresight’s proprietary image processing software for the defense, paramilitary and homeland security markets. Elbit, a leading defense electronics company based in Israel, intends to integrate our image processing software into its products, systems and solutions, and to market it globally. Also, in June 2019, we signed a technological agreement with a Chinese Tier One automotive supplier. The agreement is for a multiphase technological cooperation to develop smart mobility solutions for the Chinese automotive industry, and specifically for two Chinese OEMs. In September 2019, we signed a strategic cooperation agreement with Wuhan Guide Infrared Co. Ltd., a large Chinese corporation. Wuhan Guide Infrared develops, manufactures and markets infrared thermal imaging systems through its subsidiary, Global Sensor Technology. The agreement provides for cooperation in the integration of Wuhan Guide Infrared’s solutions with the QuadSight vision system.
The QuadSight system also gained industry recognition by winning several prestigious technology and innovation awards:
● 2019 CES Innovation Awards Honoree in the Vehicle Intelligence and Self-driving Technology category;
● 2019 Edison Awards Gold winner in the Autonomous Vehicle category; and
● 2020 BIG Innovation Awards winner, presented by the Business Intelligence Group.
Obviously this means nothing to most of you, but the fact that they're attracted to defense and heavy equipment could mean big things irregardless of this. This whole Covid thing could fast track their tech and give them real world feedback, it would be win win for them, and obviously for us. Lets get to the numbers. They've got a good balance sheet
Chart - https://stockcharts.com/c-sc/sc?s=FRSX&p=D&b=5&g=0&i=0&r=1592875407933
Finviz - https://finviz.com/quote.ashx?t=FRSX
SWs - https://simplywall.st/stocks/us/automobiles/nasdaq-frsx/foresight-autonomous-holdings
Risk - Standard stuff, product could suck and they could fail to secure financing, bag holders
  1. We have financed our operations to date primarily through proceeds from sales of our Ordinary Shares and ADSs and warrants. We have incurred losses and generated negative cash flows from operations since January 2011. Since January 2011, we have not generated any revenue from the sale of products, and we do not expect to generate revenues from sale of our products in the next few years.
  2. Warrants/shares - The company looks to offer shares and warrants like candy but from what it looks like, MOST of them should have already been exercised. See here. I'm unfortunately running out of time so I cannot look in depth into the warrants and convertible notes, plus that stuff all gets pretty heavy and is not an area im vastly familiar with. Someone else wants to check it out, control F warrants/notes/shares out https://www.bamsec.com/filing/121390020008245?cik=1691221
  3. Bag Holders - This stock has pumped and popped pretty large recently. Remember people will be bag holding and looking to get out of their positions at minimal loss, or even in the green. Expect people taking profit all the way up.
The END. The company recently had an offering. Stocks have been rallying off stuff like that, as it lessens the very first risk I highlighted above, money. The company has a good balance sheet (Numbers pulled from 2019 20-F) so any extra money they generate is a bonus. Hype is picking up and they created a new twitter, if we get PR or tweets, with this low float, it could literally go to the moon. For reference, IDEX had/has a float 6x larger. How float works, see here. I browsed stocktwits before typing this up and someone had a screenshot where it was claimed FRSX was on NBC nightly news. Anyone able to confirm? I know most of you wont read this because no rocket emojis, but this is the type of DD I like to do on a company I'm holding over night. That said If you don't care, hop on because the hype is here. Look at the past pops, we should be in the clear to at least 2 dollars. Good luck, lets get this bad boy to the moon!
Edit; I just found this, which does confirm they can detect cough, fatigue AND fever. The 3d System they use seems like it has advantages, and I also forgot its not energy emitting (search the 10k) and such will not interfere with other nearby systems (IT/Cameras/Radios/etc) - Good for stadiums/casinos/concerts etc, and as pointed out in the comments they've regained compliance and are not at risk of being delisted currently.
Based on the Company’s extensive knowledge using FLIR thermal cameras, artificial intelligence (AI) and advanced algorithms, the system is designed to rapidly and accurately detect some of the main symptoms associated with the COVID-19 virus. Foresight’s expertise in automotive vision systems and advanced algorithms will be applied to detect symptoms of COVID-19 including cough and signs of fatigue, in addition to high body temperature, thus increasing the likelihood of accurate detection and potentially eliminating false positive results. These symptoms can be identified by using the Company’s intellectual property that combines both visible-light and thermal cameras.

submitted by _Please to pennystocks [link] [comments]

Jul/9/2020 news: () Tsarukyan's casino loses license () Gold mine in trouble () Solar incoming () Anti-bribery () TEAM licensed () BHK & Traditions () Foreign affairs () Diplomatic passports () Artsakh () Rebel arrested () Emergency powers () Yandex helps Yerevan () Finances () Construction QA ()

In case you missed yesterday's important news:

https://www.reddit.com/armenia/comments/hnp6ti/jul82020_news_1_echr_rejects_judges_plea_2_making/?

BHK leader Tsarukyan's casino loses license

In May/6/2020, before the "big bust" that got BHK leader Tsarukyan in trouble, the regulators had audited his Shangri La casino and found violations. The Casino was given time to fix the problems.
Later, after Tsarukyan's alleged voter bribery and financial crimes were revealed, his casino was implicated in a criminal case.
Today the Finance Ministry revoked the casino's license for failing to pay fees for 2020Q3.
https://www.armtimes.com/hy/article/192177

Regulators audited BHK leader Tsarukyan's gold mine...

... located in Mkhart, and issued a $200 fine for operating without an environmental audit. The mine and its factory are told to get an audit.
https://www.armtimes.com/hy/article/192166

Regulators audited the Electric Networks of Armenia...

... and issued a $21,000 fine. The company routinely overcharged consumers by writing higher usage numbers in the books, likely due to an error. Other problems were found.
https://www.armtimes.com/hy/article/192145

BHK plans to "defend Armenia's traditions"

BHK leader Tsarukyan has instructed BHK's youth wing to organize a campaign against the upcoming Education Ministry reform that will merge Armenian Church subject with Armenian History in schools.
Tsarukyan called it an attack on Armenian values. The Ministry says having it as a separate subject makes no sense, but schools will have flexibility.
 
BHK will also protest against the upcoming education reforms that will help children better protect themselves against pedophiles.
BHK and other hardline traditionalists believe it'll teach sexual materials to children. The govt denies it, saying the education is more like "don't take candy from a stranger's van".
https://news.am/arm/news/590348.html

Diplomatic passports

After the 2018 evolution, it was revealed that the former administrations generously distributed diplomatic passports to their friends. Kocharyan's and Serj's entire family line, singer Sirusho, grandchildren, etc. received the privilege.
After the evolution, 395 such passports were revoked, while 762 new were issued.
 
The full list of owners is still considered a secret because "it contains classified information". Journalists want to get their hands on the list to make sure MFA isn't doing the same shenanigans.
MFA responded saying "the passports were issued according to law."
https://factor.am/267065.html

Greece...

...doesn't like the fact that Turkey's Erdogan wants to convert the Hagia Sophia museum-church into a mosque.
Greek politicians proposed converting Ataturk's house-museum in Thessaloniki into a museum dedicated to the Greek Genocide.
The Hagio Sophia's topic was brought up in the Armenian Parliament today, with an MP expressing his dissatisfaction.
https://armenpress.am/arm/news/1021147.html

stirring the pot in 3... 2... 1...

System of a Down drummer Dolmayan caused some noise after criticizing the "Black Lives Matter" movement on his Instagram page. He isn't happy with the "media coverage, sensationalism, and the riots."
Possible context: The recent defacement of an Armenian Genocide Memorial in Colorado has rubbed some Armenians the wrong way. It was addressed by the White House.
http://www.panarmenian.net/arm/news/282793/

CNN documentary: What it's like to visit a country [Artsakh] that doesn't officially exist

https://edition.cnn.com/travel/article/visit-country-that-doesnt-exist/index.html

COVID stats

+1,995 tested. +526 infected. +573 healed. +14 deaths.
129,166 tested. 11,641 active. 18,000 healed. 535 deaths.
 
There are no patients in serious condition left out of hospitals, but the beds are still overloaded. Spitak's clinic joined the fight and all 120 beds are already occupied.
https://www.armtimes.com/hy/article/192150 , https://www.armtimes.com/hy/article/192161

"Armenia is turning into a dictatorship"

Breaking news. The govt has approved a bill that will grant the Healthcare Ministry a full authority over all private and public medical centers across Armenia during Emergency situations.
"It's needed to make the fight against pandemic more efficient," said the govt. The bill needs Parliamentary approval.
https://armenpress.am/arm/news/1021190.html

Rebel leader is captured during a tense standoff

A young woman had a confrontation with a policeman about COVID rules. It appears she didn't have an ID on her, attempted to leave the scene, and when told about ID's requirement, she said, "I don't care about the law and the Emergency Taskforce's order."
The police dragged her to a police station while she screamed.
https://www.facebook.com/watch/?v=355693375398332 , https://youtu.be/zTAoVuBzEU8

Yerevan municipality will distribute...

$206,000 to doctors fighting COVID. It'll come from city's "salary bonus" fund.
https://factor.am/267474.html

COVID vs Tax Collection

Taxes collected in 2020H1 vs 2019H1...
Tax revenues: $1,4bln vs $1.47bln
Border tariffs: $254mln vs $330mln
Refunded: $134mln vs $104mln
https://www.armtimes.com/hy/article/192160

Armenia's foreign and public debt

The debt as of January 1st of 2020 vs 2019...
Foreign: $5.7bln vs $5.5bln
Internal: $1.7bln vs $1.4bln
The debt to GDP ratio is expected to rise due to COVID. It was earlier predicted at 57%.
https://armenpress.am/arm/news/1021116.html

New rules to reduce corruption in social aid departments

Right now the same public office accepts petitions for aid submitted by seniors, before deciding whether grant it. This opens the door for corruption. Some workers would ask for a bribe to approve the aid.
The govt decided to separate the decision-makers.
https://www.armtimes.com/hy/article/192025

Elevator Made in Armenia

Norq hospital has a new elevator manufactured locally by ArtLifs.
https://www.armtimes.com/hy/article/192171

The new TEAM ISP gets a license

The utility commission authorized TEAM to broadcast TV and radio over cable.
TEAM was formed after UCOM's founder left UCOM and founded TEAM.
https://hetq.am/hy/article/119212

Monitoring the construction quality

Gegharquniq had 103 subsidized infrastructure upgrades last year. 23 were unfinished because the govt refused to accept them due to poor quality.
5 of them were road repair upgrades, 4 of which have since fixed the problems.
https://armenpress.am/arm/news/1021175.html

Tax waiver for a winemaker

Armenia Wine will import technology for winemaking in Aragatsotn. $3.3mln investment, 40 new jobs with avg $520/mo salary.
https://www.armtimes.com/hy/article/192168

Tax waiver for a solar farm investment

SunEnergy will import solar tech for a farm in Armavir. $2.2mln investment, 5 permanent and 50 temporary jobs, $225/mo salary.
https://www.armtimes.com/hy/article/192168

Electric grid to prepare a network for solar energy

Today the govt authorized the "High Voltage Electric Networks" to sign an $8.9mln deal with Lichq electric substation.
The company will repair Lichq substation which has been operating since 1961.
 
The repair will allow Lichq to handle electricity coming from a big solar farm "Masrik-1" recently approved by the govt.
It'll also boost Artsakh's electric security.
 
"We must make sure Lichq is ready before Masrik solar farm is ready. Armenia is required to purchase electricity produced by Masrik as part of the deal. Lichq will handle that flow. We can finish Lichq's renovation in 8 months," said Pashinyan.
https://www.armtimes.com/hy/article/192174 , https://factor.am/267280.html

Russian tech giant and UN to help Yerevan w/traffic

Yandex tech giant's experts have been examining traffic in Yerevan center, near the Circular Park, to see how traffic patterns change based on location, time, holidays.
Several roads were examined. Some had 45km/h speed one way, but much slower in the opposite direction. Isahakyan Street was the slowest with speeds dropping to 4km/h.
Yandex's data is sent to two Russia-based companies for a further examination before it's sent to Yerevan municipality.
https://www.armtimes.com/hy/article/192182

400km roads will be built in Artsakh...

...in 5 years, said president Arayik.
https://factor.am/267319.html

More inclusive education system

USAID gave the Education Ministry $825,000 for a project. Fewer disabled kids will be left out of schools and be forced to attend special centers away from peers or families.
Disability ramps will be built in some schools. 56 schools will be renovated with accommodations.
https://armenpress.am/arm/news/1021107.html

Pashinyan's son returns from the army

It's been 2 years since the 2018 evolution and PM's subsequent decision to send his son Ashot to Artsakh frontlines.
Saying goodbye to fellows: https://youtu.be/He2SmsIynJ8
Little Arpi waits for his brother: https://www.facebook.com/watch/?v=276473180108549

update: Where to find Nalbandyan books

Recently the American University of Armenia digitalizes the legendary writer Mikael Nalbandyan's entire collection.
The collection is available at digilib.am
http://digilib.aua.am/am/ՆԱԼԲԱՆԴԵԱՆ%20ՄԻՔԱՅԷԼ/library/2300
https://armenpress.am/arm/news/1021075.html
Tag: T0ManyTakenUsernames

Henrikh Mkhitaryan is officially back

Last time he scored a goal but the team lost. This time, while playing against Parma, he scored a goal and gave a pass that led to the second and victorious goal. Roma 2:1 Parma.
Sofa Score declared Heno the best player of the entire match with an 8.8 score.
https://www.armtimes.com/hy/article/192152
 
You've read 1315 words.

Disclaimer & Terminology

1) The accused are innocent until proven guilty in the court of law, even if they sound guilty.
2) Currency in Armenian ֏ unless specified otherwise.
3) NSS/SIS/SOC = law enforcement agencies. QP = Civil Contract Party. LHK = Bright Armenia Party. BHK = Prosperous Armenia Party. HHK = Republican Party.
4) ARCHIVE of older posts by Idontknowmuch: PART 1 ; PART 2 ; PART 3 ; PART 4 ; PART 5.
4) ARCHIVE of older posts by Armeniapedia.
submitted by ar_david_hh to armenia [link] [comments]

5 tl bonus veren bahis siteleri

Individuals can have pleasant hours with the mobile view service in the company they want with a computer. In case of a warning, you can get detailed information from the live support service, which is online every day of the week, or the previously written FAQ. You can find it from the field. Also, if the options are difficult, if you wish to contact without spending time, you will get a quick response from competent consultants over the phone. There is a unique caribbean stud, 7-2 Triple draw poker, Jack & 5 tl bonus veren bahis siteleri The Beanstalk gambling site that has reached a fair number of players thanks to its long-used superb gaming services. They can wait for your official document to prove the authenticity of the data you fill in while signing up. Otherwise, if you cannot activate the confirmation step, your account will be removed.

Poker Sites That Give Daily Bonus

Since people find this situation different, they explain their anxiety on blogs, the complaints they get angry with are always the issue of activation. Again, it is often possible to learn the comments from the abundant scoops opened by the players of the casino sites that give the first membership trial bonus. It is good for you to be able to analyze before you get overwhelmed by what has been explained. A provider has subtext to defend its affiliates. Moreover, you confirm the mandatory rules and conditions when registering for an address, thus you are deemed to have accepted. Compliance with the legal status before taking too much care shows that your earnings are covered. Powerful departments are used, such as the NHS, which will always be there with you if you cannot deal with a sadness.

Betting Sites That Offer 5 TL Membership Bonus

Usually, more options are accepted to be sure that the betting branch is safe, and enough of the announced is the level of institutionalism. Among the well-known options is the aesthetic application of site design. The fact that the betting page is free is seen among the details that are often mentioned. We took care to focus on the unique through the disclosed resources. By constantly paying attention to us on our website, you are researching the steps ahead.

The advertising caps of the betting sites that give the first membership bonus were researched and ranked thanks to our experienced employees. Some of the companies establish locations and maintain their presence in Malta. If we have invested a lot of energy, it is not the purpose of single institutions, or when your grievances arise, you can get enough answers from us. We pride ourselves on your sincerity and hope you share great days with the match enthusiasts.
submitted by Ubaid214 to u/Ubaid214 [link] [comments]

OBLIGATORY FILLER MATERIAL – Just take a hard left at Daeseong-dong…7

Continuing
Well, when the props fouled the third time, I suggested we call it a day, as we’d already made some 32 sea-kilometers. We were out on the fringes of the worst of the kelp forest beds, and after a good night’s sleep, we’d be ready to deploy bright and early and get some seismic data acquired and recorded.
But, first, there was the first night aboard ship. In a rusty old tin-can with few creature comforts, as the annual winter monsoon winds wane and the seas actually begin to settle slightly.
I took that as both good omens. The bitching and kvetching I head from the locals about the ‘abominable weather they had to endure’, even from the Coast Guard types, really struck me as uproariously funny.
I just chalked it up to being sequestered from the rest of the world for so long. Put these characters in the path of a Midwestern tornado, East Indian summer monsoon, or Siberian blizzard, and they’d shit themselves blind. I didn’t really think too much of it, although it became somewhat of a game when the imperialistic foreigners tried to one-up each other with horror stories from excursions past.
“No shit”, Dax said, “We were snowed in for a full fortnight.”
“No!” several of us recoiled in mock horror.
“Oh, yah, hey.” Dax continued, “It’s just great when blizzards snap the power lines, and all the toilets freeze. The house cat didn't die until we burned up all our wood. Considering we ate her raw, she tasted pretty good…”
Several of our handlers, a few in the Coast Guard and most of the Korean scientists reacted rather badly to Dax’s story; especially when it had been gorily translated.
Seeing this, Dax stood up, got the soju bottle, and asked if anyone needed a top-up. I asked while puffing away on a large Jamaican cigar if anyone needed a smoke.
At this point, Dax was winning. He had seven of the assembled crowd run to the rail to relieve themselves of our canned Chinese dinner.
Not ever one to shrink from a challenge, I related my second-hand story of my Brother-in-law, who was in the US Coast Guard for years and years. I waited for the green crowd to re-join us and regain what remained of their composure. I figured the quasi-military national Coast Guarders here would appreciate the tale.
Mine wasn’t a gory or shocking tale, just one of the incredible water conditions off the coast of California.
I waited until everyone was settled, drink in hand, and smokin’ ‘em if you got ‘em.
“Well”, I said, “It was on board a ship much like the one we’re currently on,” I said as a rascal wave broke over the railing in counterpoint. “About the same size as this vessel, but with smaller wheels. You know these Coast Guard shallow-water boys”, I chuckled. Always meaning to jab one group or another in the place where I know it stings.
Yeah, I’m a real bastard that way sometimes.
The Korean Coast Guarders sneered hardly at me; but not too hard. They liked my cigars, cigarettes, and open disbursement policy too much.
“Yeah, anyways”, I continued, “He was offshore California in one of the US Coast Guard cutters. It was a boat about 26 meters or so in length. They were out doing search and rescue after a mega-nasty storm blew in from the west and scuttled a sailing regatta race.”
I was drawing them in with my ‘just so’ story, nice and easy, until…
“Yeah, there were several capsized monohulls, catamarans and trimarans. Damn, these things were fucking yachts. Owned by rich idiots that almost knew how to sail but didn’t know enough to get out of the way of a fucking severe storm…”
I really had their attention with ‘soaking the rich’.
“Well, the waves grew and grew, but my Brother-in-laws's boat was built to handle severe weather. These patrol and rescue boat has the capability to roll over 360 degrees and self-right within 30 seconds. Like right now, you’d never even notice this degree rock and roll”, I said as I demonstrated with my cigar, tracing out tighter and tighter rolls, and higher degrees of rocking and rolling.
“They were approaching a capsized trimaran, but the waves kept growing and growing…” I said, leading by example and having them watch me with unblinking attention.
“The waves grew and grew, and normally you’d take these head-on. But that was impossible, because when afternoon came it was slashin' rain, in the face of a hurricane west wind. The boat rolled to the left, heeled, almost keeled, a then rolled the other way just as quickly.” I noted.
They followed me as I timed it with the heavings of our own boat, to the left…to the right…
“Then, just as they were about to reach upon the trimaran, a rogue wave! Out of nowhere”, I said, rocking and rolling along with our own little boat, “BAM! Hit amidships! It didn’t roll once, it rolled twice!” I made great and magniloquent gestures of a tiny boat being savaged by a monstrous rogue sea wave.
I stood up, blew a great blue cloud of smoke towards the poop deck, and said, loudly, “Rolled over once. A full 360! Then rolled right over again. A full 720 degrees!” as I demonstrated what happened with my cigar and drink.
The eyes following me rolled and rolled as well. Some straight back into the owner’s head and some to the left, some to the right…it was like ‘Loose Slots’ night in Vegas, they were rolling and rolling.
And then racing for the rails. Topside to deliver the remains of their hearty canned dinners.
“Beat you, Dax!” I smiled as I sat back down, “I got nine with that at one. And two of them were Coasties!”
“Did that really happen?” Ivan asked.
“According to my Brother-in-law. But he’s an engineer if you know what I mean…” I smiled.
We concluded story night as we had drifted free of the kelp forest and the Captain of the boat decided he’d risk an anchorage for the night. The weather was ameliorating, the seas calming themselves down, and the wind dropping a couple of notches on the Beaufort Scale.
“Well, gents”, I said, “I need some air. The aroma down here of Chinese Aplo™ for dinner, those who didn’t make it to the rails, and the solitary head for the entire crew has lost its charm. If you’ll excuse me”, I said as I grabbed a bottle of ersatz vodka, and several cans of Taedonggang beer, “I’ll be on the aft deck; in my comfy chair and contemplating the wonder of it all.”
With that, I ventured up the stairs and out onto the aft deck.
Dax naturally followed and he found his own not-bolted-down deck chair. We had a constant flow of visitors, foreign and nationals alike. It was shaping up to be a fine night for being out under the stars, there was no light pollution at all. We sat in our chairs, drank our drinks, smoked our smokes, and argued the finer points of astronomy as seen from this part of the world.
I had several side chats with the scientists and academicians from the Korean side. They all had one thing on their minds. Well, one thing after cigars and cigarettes. They wanted Western scientific journals. They were actually trying to bribe me to get those copies, any age, any subject; of Science, AAPG Explorer, and SEPM Proceedings, anything of Western science as it is today. I said they were welcome to a couple of copies of Science and SPE journals I had brought with as an afterthought, for free. With 900 won to the dollar, they needed every won they could get. I wasn’t about to take anything for the free dissemination of knowledge.
However, if they saw it fit to buy me a drink or seven, I wouldn’t object.
In reality, I’d buy those as well.
We made secret pacts to meet at the hotel-casino the night before we left, whenever the fuck that would be. We had a lot of work before us as it stands. It won’t be for a few weeks, I reminded them.
They had no problem. If I could ask the other in the team if they’d do likewise, the appreciation would be palpable.
Great. Now I have to go get my field notebooks and make some more new entries.
Dax cratered around 0100. I elected to stay the night and sleep under the stars as the boat slowly rocked one way and rolled the other. It was quiet, dark as a tomb, and brilliantly lit up by the stellar backbone of the night once the clouds fumbled out. Tomorrow looked as if it were to be bright and sunny if the gentle westerlies had anything to say about the next day’s conditions.
The next day dawned early, bright, and ridiculously sunny as it usually does when the monsoons have departed and it had stopped raining.
“OK.”, I thought, “Time for a hearty breakfast. For someone else. I wonder what’s available here.”
I ventured down to the cold galley and there were several boxes of dry Chinese breakfast cereal, “Shredded Tweet” and the like, some sort of obviously aged bakery, and a case of Taedonggang beer.
“Hmmm”, I mused out loud, “Beer and rice crispies. Breakfast of champions.”
Dax walks in, rubbing his eyes. He sees me drowning my rice cereal in foamy ersatz milk.
“Reminds me of field camp!” I smiled as I chowed on the morning’s offerings.
After our ‘hearty’ breakfast, all the scientific parties gathered in the main stateroom. It was cramped, but the walls were magnetic and we could hang maps, well, charts actually since we’re well offshore now, and plots the day’s course.
Out in the Yellow Sea, we were supposedly over a subsurface, and by dint of being offshore, submarine, dome. Salt dome? Unlikely. Probably more of a shale dome, which isn’t a bad thing when hunting for oil and gas.
Looking at the charts, I ask the locals what our current position was relative to the domal uplift.
After several long moments of silence, I asked again.
“Umm, guys”, I said, “If you’re not going to be forthcoming with something as simple as positional data, then turn this boat 1800’s and take us back to shore. I am fed up, as are my team, with this tight-holing of the simplest of data when you are the knotheads that asked us here for help. We get paid either way, and I for one wouldn’t mind being paid triple to sit in the hotel’s basement and drink”
After telling the translator to translate that last part literally, I sat back, pulled out a really nasty cigar, and went through all the threatening moves of firing it up in the enclosed cabin.
“You will have to excuse us”, came the reply from one of the elders, “We are not used to dealing with oegugseon [foreigners].”
“Are you used to following orders?” I asked brusquely.
“Of course!” came the near-unanimous reply.
“Great. Then consider this an order: You will relay the appropriate information when asked by any Westerner on this cruise. Consider it as coming from the Supreme Leader of this expedition.” I noted.
Using the term ‘Supreme Leader’ was both a bow to their current bad-hair-cut in charge and my desire to let them know I was serious as a kick to the scrotum about the whole fucking deal.
There were a couple of gasps and some consternatious talk, but eventually, one brave soul got up, walked over to the chart, and pointed to our relative location.
“There”, I added, “That wasn’t so hard, was it? Didn’t hurt in the least, did it?”
There were a few chuckles amongst our national colleagues, so I figured that was at least a little progress.
“OK, then”, I continued, “Volna? Ack? You’re up to bat.”
I turned the proceedings over to the geophysicists. They would devise the configuration of the towed array, our speed, direction, charge size, which was based on depth, and all the other geophysical flips and twists one has to do in order to acquire the best data.
This shit doesn’t come cheap. The Mesozoic-Paleozoic marine residual basin in the South Yellow Sea where these domes live is a potentially significant deep potential hydrocarbon reservoir. However, the imaging of the deep prospecting target is quite challenging due to the specific seismic-geological conditions. In the Central and Wunansha Uplifts, the penetration of the seismic wavefield is limited by the shallow high-velocity layers (HVLs) and the weak reflections in the deep carbonate rocks. With the conventional marine seismic acquisition technique, the deep weak reflection is difficult to image and identify. We confirm through numerical simulation that the combination of multi-level impulse source (i.e., explosive) array and extended cable used in the seismic acquisition is crucial for improving the imaging quality.
With that, we’re going to be recording a minimum of four stacks, with a receiver interval of 25 meters. The array will have a shot interval of 50 meters, with a 25 meter near offset, and a 2500 meter far offset. We will attempt to record 180 channels, off-end, with a sampling period of 0.5 seconds, and a record length of 5 seconds. We’ll sail the same course 4 times to verify previous records and attempt to add ‘fold’, i.e., extra data from the same point, to the overall records.
That’s the plan, at least.
Loads of preparation, logistics, and execution.
After a half an hour or so, both Volna and Ack are finished with the national scientists.
They set down their notebooks, pens, notes, and pointers; walk out of the meeting room and directly over to the galley.
“Hungry, fellas?” I inquire.
“Rock?”, Ack asks, “You have explosives here, right? Sink us. Just fucking sink us right now.” As he pours himself and Volna a stiff shot of real vodka.
“Uh, oh. Problems in Dreamland?” I ask, utilizing the derogatory name for the geophysical domain of exploration data.
“Un-be-fucking-believable.”, Volna adds.
“Your colloquial American is coming along well, Volna.” I snickered a bit.
“I learn from you”, he spat, “Cannot believe this. They don’t record while underway. They tow single array and stop. Then drop dynamite over side. They record. Then they do it again. Claim this gives them good fold. This is bullshit. You said devise program. HA! Take us to shore and let me teach them the fucking basics of geophysical acquisition. Then in a few years, we come back and do it right.”
“Oh, fuck”, I reply, wincing, “That bad?”
“Oh, no”, Ack continues, “It’s worse.” As he down 100 milliliters of booze in one draught and pours another for Volna and is own self, “No on-board demultiplexing. No on-board pre-processing. No-onboard QA/QC. No on-board anything. It’s fucking hopeless. Sink us, I’d rather take my chances with the sharks.”
“They can’t do all that stuff or they won’t do all that stuff,” I asked, expecting the worst.
“Oh, it might be possible, with this museum-grade crap they call a computer they have on-board. It’s just time-consuming, tricky, and will need constant attention. But with this raft of sad-sacks, flub-a-dubs and third rate hobbyists?” Ack and Volna agree as one.
“Consider it job security”, I replied, “How about this? One test loop and we use that data to do what’s necessary; just once. Then we can say we’ve shown them the way. After that, I’ll leave it up to the National scientists.”
“Good thing we have 2 full days, Rock”, Volna said, “Because we do a single AC (acquisition) run, it’ll take the rest of the time to show these buggers how it’s done.”
“Ack? You agree?” I asked.
Ack agreed, in spades.
“OK, gentlemen”, I said, “Let’s make it so. About time, too. I haven’t blown anything up in a couple of weeks. I’m getting antsy. Let’s go tell them the good news.”
“NO! WE REFUSE!” was the cheery response from the nationals when Ack, Volna, and I laid out the rather lengthy program for the next couple of days.
“OK. Someone tell the Captain to head for home. We’re done here.” I calmly told our handlers and the translators.
Panic in Pyongyang.
Immediately, there is this hue and cry about how this was not supposed to be how this trip was going to work. This was to be an acquisition trip only. This was to be a one-off to show Best Korea geophysical prowess. This was supposed to be data gathering trip on the Western scientists…
Oops.
That last one was a bit of a mistake.
I turn to one of the translators and ask them to re-translate that last part, just in case I was hearing imaginary things.
“Oh, yes”, he replied, “He said they were here to gather data on the Western Scientists as well as offshore data.”
“Is that a fact?” I reacted. “Please tell them I need to see all my team members on the fantail immediately if you would. Sorry, translators and nationals not included in this little meeting.”
We reconvene on the fantail a few minutes later. I walk in on this little conclave with cigar and drink in hand.
“OK, gents”, I say, puffing a huge blue cloud, swigging a tot, “Here’s what I think we, as responsible international scientists, should do in this regrettable situation. We were asked to come here, with provisions that we would not be under cynosure, observation, or surveillance. Given ‘Open and Free Access’, no questions asked. We were to be treated as “esteemed guests”. This is obviously a load of dingo’s kidneys. I think we need to get as creative as possible and do whatever we can to provide as much deliberate misinformation to these characters to annoy, amaze, or disgust them as much as possible. Comments?”
There’s a general buzz, but no real dissention. After a few moment's discussion, Dax suggests we get a load of XXXXL condoms, and leave them around packaged as “Texas Medium”.
“That’s the spirit”, I reply. “Anyone one else up for a little Psychological Operations on our not-so-clever-nor-truthful hosts?”
We all agree that we will, in our own little way, start a campaign of deliberate misinformation, misdirection, and general petty bullshit nastiness for our hosts to discover and by which be dismayed.
Everyone’s in agreement. This trip has been a rotund bale of jeers from the get-go.
Promises made, promises broken. Itineraries approved then inexplicably disapproved. We make requests, they accede; and then nothing ever happens. It’s most frustrating.
We’re tolerating a lot of horse, bull, cow, and assorted other farmyard excrements; all in the name of international harmony and scientific goodwill. This has been an outgoing one-way street for too long. We’re mad as hell and we’re not going to take it anymore.
“Hellfire and Dalmatians!” I growl, growing angrier every minute I think about the subject, “We need to take the high, low, and middle ground on this offensive. Nothing too overt or obvious; however we need to jank these bastards good. But they can’t realize they’re being janked…!”
Ack cuts in.
“The esteemed Dr. Rock is right. Psychotic...but absolutely right. We got to take these bastards. We could fight them with conventional weapons. That could take years...cost millions of lives. In this case... I think we have to go all out. I think this situation absolutely requires...a really futile and stupid gesture... be done on somebody's part.”
There’s a general buzz among the assembled.
“And we're just the guys to do it.”
Shouts and catcalls of deep agreement.
“Operation ‘Confound-a-Korean’” is now enacted.
“About fucking time!”
“Let’s do it!”
“Dissen gonna be bery messy! Me no watchin!”
“OK, I think, “Who’s the prequel-series wiseass?”
“OK, gentlemen”, I continue, “We continue with our scientific duties. No fucking around there. But, when it comes to…interpretation…opinion…or personal viewpoint; let’s go full impede. Dazzle them with brilliance or baffle them with bullshit.”
We all agree and after a couple of quick rounds of old thought provoker, we realize this trip has just taken a hard left into Wackyland. We will have to let our comrades onshore know of this, but that can wait until we return. Right now, we all have jobs to do. Real jobs, serious jobs, covert and sneaky jobs…
So, it’s back to the recording shack as we lay out the plans for the next couple of days.
Volna begins: “OK, listen up you primitive screwheads. We’re going to assemble and layout a recording array that’s called a Meisenheimer Triplet. You do know what a simple Meisenheimer Triplet is, don’t you?”
There’s a slight murmur from our national friends, but in the end, they all plead ignorance.
“Right. Thought so. A Meisenheimer Triplet is a central towed array flanked by two shorter, subparallel flanking sub-frammitz arrays. We will assemble this array on-board, even though it’s probably going to take every ounce of silver solder and electrician’s tape you’ve got. The amount of data received is orders of magnitude greater than any single Sheriff-sonde array, like the ones you been using.”
Suddenly, there are nods and murmurs of agreement.
“Right”, Volna smiles sinisterly to me, “With that, we’ll need to devise an explosive package, well, actually, a series of explosive packages based on the harmonia of the pre-bottom fore-sets, water depth, tow vehicle velocity, water column density, and decomposition coefficients of the said water column. Oh, yeah. Fish too.”
Volna is really getting into the spirit of the affair.
“Who is your explosives engineer?” Ack asks, “He’s going to have to do some serious number-crunching with all the pre-blast data we’ll need to supply. “
One quick translation and there’s nothing but long faces and querulous looks from our national crowd.
“We have no explosives engineer”, the head Best Korean geophysicist laments. “Explosives are very, very heavily regulated by the government. That’s why we have several Government Observers on board. They handle the explosives.”
“Oh?” Ack remarks, “Are they fully up to speed on the Barnard-Reichmann equations for hydro-displacement of serial charges? Which subset of the marine rarefication coefficients do they employ?”
“Ummm, don’t know.” was the answer.
“Don’t know? Well”, Volna continues, “Then, they must be pretty good with the Langefors-Kihlström formulae, right?”
“No. Not as such.” Came the response.
“I see”, Ack sighs, “Well, then, I guess they must utilize the Il’yushin algorithms then. OK, it’s a bit old school, but they should still work.”
“Ah. Well. No.” was the rejoinder they offered.
“Well, then what the fuck do they use?” Volna explodes, “A modified Ambraseys-Hendorn model? Ghosh-Damen 1? Ghosh-Damen 2? Indian Fargin Standard? Prejaculated Rai-Singh protocols, fer’ chrissake? Which?”
Nothing but shaking heads and wringing hands.
“They take a case of dynamite, wire it up, and throw it overboard with a long fuse.” Was the eventual answer. “That’s why we stop to record.”
Long, exasperated sigh later, “Jesus Q. Tapdancing Christ on a crème cracker. No wonder you never get anything done.” Volna continues, “You characters are in luck. You just happen to be so lucky to have an internationally-renowned Master Blaster right here on board ship today.”
Volna turns the crowd over to me, “Doctor? Do your damnedest. And good luck.”
“Thanks, Volna”, I say, cigar in one hand, stalwart drink in the other, “OK, guys. Here’s the deal. When it comes to explosives and explosive design, I’m the hookin’ bull. No one has authority over me. Not the Captain. Not the boson’s mate. Not the Captain’s Consort even. Nor the guys in the cheap shiny suits. What I say, goes. No exceptions. No hesitation. We green or are we going back to shore?”
Cholog?” they ask.
“Yes. ‘Cholog’. Green. Are we understanding one another? Are we all in agreement? Are you fuckin’ diggin’ me, Beaumont?
There’s some quick back and forth in Korean, a lot of seeming bad noise. Even the shiny suit squad and Coasties join in the fun.
“Grudgingly, we agree. Green as you say, Doctor Rock. You are the one in charge.” Came the head national’s reply.
“Splendid. I’m in charge of the charges.” I chuckle, puffing an enormous cloud of expensive Oscuro smoke, “Volna, Ack; please get me the required parameters. I’ll be in the ordnance locker to see what we’re working with here. C’mon fellas, chop-chop!”
Volna and Ack take their select set of geophysical wishers and wannabes while I get the rest of the locals, the shiny suit squad in reserve, but in tow.
I head off to the ordinance locker.
Dax runs behind “Hey! Wait for me.”
“We have to”, I snigger a reply, “We’re going to need a drinks runner.”
“Marvelous…” was the one-word response.
We get to the locked ordinance locker. It’s one of the few original structures remaining on the ship. The boat was torn down almost to the waterline and re-built for seismic acquisition, but they had enough brains to realize that the source of the seismic signals was usually explosive in nature. Dinoseis and Mini-Sossie were closed books to them.
Therefore, the locker remained intact, however grudgingly.
“Whew! And what a locker.” I whewed. “And what a lock. OK, who’s got the keys?”
There are general hemming and hawing and no one seems to know where the keys for the ordinance locker are kept.
“Well, gents”, I say, pointedly, “I would suggest that one or more of you toddle off and fucking find the goddamn keys or this will turn out to be a very short and unproductive trip, indeed.”
A while later, a bit longer than I personally care for, the boat’s Captain wanders up, all a-scowl and generally pissed-off looking.
“Who here needs the key to the explosives locker?” He asks in his Captainly, no-nonsense manner.
There’s more muttering and murmuring, but eventually, all fingers point toward me.
The Captain looks at me.
“Hello.”
He’s giving me the once over with a LASER stink eye. I don’t know which irritated him the most; the lit cigar, the drink, the Stetson, Hawaiian shirt, cargo shorts, Scottish knee socks or field boots.
“And who the hell are you”? He asks, oh, so wrongly, through an interpreter.
I stand up, fully puffed to full mammalian threat posture and say in a loud steady voice;
“I’m THE Doctor Rocknocker, the MOTHERFUCKING PRO FROM DOVER!, that’s who.”
Since I had a good 6 inches and way too many kilos on him; my loud, American and very un-oriental answer took him completely by surprise.
His eyes got as big as dinner plates and he shakily held out the ring of keys for the explosives locker.
“Why thank you very much”, I said, bowing in his direction ever so slightly. Wasn’t his fault he wasn’t totally clued in on all the recent goings-on aboard his vessel.
I toss the keys to Dax, “Here, earn your keep.” I snickered.
Dax deftly fields the keys, chuckles back, and begins the game of ‘which key for which lock’?
I thank the Captain and explain that I’m the de facto leader of this special education class, and make some pointed, mild epitaphs about landlubbers, national scientists, and the cargo of the totally clueless on board.
He sees I’m not a total boor and relaxes some. We haven’t really had a real introduction, so I grab a translator and engage the Captain in a short, though insightful conversation.
Cigars were exchanged. Handshakes were as well.
Seems he’s just as aggravated by these know-it-alls who really know-fuck-all. We see eye to eye and part friends once Dax finally figures out the combination to the weapons locker.
“Holy fuck!” I exclaim, “Now that’s a door.” I say looking at the slowly-opening covering of the weapon’s portico. Fully five solid inches of solid steel. Triple reinforced hinges. Deadman's latches. Bringles-jams and solid, non-decabulated cast-steel cross-members.
Just the thing to contain an errant blast and send all that excess energy skyward instead of into the bowels of the boat.
OK, bonus points for that design feature.
I look inside, but it’s dark and fragrant as the inside of an irritated oyster in the bottom of the Tonga-Kermadec Trench.
Dax fumbles around and finds the light switch.

FLIP

“Hmmm.” I hmmed. “Well, we’re all set for dynamite, I see.”
Case after case after case of leaking, cheap-ass Chinese knock-off sort-of Du Pont-style 50% dynamite. Box after box of Pseudo-Dyno-Nobel blasting caps. Delaminating, unwinding spools after spool of “PrimUcord”. Sticky “Korea” brand silk-woven coated Demolition Wire.
“Gads.” I sigh. “What a nightmare. Either this stuff goes off when you give it a dirty look or it doesn’t go off at all.”
Dax looks to me, “So, the trip’s a bust. Is that what you’re saying?”
“If we don’t find something that’ll work, probably,” I reply. “This shit’s worthless.”
We continue to search after I shoo everyone but Dax out of the locker. It’s damp and musty in here, smelling disconcertingly of kerosene, gherkins, and old sardines. That’s one sure sign of dynamite going bad. I warn Dax to be extra careful, that this stuff hasn’t had the best of handling. We could be in for an unexpected surprise.
So, we redouble our efforts and are much more circumspect.
Knock-off this and fake-ass that.
All Chinese in origin. It might have worked one day; but after sitting in here, unattended, unturned, and uncared for? I’m ready to both literally and figuratively pull the plug on this whole fiasco.
Dax is all smiles.
“Doctor?” Dax asks, “What is it that would make you happy?”
“A nice fishing boat, a huge never-emptying bank account, endless cigars, and a comfy chair back in the north of Baja Canada in a tavern on a good fishing lake,” I replied.
“Well”, Dax smiles, “I can’t do that, but how about this?” as he opens a cleverly hidden door.
I look in, let my eyes adjust to the low-light scenario to see no lakes, no huge bank accounts, nor fishing boats; but what I do see makes me smile wide.
It’s a sub-locker full of familiar Made-in-the-USA, True Blue, American-manufacture cyclo-trimethylene-tri-nitramine, or Good Ol’ C-4 explosive. Block after lovely hexahedral block of the stuff.
“Dax”, I say, “Take a gold star out of petty cash. You’ve just saved the mission.”
“I’ll settle for a tall vodka and one of your cigars”, Dax smiles.
“Later”, I say, “We now have a little job which to attend.”
With C-4, designing the impulse charges is seriously a walk in the park. They’re already waterproof, so all I need is water depth and the number of seconds to which they want to record data. I can bundle a series of blocks of the stuff, charge them with a couple-three or four, just in case, blasting caps, and connect them with stout lengths of demolition wire. These will be dragged, with a ‘Herring Dodger’, to control depth, behind the boat as we are underway.
It’s a novel idea, I know. One that’s only been in use in the west for about 60 years.
We’ll drag a daisy chain of C-4 packets. One after another, individual charges in the packets will detonate milliseconds apart. I can bundle the packets so that we can run a charge string of up to 12 discrete packets which will attenuate the amplification of the arrhythmic flux, I tell one of my Korean onlookers.
With this set-up, we can record data for literally sea-miles.
First, we will moosh the C-4 into a flattened, semi-hydrodynamically stable pancake or airfoil, OK, hydrofoil, shape; wire three or five of them together, charge them, then repeat.
Depending on what parameters Volna and Ack supply, the chain will just be a number of similar packets, trailing one after the other, detonating from back to front; down below the hydrophones, but well above the seafloor.
We know that the hydrophones will be at or very near the surface, but we need to know, explicitly, the basal bathymetry of the area we're about to shoot. Wouldn’t do anyone any good if we drove over a seafloor hump and dragged the C-4 over it to have it detonate prematurely.
Or not at all.
So, we need to plot our course and sail it today while we get the hydrophone arrays built and we image the seafloor where we’re going to do some blasting. After that, it’ll probably be an all-nighter to create the blasting strings so we can spend the next day recording, and then head for home as we’re nearly out of victuals and potables.
At least, that’s the plan.
I convene a quick meeting and we plot a course on the latest charts. 30 kilometers of recording.
Shit, that’s going to be a lot of explosives. Doable, but a pain.
Remembering the quality of the recording equipment, I suggest we do a test run in the morning of just 5 kilometers. If that works, and we can up it in increments.
Dax, Sagong the head Korean geophysicist, and I go to visit the Captain.
We visit the Captain and lay out our plans. He has no objections, as were in Best Korean waters and there are no obstacles out here like sunken wrecks, kelp forests, American aircraft carriers, or other impediments.
With that, we tell him to align the ship and let us know when he can begin doing the recon sortie.
He says that he can do that immediately, and before we're out of the pilothouse, we’re recording bathymetric, i.e., depth, data. The technology’s not much different, nor advanced, than a standard Lake Winnebago fish finder, so that’s one disaster sorted.
We are sailing along in a series of parallel straight lines, which when the data are played back and deconvoluted, will give us a good idea of the bathymetry which we’ve been motoring over. It’ll basically give us both a depth map and a surface, ok, bottom, map of the seafloor above which we’re sailing. A little basic submarine hyperbolic quantum trigonometry and well, we have the data we need to plug into the various equations to see what we’ll require when we want to record seismic data to 5000 milliseconds.
With that, there’s not much else to do until we have the survey map. I dragoon Dax and Cliff into helping me inventory the explosives bunker.
“The hell with the dynamite, PrimUcord, and other Oriental-Knockoff Horseshit”, I instruct my helpers, “Let’s just count up the C-4, and see what our tally is. Oh, yeah, give me a tally of the blasting caps. Gotta use those ratty bastards, they’re the only actuators here I sort of, kind of, trust.”
With Dax, myself, and Cliff, we’re done in less than an hour. I decide that I’ll be the keeper of the keys and take them back to the Captain my own self. Rules of engagements, chain of command and all that hogwash.
I hand the keys over to the Captain and instruct the co-pilot to make an entry in the logbook that I returned the key to the Captain, this date, this time.
“By the book. It’s not just a good idea, it’s the law.” I muse.
To be continued
submitted by Rocknocker to Rocknocker [link] [comments]

D100 Secret Rooms...

... to place behind a hidden door in a castle,tavern,school,cave, etc.
  1. A small tavern that is run by a warforged barkeeper
  2. The door is a portal to the entrance of the dungeon/building
  3. A room with a pool in the middle, in which the owner of the structure keeps his prized giant toads
  4. A secret alcohol/drug storage room
  5. A walk-in wardrobe full of costumes, presumably belonging to the owner of the structure
  6. A meeting location for cultists. Occult symbols are etched in the dirt. The space is full of candles and bowls filled with a red liquid.
  7. A cache of items stored away by a thieving kobold. It consists of pieces of old meat, bones, broken glass, and one unique magical artifact.
  8. A small room filled with thousands of tiny dolls. They’re arranged on multiple tiers, seated like audience members in a miniature theatre. Their eyes follow the party members.
  9. A very small room the functions as a Casino for Sprites, faeries, and pixies.
  10. A private library, seemingly owned by a very smart kid
  11. A kinky sex dungeon
  12. A tiny hidey hole, made to avoid passing strangers
  13. A secret bathroom in an area that shouldn’t have a bathroom
  14. A squatter’s den
  15. An anti-squatters den. (Entered from the perspective of the squatter into a more permanent residence
  16. An underground tunnel to a nearby bank
  17. A secret artist’s workshop (sculpture)
  18. A secret self-rebellion thing. (I.e: 1984 style thoughtcrimes)
  19. A secret pet
  20. A secret personal teleportation circle, likely for a love interest
  21. A upside down novelty room that is actually a reverse gravity trick
  22. A loops to other places in the dungeon corresponding to the door (SCP plague doctor style)
  23. A room containing a single book on a pedestal, hidden behind an elaborate system of moving bricks- perhaps in just a little bit too obvious of a hiding spot. When the player climbs up to read it, the text is a short, slightly-gloating passage indicating the player’s made a mistake written over and over again (e.g. “NOW YOU’VE DONE IT NOW YOU’VE DONE IT NOW YOU’VE DONE IT”). The book closes on its own with a surge of magical energy... and the sound of a Medium to Large Abberation of your choice can be heard in the distance, getting awfully close at a very high speed.
  24. A tiny metal-walled room that can be found if you open up the cabinet under the sink and turn the knob at the back just so. Alarmingly, there’s a skeleton in here- it seems to be that of a human woman, and it’s clad in tatters that were clearly once night-black robes. The skeleton has a dagger in one hand and a piece of paper in the other. One half of the paper seems to show a contract for the assassination of someone living inside the building. The other half seems to have been written in blood, with shakier handwriting as it gets further down, and details the story of an inexperienced young assassin who hid in the wrong spot, got the door closed on her by accident, and met a grisly end by slowly running out of air. However, she bears a signet ring in her pocket that will be vital for... well... some other time.
  25. A hallway not visible from the outside and accessed through a trapdoor. There’s a single door at the end of the hallway with a sign over it that says “Do Not Enter - Clown Room”. Upon opening the door, it’s clearly visible that there’s a single little clown doll in the center, similar to the one from the Small But Knowing Clown meme. As if this wasn’t enough, if the player were to enter the room, the door would immediately shut behind them, and they would need to get the key, which is sitting in the toy clown’s lap. This room doesn’t use the same kind of magic as the rest of the building’s traps, if any. Why this is is never explained.
  26. Most of the materials, equipment and instructions to make 1d4 necrophidius, just missing the skulls alongside a journal with detailed schedules of a half dozen towns folk. Could be used by a party member who has the skills and skulls already available to make the constructs themselves.
  27. A small room with a cabinet and a ladder. The cabinet contains a set of travellers clothing, a civilian-appropriate weapon, and a rucksack containing survival gear, assorted currency, and masterwork quality false ID papers. The ladder leads down to an escape tunnel.
  28. A very tiny bedchamber, with just enough room for a bed, a chamber pot, and a writing desk. The books on the desk relate to a religion banned from the local area.
  29. An entryway into a set of servant's tunnels. Designed to let the help have the run of the house without being seen by guests, the tunnels are dim and cramped, but will take you nearly anywhere in the building.
  30. What appears to be a rat warren, but scaled up to accommodate a human. Built by a delusional man who was convinced that he was a were-rat, every month he would take off his pants, scurry around the tunnels, and then sneak out at dawn and hope no one noticed (spoiler: everyone noticed, but he was otherwise a sweet and kind man, and everyone chose to not say anything).
  31. A torture room
  32. A secret study holding only forbidden books
  33. A gelatinous cube the size of a room
  34. Graz'zt's pleasure room
  35. A criminals hideout
  36. An assassins guild entrance
  37. An escape tunnel
  38. A murderer's trophy room
  39. A room full of cloning tanks - 10 to 1000s of tanks containing (the owners / the towns people / a famous NPC / an infamous NPC / an unknown NPC / monsters / the BBEG / the PCs)
  40. A safe room - a place for the owners to escape to should their place come under siege
  41. A smugglers cache - a place to store banned, illegal, or untaxed goods, till they can be sold or transported elsewhere.
  42. A tunnel leading into or outside of the city walls. Used to covertly enter and leave the city.
  43. A tunnel system leading to several other buildings in town. All the entrances are hidden or concealed in some way.
  44. A tunnel to the Underdark
  45. A vigilante's hideout
  46. Servants tunnels - hallways for the servants to use so they don't bother the host or the guests.
  47. Slave pens
  48. Spying room(s) - a room or set of room that allows one to covertly see or hear what is going on in other rooms.
  49. The secret (entrance / exit) to a (artificer's / mad scientist's) laboratory
  50. The secret (entrance / exit) to a cult's hidden (shrine, temple)
  51. The secret (entrance / exit) to a dangerous artifacts vault
  52. The secret (entrance / exit) to a (dungeon / prison)
  53. The secret (entrance / exit) to a gambling casino
  54. The secret (entrance / exit) to a labyrinth
  55. The secret (entrance / exit) to a mage's lair
  56. The secret (entrance / exit) to a mine (coal / gemstones / metal / rare minerals / salt)
  57. The secret (entrance / exit) to an underground fighting arena. Illegal fights and gambling
  58. The secret (entrance / exit) to an underground giant fungal forest
  59. The secret (entrance / exit) to an underground river with a boat dock
  60. The secret (entrance / exit) to a portal room
  61. The secret (entrance / exit) to a speakeasy. An illicit liquor store or nightclub
  62. The secret (entrance / exit) to a torture chamber
  63. The secret (entrance / exit) to a treasure vault
  64. The secret (entrance / exit) to the black market. A place where almost anything can be bought for a price.
  65. The secret (entrance / exit) to the catacombs
  66. The secret (entrance / exit) to the Feywild - even the owner of the place didn't know this door existed
  67. The secret (entrance / exit) to the owner's pet monster's lair
  68. The secret (entrance / exit) to the rebel (headquarters / hideout)
  69. The secret (entrance / exit) to the sewer tunnels
  70. The secret (entrance / exit) to the sultan's harem
  71. A greenhouse growing a rare fruit/plant/herb
  72. A stash of “collectible” adult literature
  73. A shrine to an unknown deity
  74. A memorial to a presumably deceased family member
  75. An armory
  76. An empty room with a single moose eating chestnuts loudly (bonus if you know the reference)
  77. A walk in closet full of the finest clothing/bags/jewelry
  78. A trophy room with the heads of almost every known species (as well as a few unknown ones!) mounted to the wall.
  79. A cavern which has glowing mushrooms growing everywhere. This is actually a Myconid birthing ground and they will not appreciate trespassers disturbing their young.
  80. A lavish and luxurious private bathroom.
  81. A specific book on the bookshelf opens to reveal a shrine room.
  82. A Githyanki/Githzerai Staging area. In the past a mind flayer living area was discovered by one of the Gith species and so they created a secret room that leads directly to their breeding pits to surprise attack them and kill them. This staging area is the remains of that moment and contains a multitude of historical artifacts and maybe a (then) common magic item or two.
Edit: Thanks everyone
submitted by Vastar224 to d100 [link] [comments]

TOP 5 quality casinos which accept Canadians

After extensive reviews of various online casinos operating legally in Canada, it was easy to narrow it down to the top 5 operators. It’s not only about the casino’s game variety. Many factors play a vital part in earning it a top-notch score.
The site must be licensed, easy to access for all players, utilize advanced safety and security measures, offer tailored banking methods for Canadian players and be well geared to take superb care of its customers.

Playamo

It’s slot heaven for players who enjoy time spinning reels. With all the best providers on-board such as NetEnt, Microgaming, Pragmatic Play and Endorphina, you’ll not be disappointed with its variety and quality.
Playamo is one of the few online casinos in Canada that accepts Bitcoin payments. For the rest, there’s an extensive list of payment methods available. It has a very responsive live chat feature 24/7 with professional and friendly staff ready to assist you.
Playamo invites new players with a deposit match welcome bonus up to $1,750 plus 250 free spins. It doesn’t leave you empty-handed once you become a regular and offers a weekly reload bonus of 50% deposit match up to $250 and 100 free spins. High rollers also receive special attention and will receive a 50% deposit match up to $3,000 for every deposit higher than $1,500.

Woo Casino

You can register via desktop or mobile within minutes and use various cryptocurrencies to fund your casino account. There’s an array of other banking methods available for the players who prefer more traditional methods.
Woo casino is mobile-optimized, and you access it from any smartphone’s browser. It offers an excellent VIP programme that rewards players with redeemable points.
It welcomes new players with a deposit match of up to $450 for their first three deposits plus a whopping 260 free spins.

Energy Casino

The provider offers games from well-known providers such as NetEnt, Microgaming, Pragmatic Play and Merkur. It has a handy search bar to locate each developer’s game collection on the site.
Payment methods cover the entire spectrum of more traditional banking services, e-wallets and pre-paid debit cards for deposits and withdrawals. The Energy Casino is safe and secure as it boasts multiple gambling licences globally.
All new players to its site receive a welcome deposit match up to $400. Energy Casino keeps on rewarding players afterwards with regular tournaments, weekly reload bonuses and an innovative VIP programme that’ll earn you excellent points and gifts. Players that prefer live casino games receive a unique welcome bonus for use in this category.

Casumo Casino

You can open a new account with a low minimum deposit of only $10. Casumo Casino is easily accessible from any mobile device or tablet directly from your browser, and you don’t need to download an app to play.
The website is userfriendly and easy to navigate. You’ll find a useful search bar to narrow down your search for one of the great software developers hosted on the site. You can have hours of fun with names like Microgaming, Red Tiger Gaming and Play’ NGO providing their best games to Casumo.
When you sign up for a new Casumo Casino account, it rewards you with a deposit match bonus up to $500 and 20 free spins on the Jammin’Jars slot.

Jackpot City Casino

It lives up to its name, offering multiple progressive jackpots you can play for, including the infamous millionaire-making Mega Moolah. Jackpot City has an excellent portfolio of more than 300 slots from one of the industry’s best names; Microgaming.
Evolution Gaming’s live dealers are available for a more interactive game, utilizing superior camera technology from the live casino field leaders. If you prefer playing from your phone or tablet, it’s no problem as you can quickly access its site directly from any mobile browser.
Players can talk to customer support staff via a live web chat feature integrated onto the provider’s intuitive interface.
Jackpot City welcomes all new players with a generous deposit match bonus of up to $1,600 that you can claim during your first four deposits.
submitted by lucasgoldberg to u/lucasgoldberg [link] [comments]

Energy Casino €5 free bonus no deposit required (Exclusive)

Energy Casino €5 free bonus no deposit required (Exclusive)

Energy Casino Free Bonuses and Free Spins
Sign up with Energy Casino and receive a €5 no deposit bonus! Additionally, get 100% welcome bonus together with 50 gratis spins on various slot machines. Exclusive promotion!!!
>> Get Free Spins Here <<

Energy Casino Full Review

After its launch in 2013, EnergyCasino has risen to prominence and gained a devoted player base. It is owned and operated by Probe Investments Limited a company based in Malta. Currently, the operator is the second largest Novomatic online casino in the world, with more than 60 Novomatic games on its website, and one of the biggest casinos in Europe.
Powered by many different software providers, namely Net Entertainment, Extreme Live Gaming, Microgaming, and Novomatic, the virtual casino provides players with an incredibly diverse selection of games and an excellent gambling experience. Its portfolio spans more than 200 games, including slots, video poker, roulette, and blackjack, among others. The operator also hosts live dealer games.
The casino supports a plethora of payment methods and international currencies to ensure maximum satisfaction for its users. Payout time is comparably quick to other casinos, though this depends more on the withdrawal method than anything else. For new and returning players, the casino offers some really enticing promotions and bonuses.
The website operates under the license and regulations of two of the most reputable and respected institutions in the online gambling industry, the UK Gambling Commission and the Malta Gaming Authority.
>> Get Free Spins Here <<

Software Providers

The operator has brought under its banner many of the giants in the casino games development industry. Novomatic, NetEnt and Microgaming are well-known software providers that have been in this business for decades and have rightfully earned their place at the top. These three developers account for the vast majority of the casino’s game selection.
Numbering in the hundreds, these games have something for everyone, so much so that even the most demanding players will find it difficult not to find something they like. Each game has its own unique aesthetics and rules, as well as the possibility to play it without wagering any real money.
Apart from the Big Three, the casino has also made use of the services of several other software providers including Wazdan, Oryx Gaming, BF Games, and Edict. Their games match the quality of the big names in the industry when it comes to graphics and gameplay, even if they do not contribute the same quantity. All the games hosted at the website can be played instantly, provided that the player has registered an account with the casino.
Because of employing so many software providers, the provider boasts an impressive selection of games, catering to even the most demanding gamblers. You can play games from your favorite providers on a regular basis, while also discovering something new every day.
You would find it difficult not to admire the casino’s dedication to guaranteeing consumer satisfaction. Each title can be played with virtual points to get a proper feel for the game and see if you like it before deciding to wager any real money on it. Graphics are excellent and perfectly legible. Every game has a guide for players who do not know or understand fully how it is played.

Slots

If slots are your thing, you have come to the right place. You can spend days and weeks on your computer without having played every game. The beautiful graphics and the immersive audio effects will keep you glued to your seat for hours on end. You can play NetEnt’s legendary Arabian Nights, Starburst, Mega Fortune and many more.
The selection also includes games using various different intellectual properties such as the adaptation of the 80s mega-power rock band, Guns N’ Roses, along with South Park, Terminator, and many more.

Blackjack

Lovers of the centuries-old favorite, blackjack will find themselves busy playing for a long time the excellent selection, available here. Although it is not as extensive as that in some other online casinos, it certainly offers quality gameplay.
You will find the following types of blackjack at this virtual casino: Classic Blackjack Gold, Atlantic City Blackjack, Blackjack Classic, Vegas Strip Single Deck Blackjack and European Classic Multi-hand Blackjack.

Video Poker

Those who wish to try their luck against the computer in a hand of video poker simply have to select their game of choice and begin striving for that Royal Flush. Some of the most popular video poker variations you can find at the online casino include long-time favorite, Joker Poker, Jacks or Better, and Deuces Wild.
Players with more skill and experience are given the chance to indulge in several premium variations of the classic game, including American Gold Poker, Oasis Poker Professional Series, Casino Hold’em Poker, two types of Joker Poker and many more.

Roulette

If you want to feel the thrill of spinning the wheel in a Roulette game, please turn to the Roulette selection of games. It incorporates all the classic styles of Roulette, as well as some modern ones. More specifically European Roulette, French Roulette, American Roulette, Premier Roulette and more. The games are extremely authentic, leaving players with the impression they are standing at an actual roulette table.

Jackpots

Gamblers wishing to try their luck at getting filthy rich can opt to play in the jackpot games. The prize pools of these range from several thousand to several million. There is no exact sum that can be reported at any time since they fluctuate every minute. Currently, the most rewarding games are Mega Fortune, Mega Moolah and Arabian Nights, where the huge progressive jackpots keep increasing by the minute.

Live Casino

Want to get the feel of a real casino but you do not have one nearby or you do not want to leave the comfort of your home? Worry not, because the casino offers live games with real professional croupiers. The dealers are friendly and will not hesitate to cheer for your victories or help you out with any issues or questions you may have. The casino provides live games of Blackjack, several types of Roulette and Super 6 Baccarat.
>> Get Free Spins Here <<

Supported Devices

In order to play at this online casino, you will need a PC with a stable Internet connection. The casino supports all major commercial browsers such as Google Chrome, Mozilla Firefox, Opera, Safari, etc. There is no additional software that needs to be installed, such as a casino client, as everything plays natively in the browser. The games are run using Java Player so make sure that you have it installed or that it is embedded in your browser. However, be aware that some games might not run on some versions of Linux.
If you do not wish to be chained down to your computer or laptop, or if you are traveling but still want to play, you can do so on your smart device. The site supports a mobile version for smartphones and tablets. Games are adapted for mobile use and are optimized to fit the smaller displays of smartphones and tablets, while still retaining their usability and conveying information just as well as on your PC.
While this is all well and good, what you have to also keep in mind is that not all games will run on your mobile device. There is no official post listing the unsupported games so you would have to find that out on your own.
It is indeed unfortunate that the casino does not offer a downloadable app for smartphones or tablets when other similar websites go out of their way to provide one to their player base. The experience of playing on a mobile browser may prove to be sub-par compared to that on a dedicated downloadable app or on a desktop computer.
Different smartphones perform differently and some players may not have any issues, while for others it may be unplayable. It is recommended that you play on a newer device as those have way fewer problems in terms of performance and stability.
>> Get Free Spins Here <<

Bonuses and Promotions

The operator offers bonuses to new and returning players alike. The first bonus you are eligible to receive is the Welcome Bonus. Most bonuses include a percentage match on your first deposit up to a certain amount. There will almost certainly have a wagering requirement attached as well as a minimum deposit amount required to qualify for the offer.
To veteran players, the casino offers their VIP Program. Those lucky enough to be invited enjoy exclusive bonuses, promotions, competitions and the chance to participate in exciting real-life events. VIP members are also appointed a personal account manager to assist them.
Players who bet with real money also earn Energy Points. For most games or bets you will receive 1 point for every €5 you wager, however some games offer less. The points can be exchanged for real money or alternatively, you can purchase various goods from their online shop using points. The points can also be converted into money.

Payment Methods

The operator supports a very large number of payment methods. Visa is supported via credit or debit cards that you can use to boost your account balance. For those who wish to deposit via Instant Banking, there is the option to use Dotpay, Giropay, iDeal, Multibanco, Przelewy24, Sofort Uberweisung, Sporopay, Trustly or Euteller.
There is the option to pay via your phone using Zimpler. Supported e-Wallets are Moneta.ru, Neteller, Paymenticon, Qiwi, Skrill, Skrill 1-Tap, and Yandex. The pre-paid card variant supports Paysafecard only. There is also the possibility to pay via Bank Transfers.
There are minimum deposit sums for all transaction services as well as maximum deposit limit ranges which vary depending on your preferred method. Some of these payment services are country-specific such as Giropay and Yandex, so do your research as to what you can use before you make a deposit.
To withdraw your winnings, you can use a Bank Transfer, have the money deposited into your bank card or to your e-Wallet. Visa is the only supported debit or credit card that you can use for withdrawals. E-Wallet withdrawals you can process via Moneta.ru, Neteller, Paymenticon, Skrill and Yandex.
As you can see not all deposit methods can be used for withdrawals so plan accordingly. Be sure to familiarize yourself with the casino's minimum and maximum withdraw amounts for services.
The casino does not charge any fees related to depositing, although the payment service you choose may apply its own transaction fees. Should you choose to withdraw more than once per week, the casino will charge you a specified amount for the second withdrawal and each one after that.
Transaction times also vary from method to method, which you must also keep in mind. E-Wallets such as Skrill or Neteller usually have instantaneous transactions, while Bank Transfers take somewhere between 3-5 business days to clear. The casino surprisingly supports many European currencies, more specifically EUR, BNG, CZK, HUF, RUB, USD, NOK, GBP, RON, PLN and SEK.
>> Get Free Spins Here <<

Customer Support

The operator has employed agents ready to help should you experience any difficulties or issues, or you simply have questions to ask. You can contact them using several methods. The most conventional one would be to call their offices. There are two telephone numbers posted on their Support page, one for their Malta office and one for their UK office.
Alternatively, you can email them at [[email protected]](mailto:[email protected]) or send them a message via their online form. The most direct method of contact and one that does not require you to get up from your computer would be to engage them in a live chat session. Once on the live chat page, you will be asked to enter your username and email and to select your preferred language of communication.
Response times are usually quick and the operators speak decent enough English to accommodate and service you. Customer Support is offered throughout the week, including on weekends. Additionally, there is a pretty extensive Frequently Asked Questions page where you can find the most commonly found questions and problems. The casino’s website itself is also available in a range of languages like English, German, Polish, Russian, Norwegian, Finnish, Hungarian, Turkish and Vietnamese.

Licensing and Restricted Countries

The operator holds licenses from two of the most reputable and respected institutions dealing with online gambling – the UK Gambling Commission and the Malta Gaming Authority (MGA). The MGA certificate was issued on 29 January 2013. These institutions hold online betting sites to the highest standards ensuring the optimal player experience and fairness. The fact that the casino possesses certifications from these two institutions demonstrates their commitment to delivering honest and quality gambling services.
On a negative note, EnergyCasino is not available everywhere, be that because the country does not allow online gambling or because they do not hold a license to operate there.
>> Get Free Spins Here <<
submitted by freespinsmobile to u/freespinsmobile [link] [comments]

City In Black chapter 3: Old Flame

City In Black chapter 3: Old Flame
https://preview.redd.it/45esqgm958m51.jpg?width=1472&format=pjpg&auto=webp&s=236dff49ac0543be19d931a5ca08f4777c542599
I needed to step out for a while. Most of what happened after the match was a blur. Medical staff left me alone after they found out I only had minor wounds and instead focused on the more grievously injured. I doubted there were many survivors. I really hoped Hank was okay. I had no idea how that man could fight through those injuries. After I got out of the arena, I was hounded by rabid fans riding the high of the carnage. They still cheered me on even after the event, which had forced me to seek isolation outside along the shaded side of the warehouse. I needed time to think. I leaned back and gazed at the bustle of The Second’s Reverse Floor far above. At all of the lights flickering and drifting about. I could see the elevator I took down from here.
Tonight was filled with too many emotions. Both good and bad. The rush of authentic combat was something I haven't experienced in a long time, and never at the stakes I’d just endured. I knew being a Freelancer was dangerous, that’s why my parents spent a fortune on my augs in the first place, but I wondered if every job I’d end up doing would be this dangerous. Christ, this wasn’t even part of my current job, this was just me trying to find a setup! I was beginning to wonder if I was competent enough to be a Freelancer. The convoy heist was tomorrow. I spent all this time and I didn’t have any preparations done. Hell, I came here to find a Valkyrie and I might’ve ended up killing her or permanently damaging her in the process. She was my only lead. I might’ve really fucked this up.
I couldn’t afford to doubt myself though. Not after the money my parents sunk into me. Not after the eight years of arduous training I sunk into myself. Not after I sacrificed almost everything I held dear in life, including my body, so I could pursue this dream. I wanted this so bad, and I finally got it. This is where I wanted to be, so the only way I’d give up is if I went irreparably broke or died.
And with how much tiff I made in that match alone, I doubted it would be because of the former. With how things have been going tonight, however, the latter was seeming increasingly likely.
It felt amazing to be back in the ring again. The nostalgia was overbearing and I had to admit that the raving fans were an ego booster, even if I wasn’t in the mood to interact with them. Everything has felt so liquid and unsure since I stopped fighting here years ago. I was happier back then, it was all so clear. Win the next fight and be with my friends. Now for almost a decade I’ve been pursuing something I wasn’t sure would even work out. God I hoped things would fall into place.
The thrill from this return wasn’t worth it. I wish I could’ve left this part of my life in the past. Seeing what it was now, seeing who someone I once called family has turned into was like a perversion of my memories. It turned what was once bittersweet into heartbreak. I’m pretty sure Uncle G hates me, and now I hate him back. He wouldn’t put me through what he did if he still cared about me.
I let out a frustrated growl and looked down. I could see the drying blood still coating my foot and I remembered the man whose life I took. It was so violent and excessive and unnecessary yet it’s something I did. Something I did confidently. The scariest thing was how little it was bothering me. I’d anticipated having to do this one day. Freelancers are paid killers, and he was only the first of many if this played out right. Still, I thought it’d be harder to cope with. Maybe I was just a sociopathic bitch.
“Nala!” My name drew my attention to the corner I was hiding around. Aubrey peeked over, making sure I was here. Her tired face lit up upon seeing me. “Ah! I saw you hide over here, but I thought you needed some space.” Her face softened. “You seemed really off after the fight. Do you need more time to yourself?”
“Nah,” I shook my head. My thoughts weren’t good and I knew being alone wasn’t the best for me right now. “Some company sounds nice actually,” I told her, shifting my gaze back towards the sky.
“Ah,” she began, sliding up next to me and leaning against the wall too. I could feel her eyes on me. “What happened? I thought you didn’t want to fight?”
“I didn’t,” I confessed with a growl. “But I came here for the Valkyrie, and Big G was only gonna let me see her if I fought. I didn’t expect things to go the way they did though.”
“I was worried something like this would happen,” Aubrey admitted sympathetically. “G has been through a lot since you left. You’re not the only one who…” she stopped herself for a second but still continued. “Everything has worn on him. Nala, he’s not a good man anymore.”
“Yeah, I picked up on that,” I sneered before turning my head back to her. “You hear anything about how the Valkyrie and Hank are doing?”
Surprisingly, Aubrey snickered. “Oh I’m sure Hank’s fine. He’s been through much worse and recovered.” I raised a brow. The man was stabbed in the head and impaled. How much worse can you get? Then I remembered the cyborgs that got popped by the Valkyrie. I guess that’s worse. You can’t recover from that.
“As for the Valkyrie, I’m not sure. How hard did you hit her?”
“Hard,” I grimaced. The magical harpy didn’t give me much choice. “But that first uppercut she took would’ve ruined somebody unaugmented and she still got up from it. Either she has some dermal implants or Valkyries are naturally tougher, but I’m no expert. I’m hoping she pulls through.”
“Why’re you after her anyway? Is it a contract?”
I laughed. “Nah, actually. Can you believe it’s not? I heard she’s after the same target I am, and I need help.”
“So you’re going to ask the person you just kicked the shit out of for help?” she cringed.
“That’s the plan.”
“I hope there’s a plan B.”
***
The two of us went back inside to pull up a pair of stools at one of the food stalls and catch up some more. Well more Aubrey gushing about my fight. And I didn’t eat. My mind was too conflicted and filled with gory images. Hell, and despite a trip to the bathroom to try to clean up, I know I had some giblets stuck to me somewhere. Food was the last thing I wanted. I could sure use a drink though. And a long shower. But I’d have to wait awhile for that second one.
In the midst of our conversation, somebody tapped my shoulder and a soft voice caught my attention.
“Excuse me, ma’am?” Ma’am? I wasn’t nearly old enough for that shit. I turned, stunned to see the forest green hair and tattoos of the Valkyrie. She seemed off compared to when I’d seen her in the pit. Her hair was no longer flowing and her brown eyes were soft and gentle. Her tattoo like runes were a dull white instead of shining. She still wore the tank from the match, but had on a transparent jacket over it. About every second, a wave of bright color would wash over the piece of clothing, cycling through a selection of hues. Instead of normal leggings, now she wore a set of tight leather pants with combat boots. She also applied black lipstick and eyeliner. A bandage was wrapped around the top of her head, a little red seeping through. I couldn’t believe she was alright let alone up and moving already. What struck me most about her appearance, however, wasn’t the makeover or the fact that she wasn’t glowing. It was that she looked so meek. I noticed she was smaller than me in the fight, but now she just looked so… fragile.
“You’re up,” I forced out through my astonishment.
“Yeah, I heal very quickly,” she stated matter of factly in her quiet tone. “May I take a seat with you?”
“Sure?” I gestured to the empty stool to my left. She smiled politely and hopped onto the seat before getting the vendor’s attention to order. I gave Aubrey a glance and she just shot back a shrug, looking just as lost as I was.
Focusing back onto the Valkyrie, I noticed a small black battery on her back with a bunch of warnings of voltage and acid around the device. It was embedded in the jacket and was what the colored light spread from.
“I like your style,” I tried to break the ice once she finished ordering.
“Thanks! You look really nice yourself,” she returned with a sincere smile. “I love the hair.”
I was blown away. Not only that she was up and walking, but she was not at all what I expected. I must’ve sounded awkward as hell to her as I struggled to really take hold of the situation.
“I’m sorry,” I explained. “I’m just-”
“Surprised to see me kicking?” she interjected. “Yeah, I’m lucky. Even with my healing factor you really gave my noggin a good whollup,” she ended with a giggle. “That’s part of why I’m here, actually. I could tell you were holding back. I wanted to thank you for going easy on me even though I was trying really hard to kill you.” That last part really didn’t sound right in her tiny voice. “It’s not everyday I find somebody who can beat me, but you saw right through my limitations. I need to be more careful for people like you.”
“I wouldn’t say I went easy on you,” I confessed. “It was a struggle to stay ahead of you. But still I wasn’t trying to kill you. You’re…” I trailed off, picking my words carefully.
“I get it,” she assured with a wave of her hand. “I’m a rarity. Half the people in Titan think I’m a precious gem that should be protected. The other half wants to kill me simply for the status of being able to kill a Valkyrie.” She spoke so casually, like that wasn’t a huge deal.
“I meant I didn’t spare you for totally selfless reasons, if I’m being honest,” I explained. “Not that I wanted to kill you in the first place. I was coerced into that fight, and didn’t know what I was getting into.” I shook my head and continued. “Anyway, I need your help.”
“Oh?” she tilted her head in curiosity. “With what?”
“There’s a Daitech convoy moving through the lower floors sometime tomorrow hauling important cargo. A prisoner. I heard you were after it.”
“Oh...” she looked like she was thinking for a second. “Hm, if it was anyone else, I’d tell them I don’t know what they’re talking about. But after seeing you in action, bringing you along might not be a bad idea.” It sounded more like she was thinking out loud to herself. “I’ve been wanting to find more people to hit it with anyways, but I’ve been hesitant to ask anyone.”
“Social anxiety?” Aubrey offered jokingly.
“No,” she turned back to us. “I’m not sure who wants to murder me or not. Like I said, it seems like half the people out here want to end me.”
“Sheesh,” Aubrey cringed. “I know The Second isn’t the safest place, but I don’t think it’s that bad.”
“Not for you maybe,” she sighed. The vendor returned with the Valkyrie’s drink and she took a sip. I noticed his eyes lingering on her with a nervous expression. “It’s quite tiring. Strawberry Thunder had the perfect chance to kill me, however, and didn’t take it. I suppose I can trust you. And you seem quite skilled. I’m sure you’d be useful in pulling this off.”
“Please, call me Plan B if you’re going to call me anything,” I directed. “Strawberry Thunder is an old name I’d prefer to leave behind me. Plan B is my Freelancer alias.”
“Of course. You’re a Freelancer,” the Valkyrie chuckled and shook her head. “I’ve thought about getting into the profession. Call me Syra,” she introduced with a nod. Oh yeah, I remembered Big G calling her that in the match.
“Why’d you go with Plan B as an alias?” I heard Aubrey query.
“Freelancers usually work in teams,” I told her the spiel I’d heard over and over during training. “Whether temporary or permanent. Tackling a contract alone is often suicide. You have to find someone to cover your weaknesses. Most ops are done with stealth and subtlety, but I’ve never been so good at that. I’m good at rushing in and doing damage, so when stealth goes out the window, I’m Plan B.”
“So I can assume information gathering isn’t within your skill set?” Syra teased.
“That’s why I’m here,” I told her. “I heard you might have some information on the target. The fact that you can blow shit up with your mind is just a bonus.”
“You’re in luck, I know some, yes,” Syra established. “What do you know?”
“Only that it’s a Daitech convoy going through The Third tomorrow. I don’t know exactly where or when it’s supposed to be moving or anything else for that matter.”
“Well some new things I can tell you is that the convoy begins its journey at 17:00 starting from the Lyndon Rail Yard and is scheduled to arrive at the Lenore Raven Sky Port at 18:20. I’ve already scouted all possible routes and the only one fast enough to line up with that time frame has two points of interest that we could use. A small overpass over the highway, or the construction site of a casino along the side of the highway.
“The overpass I feel is more risky because of the lack of cover and obvious point of attack, but the casino has its own slew of issues to bypass. The most pressing one being the crew stationed there. I doubt they’d let two civilians just stroll onto their site with intentions of starting a firefight with a Corp.”
I blinked, trying to take that all in. “Wow you really did your homework.”
“It pays to be prepared,” she held her head up proudly and smiled before that pride turned into embarrassment. “Although I have no information on the vehicles or numbers we’re dealing with. And I feel we’d be going in woefully under gunned.”
“Maybe I can help out with that last bit,” I offered. I’d already pulled one burned bridge out of the ashes, albeit in a much worse state than when it was left in the fire. What was the harm in dredging another one from its wreckage?
“Aubrey.” The stocky woman looked at me, gulping down some noodles from her bowl. “Where can I find the Street Breed these days?”
***
The old factory was massive, and very much still functional. I stood across the barren street of the multistory, rectangular structure. Large pyres of smoke shot out from stacks of obelisks lining the roof above. The building was lined with windows emitting dull light and, in the silence of the night, you could hear the hum of multiple air conditioning units that were latched onto the place. The Breed must be doing very well for themselves if this was their base of operations.
I felt bad leaving Aubrey again. Only because I felt like she thought I was never going to return to the Underdown now that my business there was finished. It wasn’t finished. I wasn’t going to let Big G get off scot free. I was going to watch that place burn. It was no place of happiness to me anymore. I’d be back soon.
For now though, Syra had followed my bike in an unassuming grey sedan. Something she said she stole from someone on The First to keep a low profile. She promised they deserved it. The car contrasted greatly from my vibrant, bulky motorcycle and considering what she was, that was for the best. If news of her existence wasn’t well known before, her appearance at a fighting arena would cause Titan to explode with rumors. Blending in was the best idea.
The Valkyrie stood beside me, gazing at the factory as well. Her jacket changed its sheen from its previous see through form to a solid, glossy black, making it look like vinyl. She wore a pair of leather gloves to cover what little runes ran along her hands and zipped up, popping her collar to try to hide the markings on her neck and chest. I suggested she get a scarf to mask herself further. She took it into consideration but we didn’t have time to shop for accessories. Well, at least, not those kinds.
“The people here are trustworthy?” Syra asked, uncertainty in her gentle voice.
“I’m not sure after seeing Big G again,” I admitted. “But we need guns and gear, and these are the only contacts I know that can provide us with both.” I stepped forward waving for her to follow. We reached a reinforced door along the side of the place and I gave it a hardy knock. The metal on metal echoed loudly through the emptiness of the outside.
“Are you certain somebody will be here this late?” Syra’s eyes flicked around.
“They wouldn’t leave their assets unguarded. They’ll have somebody here at night.”
Right on cue, a small slit in the door about eye height slid open to reveal a blue, skeptical gaze from the other side.
“What do you want?” An unfamiliar voice interrogated curtly.
“We’re here to see Pup,” I informed him and the eyes grew more narrow.
“You groupies or something?” He didn’t wait for us to answer. “He ain’t here, he’s at home sleepin.”
“We aren’t groupies,” I growled, annoyed. “I’m an old friend of his. I need to speak with him. It’s important.” The man on the other side sized me up, still unsure.
“Old friend, huh? Give me a sec.” The slit closed and once again we were bathed in silence.
After only a moment the slit reopened and this time the blue eyes were replaced with what looked like two grey plates. There was a gasp from the other side of the door and the slit closed once more before the door swung open.
On the other side was an older man, looking dazed. He wore a leather jacket that covered most of his upper body, but his lower half had grey cargo shorts that showed off primitive, heavy set prosthetic legs that released steam around his joints. His head was adorned with spiky grey hair that extended into a pointy beard. A black bandanna with a circuit design wrapped around his forehead and his eyes were covered with a pair of metal plates. They somehow exaggerated his astounded expression.
“Nala?” He croaked out finally.
“Hey, Rot,” I returned with an awkward smile. “I’m back.”
My world was engulfed in the second hug of the night. A warm embrace that I couldn't help but return. I couldn’t have found someone better right off the bat. Rot was the biggest sweetheart back in the day. A little vulgar and cocky, but at the same time courteous and kind. He was one of mine and Pup’s biggest supporters when we got involved and probably one of the main reasons I was able to get so close to the MC.
After a good few seconds, Rot finally pulled away laughing in embarrassment.
“Sorry,” he apologized, “I just wasn’t expecting you to… well still be alive!”
“Well I’m here,” I announced, still feeling weird. I didn’t think I’d see him again.
“Come in! Come in!” the old biker stepped further in and waved for us to follow. We obliged. “Either of you want a beer?” he called out to me and Syra as he noticed her. He walked around the corner, ducking into another room. “Man I thought this would be a boring shift…” I could hear him murmur to himself as he went.
“Yeah!” I shouted after him.
“None for me, thank you,” Syra told him nervously at the same time I spoke.
To our side sat a young man in similar biker clothes, with short black hair and a septum ring. He eyed us suspiciously without a word. I did my best to ignore him for the small moment we had to deal with his stare, but I saw Syra sneer back at him, challenging him. The man didn’t seem to care.
Rot came back with two cans of Sierra Sunrise. My favorite brand! I couldn’t believe he remembered! He handed both of us a can, Syra looking almost offended. I eagerly opened mine up and took a sip while Syra looked at hers like it was a wounded puppy.
“So I bet you’re wanting to talk to Pup, eh?” Rot asked with a smile. “The boss’ll be thrilled to see you!” I felt a pit grow in my stomach and I took a deep gulp of my drink. I wasn’t so sure. Rot had always been an optimist, but I doubted Pup wouldn’t feel any resentment towards me after I ditched everyone. I know it must’ve hurt him more than anyone else. That was my biggest regret about what I did.
“Yeah, I bet,” I beamed back at him, masking my worry as best as I could.
“Yo, Rot, who’re these bimbos?” the young dude to our side snarled. Rot’s expression did a 180 and slowly adjusted his gaze to the guy with the attitude.
“I get why you’re distrustful, prospect, but this is the boss’s ex old lady, and a good friend of the club. So show some fucking respect.”
“If she’s Pup’s ex then I don’t see why she’s important enough to let her inside when we’re on alert,” the prospect shot back without skipping a beat.
“Hey, Nala’s done more for the Street Breed than you can fuckin imagine! She was practically one of us at one point!”
“Then where’s she been while we’ve been dealing with the Corps and The Pack?” It didn’t hit me until now just how tired they both looked. It helped explain why the prospect was so irritated. Rot’s cheerful attitude hid most of his exhaustion, but he didn’t carry himself the way he had before. He always had a pep to his step, but now he moved sluggishly and had a slight hunch. Of course, that could’ve just been him getting older, but I think there’s more to it.
“That’s a good question actually,” Rot turned back to me. “Though it could do with a little less sass. Where have you been? Does it have to do with that new steel you’re packin? Don’t think I didn’t notice that.”
“I’ve been training,” I told him honestly. “I’m a Freelancer now.”
“You let a Freelancer in here!?” The prospect rose, fury in his eyes. “I don’t care what kind of connection to us she had before, who knows who she could be working for!!”
“Gecko, calm down!” Rot snapped back. “You really don’t understand what’s happening here.”
“I understand you’re too trusting, old man!” And with the flip of a switch, the prospect, Gecko’s face went white. “Oh shit.”
Rot, to his credit, remained neutral towards the younger man’s outburst. Yet as he stepped closer to Gecko, the prospect trembled.
“Look, Rot, I’m just wor-” he was cut off by Rot’s fist barreling into his face. The one swift punch was all that was needed to knock the prospect back in his chair, out like a light.
Rot shook his hand and flexed his fingers like he wasn’t expecting himself to hit Gecko that hard.
“Sorry about that,” Rot apologized. “Normally I wouldn’t resort to something like that so quickly, but it’s been a long few days and I really didn’t feel like dealing with his shit.”
“I’m not going to complain about talking without him,” Syra assured, still staring the unconscious man down.
“Yeah he seemed like an asshole,” I added.
“He’s just on edge,” Rot defended the prospect. “Like I said, it’s been a long few days. Anyway, you’re a Freelancer now! Wow! Given our trade, I’m guessing you’re here on business then?”
“Yeah,” I admitted, still feeling that pit in my stomach. “But I do want to see how Pup is doing.”
“I bet you do,” Rot chuckled. “He’s at home getting some rest, but I don’t think he’ll be upset at me for waking him when he finds out you’re here.” He pulled out a phone before adding. “Then we can talk business.”
***
Time went by agonizingly slow since Rot made the call to Pup. The old biker didn’t mention why Pup needed to rush over here, but he’d made it clear that it was good news. The three of us sat in a lounge area, Rot standing behind a bar and me sitting on a stool. Syra sat a little ways away tucking herself into the corner of a couch, shifting uncomfortably. She seemed paranoid.
Meanwhile, I was filled with dread. The closer it got to me seeing Pup again, the more scared I got. I loved Pup once. I might still, but I don’t know the person he was now. I used to be closer to him than anyone else I’ve ever known. And then I left. I left when he needed me the most. After Zephos arrested half the Street Breed and his dad, who was the leader of the club, Bison, got a life sentence. Pup had to take the reins and lead the struggling club at only twenty three, and I vanished without a word.
God, he’ll be furious at me. Will he hate me? Does he even want to see me again? I wish Rot told him about me over the phone so I could hear it from Rot instead of seeing it on Pup’s face when he gets here. What would he even think about my new body? Would he be disgusted? I tried to drown my thoughts out in whiskey and conversation with Rot, but it wasn’t working.
“So who’s your friend?” Rot asked in a friendly tone, gesturing toward the Valkyrie.
“That’s Syra,” I told him. “She’s not a Freelancer, but she’s skilled and helping me with my current contract.”
“Like hired help or something?”
“Not really.” That never occurred to me until now. “Hey, Syra?” I grabbed her attention. “Why are you after the convoy anyway?”
“Oh,” she began. “I need to talk to the prisoner.”
“That’s… vague. You’re not gonna kill them are you?” She gave me an earnest laugh, letting her loosen up for just a second.
“No, no. I assure you I won’t harm them. They were subdued while investigating Daitech and I believe they found out information I want.”
“Well okay then, as long as I can safely deliver them after.” I turned back to Rot who’s expression had turned dire.
“Daitech, huh?” His tone was more serious than I ever heard before. “So this involves them,”
“Uh, yeah. Is that a problem?”
“Considering they’re breathing down our necks right now, it seems pretty fuckin suspicious that a Freelancer shows up talking about knocking over a convoy of theirs.” Oh no, not this shit again.
“Oh my god, please, Rot,” I groaned, really not wanting to go down this road for a second time tonight. “Big G already mistook me for Corp and tried to kill me. I’m really not in the mood.”
“You’ve been to the Underdown? Why did he think you were Corp?” Rot interrogated accusingly. Oh shit, I fucked up.
“Because,” I sighed in resignation and waved to Syra, who looked up nervously. “I was looking for her.”
“Why’d he think the Corp wanted her?”
The Valkyrie and I locked eyes. She looked doubtful, but I gave her a nod. I could tell she still didn’t like it, but she reached back for the small battery on her back and clicked a button. The black, glossy material faded into its transparent form.
I could see Rot’s brow raise when he caught sight of her runes, astounded.
“Is she legit or are those only tattoos?”
Without the need to coax her, Syra’s eyes began to glow like they did when I was in the pit with her. Her runes illuminated in a color matching her glare while her green hair flowed and sparked with energy.
“H-holy shit…” Rot stammered. Once she decided the biker had his fill, Syra’s light simmered and her hair settled. She reached back to turn her jacket to its dark sheen once more.
“You realize,” Rot struggled, still clearly taken aback, “Almost all of the Valkyries are under Corporate control.”
“I’m not,” Syra took her turn to argue. “I went to Big G to earn some cash for supplies in this heist. Cage fighting sounded like easy money with my abilities. He promised me a fair sum if I just appeared in a surprise match to boost the Underdown’s reputation. He didn’t want me to stick around after that since he knew the Corp would come looking for me.” Her eyes were no longer anxious. Instead her anxiety was replaced with determination. “I can promise you, sir, I don’t serve anyone but myself, and my goals will harm no one but the Corps themselves.”
The look in her eyes would’ve been enough for me. There was something about the Valkyrie that struck me. Looking at her now almost made me think we were back at the Underdown, slugging it out again. I could tell Rot was still reluctant, however, but he relented.
“Fine,” he concluded. “I really want to believe you. So I’ll believe you. I hope I’m not killing this club by doing this.”
“Rot,” I promised, taking his organic hand in my cold, steel one. “I swear this’ll be fine.”
***
The next few minutes were spent with small talk. The cheerful energy Rot displayed before we mentioned Daitech was gone though. And it only further served the growing worry inside me. Each second that ticked by brought me closer and closer to Pup.
Then the door opened.
“Rot, why is Gecko pa-” his eyes met mine and I could see those beautiful blue orbs light up. He looked so different. So much older. His short, black hair was messy and faded. I could see wiring and neural implants that weren’t there before. He had the new addition of gauges and wiring going down his shallow cheek down from his eye to his chin, telling me he had some sort of optical augment. He had a short, unkempt beard that I’m pretty sure he had because he didn’t find the time to shave. And much like Rot and Gecko, he looked so tired. Dark creases rested below his eyes, and his eyes themselves were those of somebody that had seen too much. Yet he still held himself tall and confidently.
I noticed he wore a messy flannel underneath the same jacket he had years ago. A jacket that had gotten many new additions much like the man who wore it. It was reinforced with armor. I could see the shapes of the plates beneath the old leather. More plates lined the arms and wiring ran down beneath the armpit and up to a small flashlight mounted on his shoulder. My gaze traveled down, seeing worn jeans and black combat boots with a long holster on his side. The wood grip of an old lever action rested within.
He looked ready for action. I wondered if it was because of Daitech or if he was always this armed and armored now.
I don’t know how long we just stared at each other like that, it felt like eons, but in reality it was probably just for a second. Eventually, Pup broke the silence, his wide eyes settling into a more neutral, tired look.
“Nala?” his voice was more gravelly than I remembered. “If I knew you showed up I would’ve cleaned myself up a little.”
Jokes were a good sign right? I could feel my heart pounding.
“Yeah, you look like shit,” I replied with a playful laugh. Fuck! The first thing I tell him after all this time is that he looks awful! But he gave me a small smile. It faded back to an indifferent stare.
“So, what do you want?” His voice was monotone and uncaring. I felt that anxiety creeping through me, causing me to stammer.
“I-I’m a Freelancer,” I told him in a shaky voice, taken aback by his tone.
“We need guns and armor,” Syra interjected for me, looking at me mildly confused. She didn’t understand my situation.
“They’re tipping a Daitech convoy tomorrow,” Rot added. “And don’t worry, I’ve talked to them already, they’re clean.”
“Yeah, what they said,” I finished, embarrassed. Pup stared at no one in particular for a moment, thinking.
“I’m gonna guess you need some higher level gear then,” Pup pondered, pulling a pack of cigarettes from his jacket pocket along with a lighter and lighting one up. When’d he start smoking? “How much money do you two got?”
“Between the two of us,” Syra answered, “we have a fair bit of tiff.”
“Well you’re in luck then,” Pup took a huff of his stick and blew out a puff of smoke. “We got our hands on a fresh shipment of valuable Daitech loot.” He seemed so business. I noticed he didn’t put his eyes on me since the initial shock of seeing me.
“If you’ll follow me,” he began walking towards another door, gesturing for us to come with him. Syra and I both rose, but Rot stayed behind at the bar, looking sympathetic.
We stepped through the door and into a much wider area. Conveyors and machines of all kinds surrounded us, all of which were currently on, filling the air with sounds of manufacturing. Catwalks were sprawled out above, all barren and connecting to various rooms on a second floor. I would’ve been more curious about it all if my mind wasn’t so caught up on Pup. I could see the man in front of me dropping embers from his cig, using the concrete below our feet as an ashtray.
From behind, I could see the patches on his back. The sharp stylization of Street Breed labeling the jacket along with the MC’s logo of the side profile of a brown wolf head snarling and an automatic rifle crossing behind it. I couldn’t help but give a little smirk seeing he was still shorter than me. It wasn’t very surprising, not many people were taller than me, but I found it amusing. He was larger than Syra, at least.
We stepped into an office that’d been converted to an armory. Pup unlocked the door and I could see the walls were lined with racks of guns of all shapes and sizes. Some were so large they looked like they were meant to be mounted on vehicles. Along the wall adjacent to the entrance hung a half dozen uniform outfits. They were all dull grey, heavy industrial looking coats padded out with thick steel armor. Matching pants hung beside each and even armored boots sat below every outfit. Gas masks were displayed above every one as well. A rifle that was partially dismantled laid across an old desk with various tools scattered about underneath a lit lamp.
“Shit,” Pup began, looking over the parts of the weapon. “Looks like Roo’s been playing with the goods.” It was clear he was thinking out loud and wasn’t directed to us. “Anyway, this is all our high end equipment courtesy of Daitech. If you’re planning on going stealthy, you might want to get a couple sets of these.”
He pointed towards the armored suits. “These are Daitech Covert Heavy Miner Combat Rigs. They’re meant for combat inside industrial and mining areas. Been seeing a lot of these being moved around for some reason. They’d still be very effective in the city, and would keep you masked. The armor covers most of your body, the masks themselves have tinted visors, and they have a setting to dull your colors so you don’t have to worry about your hair. They’re a thousand tiff per set. As for weapons, take a look around and see if something strikes you.”
He was so straightforward with his selling points, and still refused to look directly at me. With an internal sigh, I instead focused on the selection around me. I liked the .45 I kept on my hip, but no doubt this heist called for something with more kick. Convoy usually meant armored vehicles and lots of guards. I wanted something big, and thankfully size and power wasn’t a hindrance to me anymore. My augmented limbs, enhanced muscles, and reinforced bones meant I was several times stronger than any all organic human.
My eyes settled on a long, boxy rifle. It looked to be a long ranged weapon if the scope told me anything. The rounds it used must’ve been gigantic with its thick clip size and it sported a vertical hand grip for stability. It was also painted a soft, dark blue which I thought looked nice.
I hefted it off the wall and turned to Pup, who for the first time since he walked into the lounge, looked me in the eyes. “How much for this?”
“Ah, the Daitech .50 cal marksman rifle. Semi auto featuring an adjustable zoom scope, vertical grip, and laser sight. That’d run you about fifteen hundred.” I was really happy I got that extra spending cash from the Underdown. “You sure you want that?” Pup asked, still masking any emotions towards me. “Nobody here has the augs to properly use that thing. Think you can handle it?”
“Trust me, it won’t be a problem.”
***
I sat in the lounge with Pup. I told him I wanted to talk. Syra had already left with a newly purchased AR as well as her armor. She told me she had a safe place to hide out until tomorrow and we made plans to meet up at the east elevator to the Third at noon. Now I stood at the bar with my freshly bought rifle leaning against the counter beside me. A case filled with my armor and a dozen clips for my rifle, running me fifty tiff each rested to my other side. Big G more than paid for the gear for this heist. At least something good came out of the Underdown mess.
“So,” Pup began after pouring us both a shot of whiskey from the other side of the counter. “I don’t think this talk will go how you’d hoped.”
“That’s fine,” I told him, taking the shot and downing it. The burn helped me a little. “I wasn’t hoping for much anyway.” We both stood in silence for a little bit while we tried to articulate our feelings.
“This was a really bad time,” the biker started finally. “For you to show up I mean. Daitech has been on our asses, we’re all worn out and on edge. A Freelancer showing up on our doorstep doesn’t help. The others will likely be pissed once they find out, and it’ll just add to their stress when they find out it was you.”
“I’m sorry,” I gave him. “I didn’t know. I didn’t have anyone else to turn to with this kind of deal.” There was another bout of silence. “That’s not all I’m sorry for. I know I fucked you over and-”
“Save it,” Pup snapped back. I flinched at the response. I think he was harsher than he meant to be, because once he saw my reaction he softened and gave me an apologetic look. “You hurt me a lot. More than I could ever say.” He poured another shot and twirled it in his hand for a moment, searching for the right words. “It’s nice to see you’re okay after so long. I worried about you so much. But, Nala,” he looked into my bright green eyes, “I don’t love you anymore.” I knew that’d be the case, but it still stung to hear those words. I clenched my hand so hard the shot glass in my grasp cracked and I let my gaze drift down to it. “And, frankly, I don’t think you’d love who I am now. I don’t know what’s gone on with you in the past eight years and, honestly, I’m not sure I wanna know.”
“I…” I fished for words. I don’t know what I was expecting. Nothing good. But even knowing that, hearing what he was saying was no less difficult. It felt like all of my nervousness that’d been piled up since I got here exploded in a nauseating wave of depression. It was like my chest wanted to cave in on itself and I couldn’t think of what I wanted to say.
“Got nothing then?” Pup asked, disappointed. I drew a blank, all I could focus on was the emotions washing over me. “Alright,” the biker leader walked around the counter. “I’m going back to bed.”
As he reached the door, however, he turned around. I gave him a side glance as I propped up my forehead with my palm.
“Just because I don’t love you like I did, doesn’t mean I don’t still care about you.” He opened the door but didn’t leave yet. “I know somebody else that’ll want a stake in your op. I’ll give him a call and give you a little more backup. And once all this shit’s blown over…” He paused tentatively. “Come by again. Maybe we could start over as friends... Get some sleep, Nala.”
Then he left.
submitted by SubjectSigma77 to Cyberpunk [link] [comments]

energy casino sign up bonus video

online casino sign up bonus ! - YouTube online casino sign up bonus ! - YouTube online casino sign up bonus ! - YouTube online casino sign up bonus ! - YouTube online casino sign up bonus ! - YouTube EU Casino How to Sign-Up & Bonuses - YouTube How To Earn The Most Cash From Your Online Casino Bonuses

Some of those juicy Energy Casino promotions can also be given out using Energy Casino bonus codes for instance when acquiring the Energy Casino sign up bonus. The bonuses that you will come across are as follows: Welcome bonus. If you register an account in the house for the first time, you are entitled to an Energy Casino deposit bonus of 100% up to £200. Even though the offer comes without Energy Casino free spins, you will still have a chance to claim them in other ongoing promotions Energy Casino is offering all players 2x reward points playing their game of the week. Cash your points in for free spins, cash bonuses and more. Energy Casino is taking on new casino players with double loyalty points! Sign up and check out the game of the week to earn twice as many reward points. 2x Reward Points T&Cs apply. Energy Casino Sign Up Bonus The players signing up at Energy casino are greeted with an exciting Welcome Bonus of 100% up to €2 00 . With no promo codes required, p layers just need to login to their Energy Casino account, make a minimum deposit of € 10 and the bonus funds will automatically be credited to your account. Claim Your Welcome Bonus Collect 30 No Deposit Spins for Book of Dead when you sign up for a new account at Energy Casino! When you are ready to make a deposit, you’ll receive a 100% Match Bonus up to €200 PLUS 50 Bonus Spins on Book of Dead. Energy Casino offers a welcome bonus up to 210$ to the new customers. The players can claim this bonus by depositing real cash. It is imperative for the gamers to deposit at least 10$. Conversely, the wagering requirements are also set by the online website. Energy Casino Bonus Code. There's plenty of opportunity to earn bonus funds when you sign up to Energy Casino with current Energy Casino bonus code: JOHNNYBET. This starts off with free €/$7, even before you need to make a deposit into your new casino account. These are given to you for using Energy Casino no deposit bonus promo code: JOHNNYBET. As for the bonus, Energy Casino prepared a bonus offer for UK players of doubling their Energy Points on the Game of the Week. 10.3 Energy Casino New Zealand If you are a player from New Zealand, you can get access to a no deposit bonus of NZ$7, when you register with our code ECVIP and a welcome package up to NZ$400 over your two deposits. Energy online casino features many bonuses that you can use straight after signing up. There is a great Welcome Offer which is 100% up to $200 on your first deposit. On your second deposit, you will get a 50% Reload Bonus up to $200. If you prefer to play live casino games, you will get 25% cashback, up to €250. UK Resident 50% Reload Bonus up to £25 at Energy Casino. 18+, T&C Apply, Wagering Requirements Apply; Minimum Deposit: £10; Wagering multiple: x30 + deposit must be wagered within 30 days; Energy Casino – UK significant terms: 18+. 1st deposit bonus: 100% up to £50. 2nd deposit bonus: 50% up to £25. Offers not available for any deposits thereafter. Opt-in by choosing the Welcome Bonus Energy Casino Review Energy Casino Review for 2021 - Read our comprehensive review of Energy Casino. Learn everything about what to expect & claim £150 1st deposit bonus!

energy casino sign up bonus top

[index] [9497] [7860] [1998] [9562] [6367] [5555] [3419] [159] [7217] [3658]

online casino sign up bonus ! - YouTube

Take a look at EU Casino welcome offer and interesting VIP Players program. Find out more about this casino: https://myjackpot.guru/casino/eu-casino/ Audio b... ПОЛУЧАЙ ФРИ СПИН ПО ССЫЛКЕ!!! http://hottopnow.com/BUR online casino sign up bonus, can you gamble online in new jersey, 3 card poker online ... ПОЛУЧАЙ ФРИ СПИН ПО ССЫЛКЕ!!! http://hottopnow.com/BUR online casino sign up bonus, online casino deposit with paypal, online casino yukon gold ... ПОЛУЧАЙ ФРИ СПИН ПО ССЫЛКЕ!!! http://hottopnow.com/BUR online casino sign up bonus, online casino best, online casino for sale, online casino ... ПОЛУЧАЙ ФРИ СПИН ПО ССЫЛКЕ!!! http://hottopnow.com/BUR online casino sign up bonus, e-games online casino philippines, online casino no deposit ... These no deposit bonuses are subject to the same wagering requirements as other casino welcome bonuses, but with no real investment on your end, other than signing up. Kerching Casino has a great ... ПОЛУЧАЙ ФРИ СПИН ПО ССЫЛКЕ!!! http://hottopnow.com/BUR online casino sign up bonus, m life online casino, pay n play online casino, online ...

energy casino sign up bonus

Copyright © 2024 top.playbestrealmoneygame.xyz