Enjoy11: 2021 Best Trusted Online Casino in Malaysia

can online casino be trusted

can online casino be trusted - win

Thai Jackpot 777 — How to Check If an Online Casino Can Be Trusted

Thai Jackpot 777 — How to Check If an Online Casino Can Be Trusted submitted by thaijackpot777 to u/thaijackpot777 [link] [comments]

10 Things Trusted Online Casinos Must Have

10 Things Trusted Online Casinos Must Have
Online casinos are a relatively new concept in the history of gaming. The first traceable casino existed in Italy in the 17th century, according to Wikipedia. That’s almost 400 years ago. In contrast, the first online gambling casino was started in 1996, only 24 years ago.
According to Wikipedia, the commercial use of the internet only emerged in the late ‘80s, shortly after Tim Berners-Lee invented the world wide web, and the first commercial internet service providers started to pop-up.
Since then, the internet has had a huge impact on society as a whole, and it has come with its own issues. Words like hackers, security, and privacy have gained new definitions since the advent of the world wide web.

Can online casinos be trusted?

As with all things, both on and off the web, the safety and legitimacy of an online casino depends on the establishment itself. There are plenty of online casinos that are completely legal, safe, and legitimate. Sadly there are also a lot of online casinos and companies that are in the business of scamming people.
We wouldn’t buy a product from an online shop or website that we didn’t know and trust. The same goes for depositing money with an online casino.
Luckily, it’s easy to differentiate a safe casino from one that isn’t.


https://preview.redd.it/sa3iib0t72l41.jpg?width=2000&format=pjpg&auto=webp&s=a57842dc64699806190cd523fc5b6f2ebf64a08a

How to identify the safest online casinos

Secure Online Payment Methods

It's taken a few years for us to trust the internet with our finances; the arrival of encryption and safe online payment methods like cryptocurrencies, virtual cards, and e-wallets has greatly assisted with this.

Any safe casino will have secure payment methods for you to deposit and withdraw from it.

Licensing

To obtain a gaming license, casinos have to register with a gaming commission. The gaming commission is the entity that has the authority to regulate the casino and investigate or suspend its license if it does not adhere to the regulations and laws. The most notable of these is the Malta Gaming Authority.
If an online casino does not have a license, this is a big red flag that it may be up to something shady.

Encryption

Any website that asks for our personal or financial information should be encrypted. Encryption rewrites your data with a coded language that makes it very difficult for hackers to decipher what that data says. Encryption is the same method banks use to keep your data safe.
A safe online casino will encrypt your data and have a web address starting with https://. This is also known as “SSL” and it can come at various depths of encryption.

Customer Service

A trusted online casino won’t be hard to contact. It should have a live chat, a contact form, a contact email, and a customer support phone line.
If they don’t, it could mean they’re trying to avoid dealing with customers.

Good Online Reviews

With the advent of the internet has come the opportunity for us to post our disdain for everyone to see publicly. Granted, some people may lie or embellish the truth. And someone's truth can often be more subjective than objective.
Some seemingly genuine reviews could have a hidden agenda to slander an establishment, for revenge purposely, or to destroy their business and redirect potential customers to their competitors.
A good rule of thumb for navigating customer reviews is that, if a handful of people have posted a bad review, then there's probably a reason for concern. But, it would be best if you took a stand-alone review with a pinch of salt.
A safe online casino will have many more good reviews than bad ones across many review platforms.

A Good Reputation

A safe online casino will have a good reputation within the gaming community. This ties back to the reviews. You can usually find forums discussing various online casinos. See what kind of reputation each one has before you make your decision.

Privacy

There are companies out there that will pay a lot of money for our personal information, not only name and number, but also browsing history and shopping habits.
This data can be used by a business trying to target potential customers, or even worse, a scammer trying to find potential soft targets.
An online casino should clearly state that it doesn’t sell or rent your data in its terms and conditions. If it isn’t there, and the casinos’ customer support isn’t able to offer any reassurances, it’s best to give this establishment a miss.

Reasonable Terms and Conditions

If any points in the casinos’ terms and conditions sound downright exploitative, illegal, or unfair, you know you can’t trust them. A safe casino wouldn’t sell its customers short in its terms and conditions.

Restrictions

Depending on who the casino has a license with and what type of license it has, it will be allowed to operate in certain countries and be restricted in others legally.
If an online casino is operating in a country that is out of its license jurisdiction, then it's operating illegally and not safe to trust.

A website or mobile app that runs smoothly

Though this doesn’t qualify whether an online casino is safe or not, this is still a valid point. If you’re using real money on an online casino, you’ll want to know that any games that you pay to play won’t time-out, freeze, or malfunction, thereby making you lose the money you spent.

Conclusion

Online casinos don’t need to get a bad rap. It’s easy to verify that an online establishment is safe. Now you can use our tips to make sure yours is too
submitted by harmsesiyabonga to u/harmsesiyabonga [link] [comments]

MS Relationship "Advice" Live

Shout out to u/sprinkydinks73 for requesting this review. Much like MS, I guess I am just a sucker validation from strangers on the internet. So here is a long rambling about her relationship with C that she has somehow deemed general relationship advice.
MS sets the tone by screeching, "#nofilteramIright?!" She loves Instagram filters though, and will probably always use them because she thinks they're fun. Over a bowl of cinnamon toast crunch, MS started reminiscing about how far her relationship with C has come and therefore decided she wants to do a "relationship advice" style live today. She gives a rough TL of their relationship: First date in 2017, became bf/gf in 2018. But 2020-21 was the first full year they've gone without breaking up. She acknowledges maybe she shouldn't be the one giving relationship advice, in part because she doesn't like speaking on C's behalf and putting everything out into the open since he's not really a social media guy. But this is about advice of course, not strictly the intimate details of her relationship, right? Wrong. She proceeds to tell us her and C broke up in July 2017, and New Years of 2019, and then got back together last January. So today she's going to tell us what made her relationship work so well this year because they've been BFFs lately. She jokes she would much rather talk about shitting her pants than her relationship.
Now Ms proceeds to talk at length and in detail about her relationship. Previously, MS had felt very insecure in her relationship with C for various reasons. After high school, C went to a big state school and was in a frat, meanwhile during that parallel time in her life MS was in her first marriage before getting divorced in 2014. After that, she went on a self-described 'wild phase. She also always assumed sorority girls were hoes, which is lovely. According to her, she had strict parents and for example, wasn't allowed to wear nail polish until high school. She later admits she was wild in high school, but not that wild because all she did was sneak out and go to parties and have a few beers and smoke weed. So it sounds like her parents maybe weren't so unreasonable after all. She always wanted to be a cheerleader but her parents said no, only because you "should not cheer for someone else, you should have people cheering for you!" So she did ballet instead. And if she was going to college she had to be there on a sports scholarship or be there to "pursue an education", and she was never good enough at any sport to get a scholarship. And I guess she just didn't care to pursue an education instead. Her sister did however get a soccer scholarship. after she got divorced then she went on a real crazy phase while she was waitressing and drinking/smoking a lot after work.
C was apparently really popular in his frat, and he was a flywheel instructor at the time so he was in really good shape back then. So a bunch of gorgeous college girls would take his class. And so when they first got together, she was insecure about the fact that C had female friends because she never really had guy friends. All the guys she met would either want to date her or sleep with her appearance. She's a total girl's girl, who doesn't really have guy friends. There was one girl who lived in the area, and something in her 'gut' told her something was going on. So she would cry, and go through his phone all the time, and part of the reason they broke up the second time was that he was tired of her doing that. He didn't feel like she trusted him, and she kept violating his privacy. Nothing she found was under the category of cheating, she just found normal exchanges between him and his female friends. Her last bf before C was what she calls 'protective' and would frequently look through her phone, but she "knew she wasn't cheating so it was never an issue". This is a really toxic mindset. Anyways, this female friend in question would invite C out places, and then if he mentioned MS was coming along with them the friend would allegedly cancel the plans last minute. She would then talk all this trash about C's friend and how ugly and terrible she is. Then they'd get into a fight because C would defend his friend and tell her to not be so insecure. Eventually, they sat down and decided to tell C's friend that she needs to learn to deal with MS coming out with them sometimes because they're together now. And the friend allegedly said sometimes MS made her feel insecure because MS is just such a badass. She admits she felt that the friend had an 'agenda', not that she necessarily wanted to be with C but that the friend wanted C to break up with MS.
She then goes "shit! he's about to walk in the door. when he walks in we're going to pretend to be talking about something else". Apparently, C doesn't like being put on blast to all her followers! C comes in and says hey, and she goes "Hi baby" and he leaves the room. She then resumes talking about their relationship just as loudly as before. She was just being this 'too cool' aloof girl, and C wanted her to communicate with him more. But she doesn't go through his phone anymore, because he got a new phone and changed his password to a 6 digit one. She's so confident, but she has issues with men because of her relationship with her dad and her ex-BF who cheated on her. Except when her dad gives her rent and purse money, then they're good. But she reminds us she still watches C's Instagram feed, and if she sees any hot girls on his feed he makes him unfollow them.
Anyway, her main relationship tips are communication, setting your boundaries, being able to banter together. C tells her a lot she can't take a joke, because he will make the smallest criticism in jest and MS will get really mad right away and say something actually mean back. But she never takes anything she reads online seriously though guys! The biggest change this time around for her and C was "wanting it" more. Usually, as soon as they fight, MS will shut down and say he's done with the relationship without talking about it at all. And now MS has realized life without C sucks, so the fights are worth choosing to talk through. Wow, imagine that. Also, apparently, guys are just not smart, or at least they just don't think about what women want and fail to compliment them as much as they want. So now she tells C "give me a compliment" or "I need attention". She then reads some comments and mentions she and C make date night a priority, and they always go out Sundays after church. Not sure about this one, I've seen her go to church maybe 3 times the past few months. But they do eat out a LOT. And they eat dinner together every night and try to do fun activities, like tonight they're going to an ax-throwing place tonight. I am imagining a picture of her holding an ax later tonight with a caption about strong women/female empowerment. She ended up not going to the casino because she didn't know how the weather would be, but she's going to go have a date night with C and play pool. She signs off by blowing a kiss to the camera, and saying she will save the live because she hopes everyone will find it "insightful"
submitted by leesk01 to YouniquePresenterMS [link] [comments]

Detailed DD post [re-post after r/pennystocks removed it]

Detailed DD post [re-post after pennystocks removed it]
I posted this yesterday morning (UK time) but after 5 hours or so, pennystocks deleted the original post. A few people messaged me asking for it to be shared in a few High Tide specific pages. So here it is!
--
This is my first time posting a DD post – a friend of mine who moderates on SPACs has shared some analysis I have written previously, but I’m keen to share this here, and see if there is any appetite for sharing my own personal written DD I have on the 30 stocks I have across a number of different portfolios.
I have modified this format, as it was originally a script for a video which I created on the stock. If you prefer to listen – check it out here: https://youtu.be/qsjwU7kkPsw
Some of the market stats (market cap, current multiples, etc.) are correct as of Feb-06, and clearly a little outdated since the price movements.
Not a financial advisor, do your own DD. I am long HITI and have an expectation of a long term hold on this stock.
Overview
  • High Tide Canada-based cannabis retail company, operating under multiple brands. It operates under 3 core divisions:
  1. Brick and mortar retail – 4 key brands with just under 70 locations in Canada. Brands include: Canna Cabana, New Leaf, Meta Cannabis and Kushbar. Forecast to have around 115 stores by end of 2021
  2. Online retail – has 2 brands, both of which attract millions of viewers per month – Grasscity.com and CBDcity.com
  3. Wholesale – manufacturer of paraphernalia in US and Canada. Number of products are branded with various celebrities, Snoop Dogg, Paramount Pictures, Trailer Park Boys and many more
  • Has good c-level execs and experienced executive board; hold significant stake in the business. CEO Raj Grover holds just over 21% of the shares
  • Currently has a market cap of around $280m. Still significant upside to the valuation – see analysis later in post
Investment Merits
Very strong market growth:
  • Business has demonstrated growth both organically (through new store openings, more online sales and greater wholesale sales), as well as inorganically through M&A
  • Growth in markets which High Tide has a physical presence in is expected to be very strong. North American cannabis market (Canada and US) is forecast to grow by 30% a year to 2027 (source: research and markets)
  • Analysts covering High Tide are forecasting growth in excess of this, which is positive to see and implies capturing market share
  • New markets / geographies ‘opening up’, legalizing and regulating cannabis is also an exciting and realistic prospect for incremental growth:
  1. The US federal legalization debate is on the table
  2. Many other countries are considering this too and High Tide is well positioned for these; this is catalyzed by the fact that government debt has increased significantly as part of the response to the COVID-19 health crisis. This needs to be repaid somehow, and increasing tax rates on existing taxes is an unpopular political move. Finding new tax revenues is a more palatable way of increasing tax revenues for governments. This is especially important in countries where elections are upcoming.
  • Personally I do expect to see this accelerate the agenda for the regulation and legalization of cannabis in many new countries
  • Whilst predominantly Canada and US based, High Tide does have presence in some markets where cannabis is not regulated or legalized, the UK for example (~10% of Grasscity sales are made here) and so it is well positioned with a strong and established brand to capitalize on this opportunity, when / if the market ‘opens up’
Regulation
  • High Tide benefits from the regulatory focus and overhang on the cannabis retail sector as it represents a strong barrier to entry, making it more challenging for new competitors to enter market
  • Participants in the market need to have licenses and ensure consistent compliance with laws to continue operating – failure to comply can result in significant financial penalties
  • Personally I normally don’t like investing into retail. There are usually fairly limited barriers to entry, minimal differentiation and negligible customer loyalty, however the cannabis market does have different characteristics in this respect and makes it a more compelling proposition
  • Regulation also benefits those with scale, something High Tide has as the leading player in the market. It costs money to obtain and retain licences to operate and it costs money to ensure compliance with all the laws and regulations and that all staff are acting in accordance with these
  • Some parallels in this respect which can be drawn to casino gaming in casinos; you don’t see new casinos popping up at the same rate which you see new restaurants or apparel stores opening
Demand
  • There’s a lot to like about the demand dynamics for High Tide. It’s vice-nature means that demand is less correlated to disposable incomes. Given where we are in economic cycle, especially important consideration
  • For those doubting this, check alcohol, tobacco or gambling expenditure across economic cycles historically, for a proxy
Strong performance throughout COVID-19 crisis
  • Despite heavy weighting towards brick and mortar, (the most hard hit part of retail) it has effectively managed the shift to online, which is a positive
  • Has relied on government support and financial assistance in the form of job retention schemes (address in more detail later in post)
  • This demonstrates management are capable and have effectively navigated the challenging situation
Data
  • Massively summarized from the video, (and my video on KERN) so check that out if interested in this point, however, they have unique access to supply chain data which could be monetized effectively and generate strong levels of recurring revenues
  • Other established sectors have a trusted party with such unique access to data (e.g. alcohol, lithium, different foods, etc.) and the opportunity here is enormous
  • I would like to see High Tide capitalize on this
Forecasts financials & analysts
  • Currently 2 analysts covering High Tide, both have a buy rating on the business
  • Their coverage is slightly outdated (expect this being updated soon and a further catalyst for positive price action) and their price targets are 60c; at the time their reports were published, they were forecasting a 4x upside (HITI was trading at ~15c)
  • Same analysts also forecasting strong growth - 77% CAGR to 2022. They are forecasting revenues of around $250m and EBITDA of $46m. A reminder here, these are professional analysts, not YouTube students – these come from their financial models, the assumptions of which are discussed with management
https://preview.redd.it/nfq8h5fpvmg61.png?width=602&format=png&auto=webp&s=f48977ca9c0072003ac71206cef28b0a493dd583
Valuation
  • Going to go quick here, its explained more slowly in the video but High Tide is currently valued at a significant discount to the other listed peers
  • Looking at EV / FY+1 Sales multiples – EBITDA not meaningful as some of the peer group are EBITDA negative and High Tide itself has only recently become EBITDA positive

https://preview.redd.it/4t4n303rvmg61.png?width=342&format=png&auto=webp&s=636bca248743272bed283af97780d3e1e121312f
  • Personally, I think Planet13 is the most comparable given its business model
  • Taking both Planet13 multiple and peer group average multiple, this is then applied to High Tide’s forecast FY+1 sales to calculate an enterprise value – this is adjusted for net debt to get to a market capitalization and then divided by the share count to get an implied share price
  • The table below shows the implied stock price valuations from this analysis

https://preview.redd.it/1mks0oxrvmg61.png?width=406&format=png&auto=webp&s=587ca8e2468b825103905931ebe7ab5b42314c6f
NB – assumed the following:
  1. Net debt will change in coming year given the capital structure and a large number of convertible notes – this has been ignored given it will have small impact on the price
  2. The share count will change as a result of dilution from various instruments – if this bothers you massively then look at the valuation discount on the basis of the enterprise value as it does not impact this (and only slightly on the market cap given minimal impacts to cash from instrument execution, etc.)
  3. Not accounting for any stock split, consolidation or any other M&A deals
  4. The FY21 financials are on the basis of the mean broker estimates from Thomson Reuters – Seeking Alpha has different and slightly outdated ones
Investment Risks & Mitigants / Outstanding DD points
Exposure to changing regulation
  • US is only a small part of the market which High Tide addresses, while a change in regulation would have a big impact on the company, currently it is unlikely this would happen, given the discussions about potential federal legalization
  • Canada regulation is established and not going anywhere
  • Other countries likely to legalize and regulate cannabis, as outlined earlier
Dilution
  • No escaping that there will be some significant dilution for shareholders, as pointed out in the table below, but this should be already priced into the stock
  • Potential that new equity issuances could occur to help finance growth, but provided this growth is delivered, it should be accretive for the stock price

https://preview.redd.it/vkrb2ousvmg61.png?width=602&format=png&auto=webp&s=40f8f4c65b92efc15af0eba42bb873c774700eff
Potentially misleading cost basis information
  • A risk that investors need to be aware with for all companies which have relied on government financial support during COVID-19 measures. Such support has resulted in the number of businesses going bankrupt decreasing massively – this is at a lower level than it ever normally is and is masking some real underlying issues within companies. As investors we need to be open eyed about this
  • As High Tide has benefited from support in the form of the Canada’s Emergency Wage Support scheme, there is the risk that once this is lifted it may become apparent that the cost base has not been effectively managed
  • Personally, I think this is mitigated by the synergy analysis conducted as part of the M&A. A full cost base analysis would have been conducted to calculate the potential $8.4m synergies so strong likelihood that this is under control, but should keep on our radar and reassess
Marketing expenses and celebrity licenses
  • Need more information to ascertain whether these are underpinned by a compelling ROI. Seen a lot of people suggest this is a great positive, but the impact on sales volumes from these is unknown, as is the terms of these license agreements (e.g. split between upfront fee vs. volume-based fee)
  • No escaping the fact that it is an increased cost and so need to understand the ROI this generates to determine whether it really is compelling
  • Is there really more demand to pay a premium for Snoop Dogg bongs, Guns n Roses papers, Cheech & Chong grinders, or whatever they may be?
  • So far management have suggested this has been helpful in driving new sales, but this is something to dig into more
If you want to check out the video, it would be appreciated: https://youtu.be/qsjwU7kkPsw
submitted by AlexM-YT to HITIFSTOCK [link] [comments]

Detailed DD post [re-post after r/pennystocks deleted it]

Detailed DD post [re-post after pennystocks deleted it]
I posted this yesterday morning (UK time) but after 5 hours or so, pennystocks deleted the original post. A few people messaged me asking for it to be shared in a few High Tide specific pages. So here it is! Hope this is OK for the mods here?
--
This is my first time posting a DD post – a friend of mine who moderates on SPACs has shared some analysis I have written previously, but I’m keen to share this here, and see if there is any appetite for sharing my own personal written DD I have on the 30 stocks I have across a number of different portfolios.
I have modified this format, as it was originally a script for a video which I created on the stock. If you prefer to listen – check it out here: https://youtu.be/qsjwU7kkPsw
Some of the market stats (market cap, current multiples, etc.) are correct as of Feb-06, and clearly a little outdated since the price movements.
Not a financial advisor, do your own DD. I am long HITI and have an expectation of a long term hold on this stock.
Overview
  • High Tide Canada-based cannabis retail company, operating under multiple brands. It operates under 3 core divisions:
  1. Brick and mortar retail – 4 key brands with just under 70 locations in Canada. Brands include: Canna Cabana, New Leaf, Meta Cannabis and Kushbar. Forecast to have around 115 stores by end of 2021
  2. Online retail – has 2 brands, both of which attract millions of viewers per month – Grasscity.com and CBDcity.com
  3. Wholesale – manufacturer of paraphernalia in US and Canada. Number of products are branded with various celebrities, Snoop Dogg, Paramount Pictures, Trailer Park Boys and many more
  • Has good c-level execs and experienced executive board; hold significant stake in the business. CEO Raj Grover holds just over 21% of the shares
  • Currently has a market cap of around $280m. Still significant upside to the valuation – see analysis later in post
Investment Merits
Very strong market growth:
  • Business has demonstrated growth both organically (through new store openings, more online sales and greater wholesale sales), as well as inorganically through M&A
  • Growth in markets which High Tide has a physical presence in is expected to be very strong. North American cannabis market (Canada and US) is forecast to grow by 30% a year to 2027 (source: research and markets)
  • Analysts covering High Tide are forecasting growth in excess of this, which is positive to see and implies capturing market share
  • New markets / geographies ‘opening up’, legalizing and regulating cannabis is also an exciting and realistic prospect for incremental growth:
  1. The US federal legalization debate is on the table
  2. Many other countries are considering this too and High Tide is well positioned for these; this is catalyzed by the fact that government debt has increased significantly as part of the response to the COVID-19 health crisis. This needs to be repaid somehow, and increasing tax rates on existing taxes is an unpopular political move. Finding new tax revenues is a more palatable way of increasing tax revenues for governments. This is especially important in countries where elections are upcoming.
  • Personally I do expect to see this accelerate the agenda for the regulation and legalization of cannabis in many new countries
  • Whilst predominantly Canada and US based, High Tide does have presence in some markets where cannabis is not regulated or legalized, the UK for example (~10% of Grasscity sales are made here) and so it is well positioned with a strong and established brand to capitalize on this opportunity, when / if the market ‘opens up’
Regulation
  • High Tide benefits from the regulatory focus and overhang on the cannabis retail sector as it represents a strong barrier to entry, making it more challenging for new competitors to enter market
  • Participants in the market need to have licenses and ensure consistent compliance with laws to continue operating – failure to comply can result in significant financial penalties
  • Personally I normally don’t like investing into retail. There are usually fairly limited barriers to entry, minimal differentiation and negligible customer loyalty, however the cannabis market does have different characteristics in this respect and makes it a more compelling proposition
  • Regulation also benefits those with scale, something High Tide has as the leading player in the market. It costs money to obtain and retain licences to operate and it costs money to ensure compliance with all the laws and regulations and that all staff are acting in accordance with these
  • Some parallels in this respect which can be drawn to casino gaming in casinos; you don’t see new casinos popping up at the same rate which you see new restaurants or apparel stores opening
Demand
  • There’s a lot to like about the demand dynamics for High Tide. It’s vice-nature means that demand is less correlated to disposable incomes. Given where we are in economic cycle, especially important consideration
  • For those doubting this, check alcohol, tobacco or gambling expenditure across economic cycles historically, for a proxy
Strong performance throughout COVID-19 crisis
  • Despite heavy weighting towards brick and mortar, (the most hard hit part of retail) it has effectively managed the shift to online, which is a positive
  • Has relied on government support and financial assistance in the form of job retention schemes (address in more detail later in post)
  • This demonstrates management are capable and have effectively navigated the challenging situation
Data
  • Massively summarized from the video, (and my video on KERN) so check that out if interested in this point, however, they have unique access to supply chain data which could be monetized effectively and generate strong levels of recurring revenues
  • Other established sectors have a trusted party with such unique access to data (e.g. alcohol, lithium, different foods, etc.) and the opportunity here is enormous
  • I would like to see High Tide capitalize on this
Forecasts financials & analysts
  • Currently 2 analysts covering High Tide, both have a buy rating on the business
  • Their coverage is slightly outdated (expect this being updated soon and a further catalyst for positive price action) and their price targets are 60c; at the time their reports were published, they were forecasting a 4x upside (HITI was trading at ~15c)
  • Same analysts also forecasting strong growth - 77% CAGR to 2022. They are forecasting revenues of around $250m and EBITDA of $46m. A reminder here, these are professional analysts, not YouTube students – these come from their financial models, the assumptions of which are discussed with management

https://preview.redd.it/5pwznbe5xmg61.png?width=602&format=png&auto=webp&s=bb1be853d9db5eaa7dc3c7b26630a173bbd064cf
Valuation
  • Going to go quick here, its explained more slowly in the video but High Tide is currently valued at a significant discount to the other listed peers
  • Looking at EV / FY+1 Sales multiples – EBITDA not meaningful as some of the peer group are EBITDA negative and High Tide itself has only recently become EBITDA positive

https://preview.redd.it/l52oajp6xmg61.png?width=342&format=png&auto=webp&s=e31e1944101c6488a24f470bc3b91744f4c2dccf
  • Personally, I think Planet13 is the most comparable given its business model
  • Taking both Planet13 multiple and peer group average multiple, this is then applied to High Tide’s forecast FY+1 sales to calculate an enterprise value – this is adjusted for net debt to get to a market capitalization and then divided by the share count to get an implied share price
  • The table below shows the implied stock price valuations from this analysis

https://preview.redd.it/2j51fwigxmg61.png?width=406&format=png&auto=webp&s=f678c5c66ced846ac45fa698c7e454f71a4232b6
NB – assumed the following:
  1. Net debt will change in coming year given the capital structure and a large number of convertible notes – this has been ignored given it will have small impact on the price
  2. The share count will change as a result of dilution from various instruments – if this bothers you massively then look at the valuation discount on the basis of the enterprise value as it does not impact this (and only slightly on the market cap given minimal impacts to cash from instrument execution, etc.)
  3. Not accounting for any stock split, consolidation or any other M&A deals
  4. The FY21 financials are on the basis of the mean broker estimates from Thomson Reuters – Seeking Alpha has different and slightly outdated ones
Investment Risks & Mitigants / Outstanding DD points
Exposure to changing regulation
  • US is only a small part of the market which High Tide addresses, while a change in regulation would have a big impact on the company, currently it is unlikely this would happen, given the discussions about potential federal legalization
  • Canada regulation is established and not going anywhere
  • Other countries likely to legalize and regulate cannabis, as outlined earlier
Dilution
  • No escaping that there will be some significant dilution for shareholders, as pointed out in the table below, but this should be already priced into the stock
  • Potential that new equity issuances could occur to help finance growth, but provided this growth is delivered, it should be accretive for the stock price

https://preview.redd.it/t0im6idhxmg61.png?width=602&format=png&auto=webp&s=4bff366e68eeeadd5ac49ab5d97885685a327a6b
Potentially misleading cost basis information
  • A risk that investors need to be aware with for all companies which have relied on government financial support during COVID-19 measures. Such support has resulted in the number of businesses going bankrupt decreasing massively – this is at a lower level than it ever normally is and is masking some real underlying issues within companies. As investors we need to be open eyed about this
  • As High Tide has benefited from support in the form of the Canada’s Emergency Wage Support scheme, there is the risk that once this is lifted it may become apparent that the cost base has not been effectively managed
  • Personally, I think this is mitigated by the synergy analysis conducted as part of the M&A. A full cost base analysis would have been conducted to calculate the potential $8.4m synergies so strong likelihood that this is under control, but should keep on our radar and reassess
Marketing expenses and celebrity licenses
  • Need more information to ascertain whether these are underpinned by a compelling ROI. Seen a lot of people suggest this is a great positive, but the impact on sales volumes from these is unknown, as is the terms of these license agreements (e.g. split between upfront fee vs. volume-based fee)
  • No escaping the fact that it is an increased cost and so need to understand the ROI this generates to determine whether it really is compelling
  • Is there really more demand to pay a premium for Snoop Dogg bongs, Guns n Roses papers, Cheech & Chong grinders, or whatever they may be?
  • So far management have suggested this has been helpful in driving new sales, but this is something to dig into more
If you want to check out the video, it would be appreciated: https://youtu.be/qsjwU7kkPsw
submitted by AlexM-YT to HighTideInc [link] [comments]

Not another HITI / HITIF DD post... detailed analysis incl. valuation [re-post after it was deleted on r/pennystocks for some reason...]

I posted this yesterday morning (UK time) but after 5 hours or so, pennystocks deleted the original post. I had a message to share it on here too, so here it is!
--
This is my first time posting a DD post – a friend of mine who moderates on SPACs has shared some analysis I have written previously, but I’m keen to share this here, and see if there is any appetite for sharing my own personal written DD I have on the 30 stocks I have across a number of different portfolios.
I have modified this format, as it was originally a script for a video which I created on the stock. If you prefer to listen – check it out here: https://youtu.be/qsjwU7kkPsw
Some of the market stats (market cap, current multiples, etc.) are correct as of Feb-06, and clearly a little outdated since the price movements.
Not a financial advisor, do your own DD. I am long HITI and have an expectation of a long term hold on this stock.
Overview
  1. Brick and mortar retail – 4 key brands with just under 70 locations in Canada. Brands include: Canna Cabana, New Leaf, Meta Cannabis and Kushbar. Forecast to have around 115 stores by end of 2021
  2. Online retail – has 2 brands, both of which attract millions of viewers per month – Grasscity.com and CBDcity.com
  3. Wholesale – manufacturer of paraphernalia in US and Canada. Number of products are branded with various celebrities, Snoop Dogg, Paramount Pictures, Trailer Park Boys and many more
Investment Merits
Very strong market growth:
  1. The US federal legalization debate is on the table
  2. Many other countries are considering this too and High Tide is well positioned for these; this is catalyzed by the fact that government debt has increased significantly as part of the response to the COVID-19 health crisis. This needs to be repaid somehow, and increasing tax rates on existing taxes is an unpopular political move. Finding new tax revenues is a more palatable way of increasing tax revenues for governments. This is especially important in countries where elections are upcoming.
Regulation
Demand
Strong performance throughout COVID-19 crisis
Data
Forecasts financials & analysts

https://preview.redd.it/9ft3iuw6zmg61.png?width=602&format=png&auto=webp&s=44f5a24a035466bac6e9e72c70eb1edcadf5091d
Valuation
https://preview.redd.it/83j8aqdkzmg61.png?width=342&format=png&auto=webp&s=f06ec34f6de10eeae049710dd59c494f6ef697c9

https://preview.redd.it/1z2ap11mzmg61.png?width=406&format=png&auto=webp&s=775ddc0c9d7e99412dbb4eb1fbbf8ed4645bc235
NB – assumed the following:
  1. Net debt will change in coming year given the capital structure and a large number of convertible notes – this has been ignored given it will have small impact on the price
  2. The share count will change as a result of dilution from various instruments – if this bothers you massively then look at the valuation discount on the basis of the enterprise value as it does not impact this (and only slightly on the market cap given minimal impacts to cash from instrument execution, etc.)
  3. Not accounting for any stock split, consolidation or any other M&A deals
  4. The FY21 financials are on the basis of the mean broker estimates from Thomson Reuters – Seeking Alpha has different and slightly outdated ones
Investment Risks & Mitigants / Outstanding DD points
Exposure to changing regulation
Dilution

https://preview.redd.it/n8dzmapozmg61.png?width=602&format=png&auto=webp&s=12e0e8bbd93f0c5c17920e7a5c5fad2559cc8bf0
Potentially misleading cost basis information
Marketing expenses and celebrity licenses
If you want to check out the video, it would be appreciated: https://youtu.be/qsjwU7kkPsw
submitted by AlexM-YT to TheDailyDD [link] [comments]

What things turn a game into a world?

TL;DR
I created a laundry list of high-level tenets that drive the game design of specific genre I coined the World game based on Brad's famous quote. These aim to be applicable to any game that would scratch my old school MMO itch.
What tenets would you choose?
Preamble
The MMO community is, to some degree, divided by the different expectations and desires of its player base. Even an MMORPG can mean so many things to so many different people. I wanted to get to the root of what a good MMO is to me, and in the process, I found that the ambiguous label of MMO is likely getting in the way.
Passionate players across the board seem to complain about the same issues. Ease of difficulty. Cash shops. Single-player focus. Theme park design. Players of these games either leave the genre, ultimately disenchanted with the thin veil over Skinner box design, or they continue to search for something better, because they know it is possible. Maybe this is intentional. Developers piggy back on the MMO genre to hook the player-base before extracting as much as they can from the whales in their glorified casino.
So, here, I present the tenets of a specific game genre: the World genre. The focus on world over game is not a new idea. Brad McQuad famously said, “I want to make worlds, not games.” That focus can be seen right there in the name of Visionary Realms. And without the right language to describe what we are after, the community is continually bit by games that fit the abstract label but disappoint in the details.
The goal with these tenets isn’t to create a template so much as it is to create rough guidelines. In fact, these guidelines probably wouldn’t do a game designer much good in creating a solid design. But they should help in evaluating different options and validating an existing design. Certainly, none of the tenets get as specific as the theme or even the existence of combat. They should apply equally well to a game set in feudal Japan, The Sims Online, or the next zombie apocalypse.
Some tenets are broad, while others more specific. Some tenets are rigid, others more malleable. Some tenets are critical pillars of the genre, while others are less important. Tenets frequently conflict, creating tension.
A note on intuition
The tenets below are driven by the principle that they should be intuitive. The World genre is trying to capture something deeply human, buried in our brains because of the way we have interacted with ourselves, each other, society, and our planet over millennia of evolution. There is no right or wrong answer. When in doubt, we err on the side of realism.
A note on ownership
Establishing reasonably prescriptive tenets on the World and gameplay highlights the necessity of strong ownership and vision for this style of game. This is particularly true given that many of these tenets go explicitly against what makes a great game in general. For example, how many games would actually benefit from less player matchmaking? This also does not lend itself well to player-generated content, where those tenets can be easily violated.
The tenets of immersion
TENET 1 The player should be directly represented in the World
The World genre requires the player to form a direct relationship with the World, not with the character. This is a key difference between Eastern of Western RPGs (both of which I love) and so this may be controversial. The player should be able to insert themselves into their avatar. On the flip-side, it precludes certain mechanics, such as squad-based designs.
TENET 2 The World should be realistic in both form and function
That is, the World should minimize the need for suspension of disbelief. It should pull the player in naturally. I have always felt conflicted by WoW’s appearance. I absolutely loved the cell-shaded look of Wind Waker, but instinctually disliked the cartoon-like nature of WoW. This goes back to immersion. That doesn't mean the visuals have to be photorealistic. They just have to pull you in. It may be possible to get around this through the setting. For example, if the setting is a digital afterlife, you may be able to get away with a more abstract appearance.
TENET 3 The player and World should interface only through the player character
The player should only be able to influence the World through their character. And the World should only be able to influence the player through the character. This means, respectively, no cash shops and a first-person camera. It also means no GPS — unless, of course, the setting supports it. Taken to an extreme, this precludes voice chat, at least without something like racial voice filters.
TENET 4 The player should directly engage with the World around them
The key here is “direct”. No minimaps, no waypoints, no fast travel. Of course, these are not absolute deal-breakers. The key is that the player is able to establish a connection with the World around them. The player should, over the course of the game, develop a strong mental model of the World and its relation to their character.
The tenets of freedom
TENET 5 The player should not be assigned a story
The World itself can (and should!) have a story to tell. But the player character’s story should be their own. The player must have the freedom to make their own place within the World, eschewing the rails that a story provides. Side quests are lesser evils, but still evils. The more choice the better.
TENET 6 The player should be able to pursue multiple forms of progression
The choice should not just be in how to progress. It should be in which ways to progress. The most obvious example is crafting, but this can also include loot, skills, the economy, faction, or even — maybe most importantly — growing in strategy and skill.
TENET 7 The World should be demanding, but not prescriptive
This is an extension of the idea of a lack of story. If the game is too prescriptive, it becomes a job. A chore. To combat this phenomenon, the player needs significant choice at all times. This may, in fact, be the primary draw of the World genre: to provide an environment where players are purely driven by their own will. It is equally important to avoid visibly and overtly influencing the player’s decisions. The player’s incentives and motivating factors should be an organic part of the World. No daily XP boosts, for example. Alternate forms of progression can help here, because even once a player is motivated to progress, they have the choice of which dimension of progress to pursue.
TENET 8 The World should encourage downtime
The player should not feel compelled to move forward at all times. There should be joy simply in existing in the World, experience it moment to moment. Even better, progression itself can require downtime; this is related to the notion that players should be encouraged to play any game in the most fun way possible. This can be accomplished with world design, such as guard-protected cities or social taverns, or mechanics, such as fishing, firework shows, and waiting in queue for a boat. This is effectively the white space of gameplay. And it is all but lost in modern MMOs.
TENET 9 The World should be dangerous
Choice is meaningless without consequence. With real, negative consequence, comes danger. This not only gives weight to the player’s decisions, but also helps to establish the intricate give-and-take relationship between the World and the player. Looking at you, death penalty. If a World game is about finding your place within that world, then danger and risk makes this a meaningful pursuit. If that tension between risk and reward does not exist, even at the start of the journey, it undermines those goals. Note that this is different than challenge — and challenge itself is not enough.
TENET 10 Players should be encouraged to explore the World
This doesn't mean that players are constantly seeking some never-before-seen point of interest, but it does mean that players get out and move. In other words, the world provides resources across its footprint, and you must seek those out. Most forms of progression should require you to get out and explore. This also does not necessitate baubles scattered around the landscape to find.
The tenets of impact
TENET 11 The player’s actions should be worn like a badge
You should be a product of your choices. Your reputation, gear, and skills should tell a story about where you have been and what you have accomplished. Your spoken languages can tell a story of what cities you have spent the most time in. As you spend time in different climates, you may develop a natural acclimation to those environments. Imagine you walk into town and one of the NPC gnomes recognizes the scent of the nearby crystal caverns you have been exploring. This is interesting because it relates to life; the player’s accomplishments should come with artifacts. This also means that auction houses should be limited, as they create an artificial divide between adventure and outcome.
TENET 12 Players should have something unique to offer
The ways that a player can help others in their progression should be relatively unique to that player. As much as possible, they should tell a story about adventures undertaken; e.g., a proc from an item dropped by a famous mob. Of course, classes and class-specific skills are one way to accomplish this, but the more ways the better. For example, if one form of progression is fishing, then fish should be useful to others in many ways. A cooking skill is obvious. More creatively, certain kinds of fish could be used as powerful but low-level weapons. A butcher could extract gills or eyes to, in turn, be used as reagents for spells.
TENET 13 There should be no end game
Even the name “end game” is problematic for several reasons. It suggests a hard limit to progression. It suggests a hard divide in the way the World is experienced once the player reaches this limit. It also suggests that the focus is no longer on the World, but on the game — which is to say, the core promise of the genre is lost. This doesn’t mean to eliminate raids or AA points. It just means that those things should be included in the game proper. This tenet also implies that progression should be relatively limitless. Skyrim is an interesting example of this. One way to accomplish this is to create exponential progress; for example, having each level take 10% more experience than the last. Granted, this is a much harder problem than the simple discussion here suggests.
TENET 14 The player should leave a mark on the World itself
Can a World be meaningful if there is no way to make an impact on it? Of course, their character is one such mark. It is easy to imagine statues erected in town, or NPCs chatting about the first character to hit max level. But there should be a means for all characters to leave some lasting impact. Given that players can already say whatever they want in chat, breaking immersion, a simple example is the ability to leave a journal. These could even be curated. Other possibilities include geocaching, naming items, plaques that can be erected in various places throughout the world. Player-owned housing is perhaps the most obvious.
TENET 15 Power, fame, and fortune must be possible
A world game should be able to provide all three of these drivers. As with reality, these should not be the only reason to play. Fame is largely supported by communication; fortune by economy and loot. Power can be found even outside the game, in the player’s mind, as they grow in skill and strategy.
TENET 16 The player should have a home
Can you have a world without a home? Some place in the world should feel like your own. Where even the NPCs tend to be supportive of you: merchants give discounts and trainers more assistance. This could simply be your birthplace, your hometown.
The tenets of socialization
TENET 17 There must be no explicit matchmaking
Players must find each other. In fact, a World game should ideally employ the opposite of matchmaking: some players should have barriers preventing that connection. This makes it all the more meaningful when these seemingly unlikely relationships form. There are many ways to accomplish this, including separating players by distance or climate or language. Allowing certain players to engage in PvP is another.
TENET 18 There should be risk in trusting others
Trust can only exist when that trust can be violated. Otherwise there is no trust — just a cold, lack of consequence. By allowing negative consequences through socialization, we enable trust, and so enable more meaningful relationships. For example, a player might grief the group, log out at the wrong time, or simply lack the skill to effectively play their character. They might steal your loot.
TENET 19 Players must be able to communicate with language
The purpose of having a World is to allow the player to tell their own story within it. And what story is worth telling that doesn’t involve real connection with others? Connection with others requires communication. And not just any form of communication, but with language. This communication should extend throughout the game, as much as possible. That is, it should be limited to the tavern, but should naturally extend out to the dungeon as well.
TENET 20 Players should be able to help each other organically
Those that have the means to help should find themselves naturally in proximity to those that might need it. For example, have high-level dungeon entrances in low-level areas. Have new characters start out near big cities.
TENET 21 Cooperation should generally benefit progression
For example, a blacksmith could gather all of her own materials or rely on other players. In some cases, a blacksmith might actually require an enchanter to lend a hand in creating the best equipment. This is not a difficult tenet to design towards; it is more a warning against designing forms of progression that specifically do not lend themselves to cooperation. In many MMOs, solo combat is so fast-paced and rewarding that there is little incentive to try to find a group.
The tenets of the World itself
TENET 22 The World should be persistent
Things can change, but not so frequently that it harms the connection the player has with the World. This is one reason why Minecraft may not work as a World game, and perhaps one reason why the focus on player-generated content in EverQuest Next did not lend itself well to a fun experience.
TENET 23 The World should be shared
There should be no instancing. If you need to come up with elaborate lore and mechanics to facilitate this, then so be it. For example, say all of the top tier raid bosses are spirits that can only be summoned by rare relics. And the spirits can only be hurt by those that share a clan sash with the one who summoned them. Obviously this is terribly contrived. But it demonstrates that it is possible to work backwards from the need of a shared world.
TENET 24 The World should be big
You should move slowly compared to the size of the world. It should always feel as though there is somewhere new to explore.
TENET 25 The World should be open
Big by itself is not enough. Theoretically, you could create a massive, linear world — imagine Ant Hill: The MMO. But that is not sufficient for a World game. Exploration is critical, and so the specific layout of the space is important. For another example, imagine Destiny but with hundreds of expansions. The game would be large by any standard, but it would not be a World.
TENET 26 The World should be alive
To some degree, the World should be the main character. Day and night cycles are a simple start. Other possibilities include transient events or even changes to the landscape over time. The World should be full of surprises, unpredictable. You should come across enemies not normally found in the local climate. You should discover loot normally reserved for much tougher mobs. Emergent gameplay can help here as well. The more mechanics and attributes that can be projected naturally to some underlying physics, the greater the chance for interesting and unique interactions. In the same breath, the World should have history. The best example of this is Hollow Knight, a game that tells the history of the World through visual storytelling, environments, enemy design, dialog, secrets, and journals.
TENET 27 The World should be consistent
The World should carry an underlying consistency through it. The World should feel congruent. Variety, also important, must be tempered.
TENET 28 The World should be varied
Different places within the World should have an identity of their own, through climate or culture or environment. Different environments should encourage different play styles and behavior, even downtime.
TENET 29 The World should have landmarks
The World should be defined by the interesting places within it. More than that, the World should have locations that pull players together. Breath of the Wild does an amazing job with this, whereas it is one of the weaknesses of The Witcher III. In EverQuest, the camps themselves often serve this role — think Treants — showing how landmarks can emerge from gameplay rather than, say, visual interest.
submitted by hellorallon to PantheonMMO [link] [comments]

How to avoid getting limited (hopefully insightful & worth the read)

You're new to sports betting. You see a 2% arb on an NBA game. You hit it for $500. You made $10 risk-free 5 hours later. You buy an extra six pack of beers with that $10. That's great but....here's the issues with it.
Limits will come. I've been limited on various sportsbooks. I've been betting for many years, and when online sports gambling was legalized, it was like a field day. Arbs galore. Errors galore. Here's what I've learned. Because, trust me, there is not a casino or online sportsbook that is above giving you a max bet of $2.
1) Betting "massive errors" is the #1 way to get limited. A sportsbook accidentally posts Ravens +175 instead of Titans +175 and you max it out. That's actually very similar to how I got limited on Fanduel. I hit an error for thousands, and was immediately limited after the wager settled. Casinos aren't like other businesses - they can decide to just NOT take your money for a bet. I used to get thousands on Fanduel, now I can barely get $50. Consequently, when there is an error, you need to think about how valuable that error actually is. If they post Bucs vs. Washington as Bucs +400, then, sure, maybe it's worth blowing up an account over? Maybe? But think about all the great, +EV, profitable bets you could be making over the next few years. Is it worth risking that? Maybe it is, I don't know - obviously depends on the profit margin of the error and how much you care about your account. Is it worth not being able to bet Bills +76 points (or whatever that Fanduel promo was) and all those other absurd promos?
2) Arbing is often identical to betting errors. That's because, when you're arbing books, there is usually one "smart" book and one "dumb" book. Let's say Harden gets injured, every site updates the game, one site doesn't. You arb it. For the most part, all you are doing is taking a plus EV bet (a profitable bet) and a negative EV bet (an unprofitable bet). There are obviously books who have consistently "dumber" lines and more errors (Fanduel is of course one). That mean's you'll be winning more on the dumber books, and you'll get limited quicker on the dumber books, because usually when there's arbitrage, one book hasn't updated its lines yet to news (e.g. a player injury). But that's not what you want! As a sports bettor, you are hoping to create a little "hedge fund" for yourself - making a ton of profitable odds boost bets, taking advantage of promotions, betting on line moves, etc. to make tens of thousands per year. Getting limited by a dumb book will set you back massively - they are the ones you want to be able to bet on. Think about the future of your account before arbing a game for 2% or betting $200 on an error.
3) Am I saying you shouldn't bet on incorrect lines? No. Just the bigger the error, the higher the risk of getting limited, especially if you bet it really big. So also watch your sizing. It's tempting, I know, to max bet a major arb or massive error. But betting 5k on an error is, for obvious reasons, a lot more worrying for your account than betting $50. Also, if it's a "clear and obvious error," the sportsbook has the right to void the bet (happens very frequently in fact). So, ideally, keep your bet sizing in the triple digits, and avoid betting clear mistakes unless they're offering Chiefs +2000 to win the Superbowl or something that makes it worth it. You want to avoid bets that scream pick off. If the Chiefs line moves from -3 to -6, and you can still bet -3 on one sportsbook, then bet $950 on it. That's not a massive error, and you made a profitable bet. Will you eventually get limited for making money off the sportsbook? Probably, but it may take a few years. A lot of recreational bettors are betting -3 at the same time, so it's hard to determine who "thought" about the bet and who just bet it, because obviously the sportsbook wants bettors who just bet things without really considering the price they're getting.
4) Odds boosts/promotions have no effect on getting limited. You want to act like a normal, recreational bettor who, in the sportsbook's eyes, is just a little smart and running hot. From what I've heard talking to reps at major sportsbooks, they don't analyze user profit & loss statements when deciding who to limit. That makes sense. The guy who has a 1000% ROI because he just bet Chiefs Superbowl last year just ran hot - they still want his business. They look for people "picking them off" and have systems to determine who is. Betting all the promos / boosts that are good is perfectly fine.
Reach out with any questions. I've been around the block in sports betting, have been limited, have been banned.
submitted by stats_and_sports to sportsbook [link] [comments]

What I expected vs what I got. (Rant/My personal thoughts & feelings.)

What I wanted: A fucking solid RPG. In the vein of mass effect in terms of decisions, with heavy rpg elements, a interactive world where I had actual side activities to do instead of a one off side stories. I wanted to immerse feel like V was me in this cyberpunk universe, where I'm a mercenary who started from humble beginnings and built myself up into a legend of night city. I wanted the world to be interactive where I could go to a restaurant order some food, then hit up a bar order a drink. I wanted to visit the various shops, trying on clothes, previewing then buying testing out new weapons, and spending some time just chilling out in the shopping areas maybe a mall or two.
I wanted deep character engagements. I wanted the characters that met on my way up could be a ally or a potential foe, depending on their motives and personal beliefs. I expected these characters I met to not trust me initially as I was a outsider and that I had to earn their trust and loyalty by doing jobs for them, calling them, spending time with them by going to the bar and getting a drink with them or to a nightclub for some dancing and fun. I was hopeful about getting to know the gangs and build up a rapport with them, outside of just the stereotypical "Gangs are bad now shoot them!" Mentality. Where each gang had a ally/romance option (One for males and females) exclusive to that gang. A special shop were you could buy gang attire, a cosmetic station where you could buy gang haircuts, tattoos, ect. A gang ripper doc who would argument your cybernetics with the visual ascetic of that gang. And finally a gang gunsmith where you could buy guns with that gangs specific visual skins on that weapon and special mods exclusive to that gang.
I wanted actually deep romances were I met this character, and sure we might or started out on less than good terms. Though by doing missions, calling them to chat, hanging out with them outside of missions, inviting them on nights out on the town, bringing them along on jobs with me and dealing with their reactions to my actions while on the job that I'd get to know them and they me. After a couple of flings together we'd start to realize that it's something more than a one off fling as we grow closer and in naturally develops into a relationship. They would call me asking how I'm doing, text me cute little messages with the occasional picture attached to it. You know the little things. And when I go into battle they come with me as a loyal and trusted ally. Not only do they give you a key to their place, they let you drive their car, and unlock a bonus or two to help you while you are on jobs. Then they have dynamic missions that pop up, maybe they want to you to participate in a race with them, go dancing at a nightclub, help someone they grew up with, perhaps they get kidnapped and need to be rescued, maybe they want to kidnap someone and hold them for random, or something from video from there past relationship with a ex is about to be leaked online and they ask you to help stop it.
What I got: A action games that feels like a cod campaign in a open world with a meh story were I'm essentially the opposite of a ghost in a shell, I'm the shell for a ghost, granted a decent looking shell, but still a shell. To add to that some extra bit of meat to this stew:
I do not feel immersed in the role of V, because V is nothing like the character I wanted to be or play as. V or Vincent (Which you really could of left it as just the mysterious sounding and unique in its own way...V) doesn't feel like a character I would deem worthy of immersing into the role of, he (I played as a male) flips from being nice to people to a complete asshat on the flip of a dime. The game acts like you are given a choice to chose between your responses, but you can't, sometimes just trying to do some of the optional dialog v flips the emotion switch so fast that I find myself rolling my eyes thinking "V, did you really have to say things like that, why just why?" And it's not like you can do anything about it as you are just along for the ride on this on rails story. There are times where a character is upset and you want to be a caring choom and be there for them. Vincent either won't say anything or will have a option that sounds like something I would say but surprise nope! V says something that sounds like he's being a dick about it. In summary I don't like V/Vincent. Moving on.
The game looks pretty, like really pretty (l'm on the ps5, so even though it's the ps4 pro version it still looks amazing) the textures look good and the character models do too. However, I don't like how the characters walking around night city have clothes that we can't buy and wear ourselves, like there are these cool neon transparent jackets that we can wear, there are full metallic tape outfits, and many more. The vehicles look great. But there are variations and color schemes that we just don't get to use and it's a let down. Also the vehicles handle weirdly like most of them handle like the roads are always slick with rain or sleet on the street.
There's very little in terms of dynamic weather, the occasional rain doesn't cut it. Gone are the dust storms and acid rain in the bad lands. I honestly can't tell what season it is in night city, is it summer or spring? Maybe it's winter in night city and we just don't know it. Perhaps that militec crate we receive in our apartment is secretly a Christmas gift.
The game has some good moments, like in the early missions with jackie. But then instead of playing six months with him, a building ourself up with the money, earning the reputation needed to attract the attention of Dexter deshawn, we just skip ahead and it's stolen from my hands. They basically skipped the story we were promised in those early trailers and that's disappointing. Then jackie gets the big are for another J named character who gets forcefully injected into our head, Johnny silverhand. Why the heck is this relic of a dude who died in 2020 stuck in our heads? Let me just say, I like Keanu, but I don't like silverhand much. The guy is meant to be a "Second Protagonist" (I thought I was the Protagonist of this story and that this was my story?) Instead it's more like Johnny silverhand's raid on V's (Vincent's......uhg still hate that name) story. At the best of times Johnny's funny and witty, adding light hearted tension breaking additions to the bleak story.. At the worst of times (More often than the former) he's annoying, he chimes in with his sabotaging dialog to ruin a good moment with his suggestions, exclamations, rants, and pestering. It's like they just are force feeding this cancer of a charcter into my bloodstream. He's like a child that constantly does whatever they can do to get attention. Or like the Mr.Meeseeks from rick & morty, always popping up going "I'm Johnny! Look at me!", I have to break out the flyswatter and tell him to buzz off. I feel like his inclusion as a main focal point of the story, has robbed me of my own story. Like yes there's a reputation system in the game but it doesn't effect much besides unlocks a very small mentions. Even when you hit the highest reputation, you aren't a "Legend of Night City!" You are still a two-bit terminally ill excuse of a mercenary, with a botched reputation, and semi antagonistic ghost stuck in your head. No one really knows who you are or cares, save for a small band of characters who know you personally. I'm sure jackie would be turning over in his grave to see that his sacrifice to help his choom make it to the top was for nothing.
There's nothing to do in terms of side activities in night city. Not side jobs, not side rent a cop distractions. I mean actual activities that aren't tied to a side mission. Fight clubs that aren't just a side, aren't here. Night clubs that you meet flirt with npcs, pickup one night stands, hell grab a drink and visibly drink it, dance in third person, in some club there's not even a dj, nope not in the game. Gambling? Nope sorry choom it's not here either, there's a casino in the game and you can't play anything in it, the pachinko machines have a arrow like the vending machines to show where you can interact with them but nope. Dynamic, non scripted, and non story related street races? Forget about it. You want gun range competitions? There's one and it's scripted.
The missing features and fact that the game was promoted to have these only to have them cut sucks because these were things that made the game stand out besides the cyberpunk skin thrown over a city. I'm not going over all of them since there's plenty of videos plastered over YouTube about them. I will however mention two. The train system would've been a excellent edition to the game to give us a leisurely tour through night city. Especially if fast travel wasn't a thing and the train was fast but not instant, with dynamic events on it, like conversations with npcs, gang members getting on and hassling people, live concerts, and talents being shown off to help organically past the time. The second is third person cutscenes. These would've given us a chance to see our Vs in their custom outfits. Not only that but it would've given more emotion to the situations because we could see the emotion on v's face, instead of the disconnect we currently have. Also it would've given the devs third person animations of v to use in the optional third person camera angle for walking through night city, instead of the absolute mess we have for animations when the game is modded to third person or just clips to third person. On the topic of animations, the animations in general need work, they all look really weird in the shadows and other times when you notice them, I know the game was rushed but that should've been in the baseline of developing v's movement.
The results: A mediocre gumbo of a game. It looks pretty but tastes bland and leaves you feeling hungry a hour after you eat it.
The skeleton of the game needs work before they add to it, but I knew that. Though there's so much lacking from the core of the game, that even if the game ran perfectly well the story is subpar. The characters all feel like one off stories in they aren't in the main story. And even then sometimes even they do to. The city looks pretty but is hallow side from artwork and visuals. And I do not feel like im a character in this universe at all, rather I'm on the outside of the game, looking into the game, from above and from there, then looking down at the V's poor excuse for a buddy adventure with Johnny silverhand.
However I would consider this game a action open world game with some lite rpg elements. Not a full on next gen rpg.
In closing. I do like the game, but I'm not afraid to critique it. I'm not blinded in my opinion by Keanu inclusion, dry pr speak or apologies, or the even the youtubers. This is my opinion. Someone else's might differ and that is okay. But I critique my own creations and still love them, and I will do the same for something that I bought with my hard earned money through working my job. If I buy your game I have the right to critique and analyze it. There's no nda on the fans lol.
submitted by Mostly_ghosted to cyberpunkgame [link] [comments]

JoJo's Bizarre OC Tournament #5 - Nix Ripa and Arthur Lifeson vs Cairo Satori

The results are in for Match 10. The winner is…
Ananas “Agnes” Bayley, with a score of 72 to Guy Manuel-Mota’s 69!
Category Winner Point Totals Comments
Popularity BADD GUYS 18-12
Quality Suburban Regalia 22-23 Reasoning
JoJolity Suburban Regalia 22-24 Reasoning
Conduct Tie 10-10
Amidst the sea of concrete snow that the stage had become, egged on by Agnes’ unusual encore request that Metra had agreed to, the killing intent of the self-styled villain and master mixologist had won out against the comparable brutality of the affable mercenary who had tried to take his life with just as much brutality.
The crowd, though annoyed by being utterly doused in carbonated everything, literally tossed around, literally watching their fellow partygoers exsanguinated and turned into meat puppets, did not allow it to ruin their fun, cheering on for Metra and her eclectic song choices. Agnes hopped off the makeshift surfboard he’d constructed, his opponent cut to pieces and speared and speared to hell, and it a testament to the sheer resilience of Guy-Manuel Mota that, even in such a gored, pulverized state, his opponent wondered if he was actually dead.
Regardless, he wasn’t getting back up, or reassembling, or pulling any more surprises or attempts to play possum. Realizing that it was over, Agnes was shaking. Breathing heavily. Hints of tears started to form in his eyes… but before he had a chance to cry, he arched back, laughing into a sea of concrete snow.
He’d won again.
“There you go, Metra, your show is saved or whatever,” he said with a mocking flippancy as she left the crowd to meet him backstage, “and I didn’t even kill any of these guys who paid to see you… They’ll just have to deal with sticky-wet clothes and some broken limbs.”
“Can’t believe this happened again… And I just had no choice but to keep singing and dancing.” Metra rubbed her hands on her arms, shaking her head. “I’m sick of this shit… I thought it was all almost over, but it’s just going to be forever in this city, huh?”
“Probably,” Agnes said, still half-laughing through a strained face, “just a constant, encroaching wave of ‘despair’ every waking moment… Way I see it, either you ride that shit as far as you can, or you let yourself drown. Doesn’t make a difference to me which you do.”
He glanced up at the ceiling then, cupping his hands. “Hey, fuckers! I won now! I beat the guy you sent! Get on the biggering or I’ll burn your casino down again!”
The game had, in fact, been won, and Agnes and Metra were the first to start to be free of its grasp, along with the spiked and bloodied separated bits of Guy, still pulsating ambiguously.
“He’s out for blood.” Tigran declared, warning the others Entertainment District highrollers observing, as he produced a deck of cards. “My Stand can’t hold him at that size much longer… But this whole place is about to be flooded with people, too. Duck into somewhere, and get away in the confusion.”
He spoke authoritatively, and even his sole superior, Fox, complied with his wishes after an urgent glance. “I… I’ll come for you! I promise I will!”
Tigran didn’t hear much more of that, then, beyond the sounds of Pork Soda’s Stand cry amplified by sonic boosts courtesy of Metra Doria. He fought impressively with little more than a deck of cards, but even then, could only buy his friends the seconds they needed to get away, live to gamble another day.
Tigran “Golden” Sins, User of ‘The Grid
Retired!
Face broken in nearly a dozen places by Agnes and TD/MD, the 48 year-old owner of Heartache Casino would be very quickly interned at Red Clay penitentiary, Metra insisting that her ally not kill him.
As thousands of confused concertgoers suddenly grew to full size and began to flood the halls of the Alexander Dickinson Amphitheater, the rest of his accomplices were able to escape the authorities yet again. Despite his extremely infamous protectiveness towards his face, he almost seemed to wear the damage with pride, knowing that this time, it represented having allowed the only man he considered greater than himself to run free yet again.
Red Clay Penitentiary - Industrial District
“Well, well, well, isn’t this a small world now? Tigran Sins, now in my care… Certainly less of a looker than I’d heard.” A dark-wavy-haired twenty-something sat snickering in the warden’s big swivel-chair, clad in a sleeveless velvet minidress, what of her flesh was exposed covered in flickering tattoos resembling closed eyes, flanked by uncanny-looking guards. “You don’t know me, but I’ve certainly heard of you… Of how you treated someone I hold dear very cruelly. Don’t you understand we’re all Stand Users trying to live our best life, Mr. Golden? I’m not the one who hurt you and threw you in here, and you’re not the one who said that I needed to be kept half-starved at all times so I couldn’t create anything.”
“Wh… Wait. Who the hell’re you?”
“Did my sweetheart never mention me, or do you just not pay attention to anyone but you and yours?” She leaned forward, bridging her fingers together. “I’m Palmer. I was a drama teacher at a small-town high school, but they kept overfunding football, one thing led to another, and now… I’ve got some serious vision.”
Tigran would be the last inmate admitted to Red Clay before a coup months in the making finally came to fruition.
Hey, yeah, Palmer! Remember that fun NPC? She was dating Mr. Jones and killed four people for him! Anyway, yeah, adjacent to him, an all-out meanspirited brawl in a sewer is taking place, feat. two chaotic clowns and two very frustrated young women.
What rotten luck this had been.
That leak, now of all days, when Being So Normal, Cairo Satori’s pet project that they had been slaving away at ever since setting foot in this series, had the deals with the devil that it had been built upon from the very beginning exposed for the world to see, and the city, which had loved every second of it before, had now been divided sharply between the loyal fans remaining and those protesting the entire thing, demanding the resignation of their producer, the cancellation of a show which had been picked up by so many streaming platforms, had already begun to make so much for the people who had made a livelihood of it all.
With the connection to Andrew Tiffany’s demise, even the oh-so-loyal Purple Flying Man resigned with only a short argument, and even the damage control removal of Caroline Jeffords, responsible for the worst of it, did little to contain the fact that Cairo knew about this, and Cairo allowed this to proceed nonetheless.
What, were they going to just throw it all away at the last minute? Ruin lives, tank companies, get how many people laid off? All over the failures of those close to them? Of course not.
“Cairo, dear,” the voice of that ever-troublesome producer, Million Dollars, muttered into a cell phone for them, “I’m going to need to go under the radar for awhile… People are beginning to look into my own affairs as well. But know that, as always, no matter what, you have my support. This show isn’t just a cash cow, Cairo… It’s an example. An example for the world to look to, and something for Stand Users to aspire to be better. I know you’re probably mad at us as well, but… You know that, don’t you?”
“Dollars… You’ve got a lot of nerve, trying to plead with me right now,” Cairo answered, tense in what had been their green room, sitting in the mall their producer had owned, “we definitely need to talk about our future… But we need to have one, too. Of course the show must go on… Nothing’s gonna jeopardize that!”
Free Viper Strip Mall, Suburban District
In recent times, the atmosphere at Free Viper was… somewhat dire. In fact, it had been on a rapid decline since that fateful day a couple months ago when Bert hijacked a ritual meant to challenge fate and did so, while murdering tens of thousands of people and injuring far more than that at the same time. Actually, Black Knight Penitentiary Album’s death and the realization that Remix was a serial killer came before that and weren’t very uplifting either, but what Bert did was somewhat hard to top.
Either way, the realization that he found one of the most morally bankrupt groups of people to team up with in Los Fortuna was one that Arthur Lifeson had reached not too long ago, and though it was somewhat of a painful thing to come to terms with, he had no choice but to do so and simply carry on. Bert had died, and the least Arthur could do from here on out would be to do his best to assist the city of Los Fortuna and bring justice to those who deserved it. The city certainly needed it, given all that was occurring right now.
For all the time Arthur spent in the city, he hadn’t gotten enough of note done yet… but that was soon to change. He had a plan in mind, one that would help keep the city and the world of stand users as a whole from devolving into further chaos. Before he could put it in place, however, he’d have to get some help.
Los Fortuna Shopping District, Sweet FA Mall - The Next Day
Nix Ripa had been in this city for months now, and in that time, all he had done was tear down walls, break buildings, break people who had dared to step all over the safety of others, of those too weak to bend fate to their whims.
It was despicable to him, and the icy Stand User was seething with hot rage. Those without the power to change the world themselves were pitiable, in their ways, yet at once, he knew they were not above help… That they needed to be driven higher, reach for the stars rather than wave to the heroes they saw in them!
When Arthur Lifeson discovered and contacted him, he did not hesitate to make his way to the megamall in which this was all set to culminate. Rather than in the comfortable solitude of the Black Hill Estate, where he could train without disruption, he’d even spent the night in an alley nearby, wanting to be able to spring out first thing in the morning!
When he did, then, as if on schedule, the older bearded man who had requested his help stood at the foot of Sweet FA, looking himself quite regal with that increasingly modified Medieval Times getup.
“Sir Ripa… It is an honor to meet in person, with yet another warrior of great acclaim.”
“Heh… I’ve seen you around,” Nix answered, stretching off the sleeping-on-a-dumpster aches and forcing out his hand, which Arthur, in turn, grabbed firmly, the pair locking fingers tightly and staring one another down intensely. “Did a damn fine number on those guys at this very mall awhile back… And it takes some guts to drive out into the Middle Finger for any reason! The mountains are where I do my most intense training of all!”
“Aye, I regrettably was fooled into following the glorious allure of Being So Normal… I lack even your good reason, of how you and your fallen brother-in-arms, Sir Rains, apprehended a true villain in the process of this fight, and even a black knight who would have put a past companion of mine to shame with her depravity.” He looked towards the space and shuddered. “The show, it refused to show the truth, but the wounds from that grueling battle, the burns… They were excruciating. That witch Jeffords, nothing she’s touched can be trusted as a truth to show the world.”
“So we’re in agreement then!” Nix said, finally letting the handshake go as Arthur’s hand began to grow numb, rolling his arms around and turning to face Sweet FA. “I looked into this place, their mission statement, their show, their producer… Set a good example my ass! They just want the whole damn world to think there’s nothing better than being a Stand User! That the ground we walk on should be kissed just for what we’ve got! Well… I’m no goddamn celebrity!”
“Heavy is the head that wears the crown,” Arthur agreed, “and this mockery… It will not do good for the world to learn of us this way. A knight’s honor is not something we seek for glory, for congratulation, but because there is no greater purpose than to slay evil, to protect those who cannot for themselves!”
“Heh… I like you. After this, we’re sparring ‘til one of us can’t move!”
Nix led the way in there, then, Arthur feeling pause for a moment at the sheer intensity of his companion. This was not of fear, however, or of a sudden feeling of inadequacy at someone so much younger, yet so much more driven than him.
Nay, he had been filled with more righteous determination than ever, and with a battle cry that led to a family with two kids in a stroller staring his way, he ran in after him!


As soon as they reached the main foyer of the mall, both of them realized, in tandem, and Nix spoke first, “…this place is huge as hell! Where do we even go to smash shit up?”
“I… That. That is a good point! Perhaps we should conduct a map kiosk, one which says ‘you are here!’ Ugh, those are always a pain to read…”
“I’ll help you.”
Both turned, then, to see a very fashionable teenager, clad in a purple aviator cap and goggles, slim and bearing a dour expression on his face. All who had hung around Cairo would recognize the Purple Flying Man from someplace or another, as well as all the extremely online and influencer-following of Los Fortuna.
“This show… They’ve done so much to capitalize on my uncle’s death. They’ve actively stopped the truth of whatever might have happened to him from being investigated with their frameup… And this conflict, I have lost two of my brothers to it all over again.”
He paused, then, and the two men seemed to trust him.
“You won’t be able to erase the show completely… It’s already had a limited run in this city. But masters, extra footage, content they were going to actually send out… There’s a storage space nearby… Most of the show’s data is backed up, of course, but that’s where everything is being saved. If your wish is to sabotage Being So Normal, to ruin its international release before it can cause any more harm to the outside world, that is where you go.”
“So you’ve had a change of heart yourself… I am thankful to hear that, Purple One…” Arthur snapped his fingers, then, as if remembering his name. “Right, now I remember! ‘Afton,’ wasn’t it?”
Purple’s face faulted. “Erm… N-no, eheh. It, uh… It wasn’t that. I haven’t been anything but ‘Purple’ for a very long time.”
“No matter what you’re called, an enemy of this show’s from within is just what we need to make this a little less of a pain in the ass!” Nix declared. “Lead the way!”
A Series of Backstage Halls Deep Within Sweet FA
Acrobatic and stealthy as he was, after leading the way in for those who had sought out this quest to begin with, Purple hurried along deeper inward, well aware that it was likely this place would not be unguarded, and meaning to scout ahead, maybe even fight a bit if he absolutely needed to.
He really, really did not want to, and so far, it wasn’t reassuring to him that nobody had interrupted them. No show staff, no Stand Users, not even some rent-a-cop had yet gotten into the way of this.
As he made his way to a security room, quietly bemoaning the fact that he would never live down infiltrating a security room with that damned nickname Bad Apples had given him, his worst fears were confirmed.
His friend, his confidante, Cairo Satori was sitting in a swivel chair, watching screens displaying the entire mall and idly leaning their head into a metal baseball bat.
“Purp…” They spoke up without even turning to face him. “Wasn’t expecting to see you again so soon! I mean, with everywhere you’ve blocked me, privated your accounts… I was under the impression you needed some time away from the show.”
Purple hopped down, then, walking closer towards the chair, clearing his throat and pondering his words clearly.
“The show needs time away from the show, Cairo… You know damn well why I brought myself back. Come on. You know this isn’t right… It doesn’t have to be this, and even just delaying could save-”
“Delay, huh?” They stood, twirling that bat they’d always carried around. It didn’t worry Purple. He’d never seen them actually using it. “C’mon… You know it’s not that simple, buddy. I’m just trying to make sure everyone has a good time… Already, I’m cutting toxic people out of the show! Even when they’ll make it harder to make anything going forward, Caroline is gone! I’ll keep that producer on a really short leash! I am doing everything in my power to make sure that this goes well… C’mon, can’t you look on the bright side?”
“You… You already know my answer to that. You’ve betrayed my trust, Cairo. The trust of my uncle, of everyone you’ve worked with… Of this whole city!” He shifted in place, then, becoming a much more avian humanoid figure with its pose. “I am its lavender courage, and I am your friend! And as both, I cannot abide by-”
Cairo swang their bat, and as they did, the arms of a Stand emerged from their own hand and struck it as well, multiple times in quick succession.
By the time the bat impacted Purple, it was with enough force for the deeply resilient eternally-young ghost to be sent hurtling towards a wall, literally impacting it hard enough to leave an impression in its form, embedded and unconscious in a single swing. He was alive, and would walk this off, but he wouldn’t be getting back up today.
“Sorry ‘bout that,” they said, standing with the bat over their shoulder, ‘Peach Pit’ manifesting more fully by their side (drawn by the artist Boy George, as usual), “but I can tell we don’t have time to chat… I’ll send you a gift basket from the launch party, yeah?”
Then, their attention turned towards the others on the security room screens, addressing their Stand in the meantime, “uh, hey, Peach…”
“I’m on it,” the Stand answered, “Arthur Lifeson and Nix Ripa… I’m excited for this, honestly.”
“And you don’t need to know that I am to, honestly…” Cairo moved to press the intercom button.
“I heard violence!” Nix called out, balling his fists. “Purple found someone!” He began to rush forward, then, Arthur preparing to make a blade, only to be stopped by the crackling of an intercom button.
“Hello again! Wow, it really isn’t all that often that Being So Normal has repeat appearances, but that’s, what, twice in this promotional cycle alone?” Cairo’s voice rang through, then, and they continued, “I figured we’d see some trouble here, so I gave most of staff the day off… I knew it’d be types like you two who showed up, and honestly, I gotta say, despite the circumstances, I’m a bit psyched!”
“Cairo Satori!” Arthur spoke up then, waving his hands. “Put this madness to a close, before I have to put you to my blade! You need not fall victim to this any longer… To fight us is a waste of time!”
“Well, I’ve got time to kill, and nobody to talk to, now that my friend’s taking a bit of a nap. And besides, you think I’m gonna just let you destroy everything we’ve been working to build up because you don’t like a couple of the crew members? C’mon, have a reality check here! No way I’m gonna allow that… Especially not right now! Look, why not come talk to me after I’ve completely closed this Netflix deal?”
There was silence, then, and then they spoke up again.
“Oh, who am I kidding? We both know that this is only gonna end one way! If you wanna stop me from sending this show out for the whole world to know and love, and not just be another little piece of Los Fortuna’s super storied, super amazing history, then STOP me! I’m already sending Peach your way, and there’s no way the two of us will just get walked all over!”
Arthur shut his eyes in frustration, but Nix shook his shoulder. “We knew from the start it’d come to this. C’mon… Any more talking this through will be a waste of all our breaths.”
“Yeah! This pre-battle stuff goes on way too long, I swear! So much to cut down in post without missing the meat of it… But enough talking shop, yeah? Let’s get to what we’re here for… You wanna say it with me? …no? Okay, suit yourself!”
“OPEN THE GAME!”
Location:
A hallway to several storage rooms in Sweet FA Mall. The area here is 40 by 80 meters with each tile being 2.5 by 2.5 meters. The white tiles are completely out of bounds for this match. The light magenta tiles are the main hallway, the purple tiles are side hallways, and the red tiles are the rooms. Each room has a number associated with it for convenience, as shown by the purple numbers. The ceiling is 8 meters tall. The doorways are denoted by the dotted lines between the rooms and hallways.
The players start at the left end of the hallway and Cairo starts in the security room (room 5) to the right of the bottom center. Cairo’s Stand starts in the middle of the main hallway.
The grey X marked circles are security cameras on the ceiling that connect to the monitors that are represented by the yellow notched rectangles in room 5. The light blue rectangles in the main hallway are 4 meter tall metal shelves that house stage set up equipment such as stepladders, light fixtures, microphones, extension cables, construction tools, and anything else needed to set up or tear down a stage. All shelves are bolted to the ground.
The yellow stars are disks, tapes, harddrives and other recordings of the footage shot by Cairo’s show.
The walls are drywall while the floor is ceramic tiled.
Now onto the different rooms:
  • Room 1: Contains racks and cardboard bins of merchandise. The brown rectangles are cardboard bins of plushies and hats. The red circles are racks of clothing merchandise.
  • Room 2: Contains a mountain of chairs and other furniture within a 5 meter tall metal storage fence as represented by the light blue rectangle and the junk inside it. Each side of the fence has a chain locked door.
  • Room 3: Contains various cooking appliances and peripherals. The white rectangles are 4 meter tall metal storage shelves and the magenta rectangles are 5 meter tall metal storage containers. Basically any appliance that doesn’t fit on a shelf is put into one of the three containers.
  • Room 4: Contains two long tables as represented by the grey L-shaped rectangles. On these tables are neatly laid out items that were used in Round 2 Match 4, this means Riot Shields, Fireworks Cannons, Magnetic Ray Guns, Grappling Hook Guns, smoke bombs, Tar filled paintball guns, mannequins, body armor, skateboards, net launchers, fire extinguishers, step ladders, marbles, bowling balls, trampolines, shovels, steel chairs, and blankets. Only the crystal ball is missing. The blue circle is a barrel of fencing foils and the yellow rectangle is a banged up motorcycle that while not completely totaled is in pretty bad shape.
  • Room 5: The security room. It is rather bare, only housing the monitors set-ups to the security cameras and three swivel chairs to go with them.
Goal: RETIRE your opponents!
Additional Information:
As a reminder, White Tile areas are out-of-bounds for this match. If you willingly traverse through them you will be retired by a pair of mall cops.
Here is a shortened version of Cairo’s character sheet with all relevant information, the full sheet is linked below
Name: Cairo Satori
Age: 21
Gender: None, whose business is that anyways?
Species: Human
Occupation: Beloved Media Icon
Equipment: The newest smartphone, two sets of wireless earbuds for communicating directly with [Peach Pit] quietly, a bag of weed mints, and a baseball bat.
User Stats:
Strength: 3 (Too much effort to get properly strong- Cairo can throw as much effort into a hit as they need to in order to finish someone off after being brought to near-retirement by [Peach Pit], and that’s about the maximum they need.)
Agility: 2 (Never had to run after or from anything.)
Endurance: 2 (Not one to hold up under sustained pressure for very long, hoping to duck back from any conflicts except where absolutely necessary.)
Conduction: 2 (Able to personally carry their Stand’s damaging energy through them, and has a general knowledge of how to apply it.)
Vibing: 3 (It's for vibe checks- the necessity of finishing an opponent off personally, in a fast and hard strike. The full force of their strength, loaded into one moment rather than a series of fests. Also, they do have good vibes.)
Stand Name: [Peach Pit]
Stand Appearance: On the bulkier side of stand builds, Peach Pit has some resemblance to a knight in plate armor- big, dark metallic pauldrons, a chestplate, an assortment of straps and buckles, etc. The surface of the stand looks very much like a sunset with its colors flipped around. Its face is smooth except for a simple minimalist icon of the sun, and the rest of the head is mostly covered by a knight's helmet as well. A gradient of sorts goes from the head of the stand down to its armored feet, starting with an orange-red and ending in black with white specks like stars in the night sky.
About/Oddities: The stand is dangerous, outright. The manifestation of an incredible will for a very specific life gave it incredibly high offensive might, and although Cairo has depleted its very low ‘potential,’ nothing else has decreased in the slightest.
Additionally, [Peach Pit] is sentient, and thinks of itself as a close friend and bodyguard to Cairo. Despite being able to dish out high damage, it is very much a friendly, calm and collected individual, having respect even for those it has to fight. As such, [Peach Pit] leaves RETIRING opponents up to its user completely. An enemy can be beaten down, but will still be able to pull together and carry on albeit impeded until Cairo personally finishes them off. This isn't simply a choice- if instructed to keep pressure on an opponent who's down but not out, its strikes can indefinitely inflict serious pain and yet never be quite enough to injure a foe to the point where they're considered RETIRED.
Due to the bold weakness in this, for how combat inefficient and easily hurt its user is, Peach doesn't have full damage transference. Instead, it can be destroyed repeatedly- Cairo takes one instance of C power damage upon its destruction, and it can be resummoned from Cairo's position after ten seconds.
Peach's presenting identity has been influenced by Cairo's insistence against defining things that way, to the point of being comfortably seen subjectively as anything. Peach will respond to any pronouns without questioning it.
Stand Stats:
Power: A(The stand can exert a great amount of power in its attacks)
Speed: A (Its movements are very fast and its attacks can travel just as quickly)
Range: B (50 meters)
Durability: E (Subpar durability, however when destroyed the user takes C power damage and the stand can be summoned back to Cairo’s side after 10 seconds.)
Precision: C (Generally decent in its movements, but its projectile attacks only move in a straight line once fired and can only be stored within conductive materials. In non-conductive materials it would keep traveling)
Ability: Peach Pit lacks a complex ability, as far as one would expect. Rather than intricate effects, its hits themselves can simply be conducted through material similarly the way that electricity does, with distinct variation based on the conductivity of the material. Within conductive material, damage is stored up much like a battery - the moment someone touches the "battery", the damage transfers directly to it on the point of contact. This means that if Peach were to punch a metal rod and someone were to touch it, they would feel the full brunt of Peach's attack the moment they do so. A battery remains charged for up to fifteen seconds, and at any point if it hasn’t been touched and discharged already, Cairo can pick any direction from where the battery is in contact with non-conductive materials to activate the next type of attack.
Within non-conductive material, either deployed through battery or direct strike, damage "travels", moving forwards in a straight line at A speed in the same direction it came from. This wave of damage can be seen as it travels, with slight shimmers of light and a crackling sound emanating from where it's currently positioned.
Damage cannot travel further than B range from Cairo.
Team Combatant JoJolity
Black Hill Regalia Arthur Lifeson and Nix Ripa “The thing in Hayato's hand was definitely a handy cam. It doesn't seem to be in this room right now...” This show is a sweet-sounding idea, but it’s so corrupt to its core that you can’t allow it to spread any further than it has. Destroy as many physical backings of the recordings Cairo has made for their show as you can over the course of your strat!
Being So Normal Cairo Satori “I even took a video of the cat-like plant you've got in the attic!” This show… You know it’s been an unsavory road, one you wish you could have managed differently, but the good it can do, the way the world might finally begin to understand the ugly and wonderful truths of Stand Users and appreciate them more as a part of their lives… You will celebrate that. Take creative inspiration from actions that took place in matches related officially to ‘Being So Normal!’ That is to say, these 5 matches, R1M5,R1M23,R1M29,R2M4, and R3M8!
Link to the Official Player Spreadsheet
Link to Match Schedule
As always, if you would like to interact with the tournament community and be among the first to get updates for the tournament, please feel free to PM a member of our Judge staff for an invite to our Official Discord Server!
submitted by boredCommentator to StardustCrusaders [link] [comments]

Jan. 20 Daily HUT Content - What is new?

Hellooooo itsss Cooooolin!!! It’s Wednesday, HUUUUMPPP DAAAAYY! We’re almost to the weekend! How was everyone’s day!? Let me know down beloooww!!
— sorry for slow roll out today! —
Touch the text down below if you are new to one of these posts, it will help you.
click
....without further a due, here’s the new cards. Thanks as always, EA!

Team of the Week

January 20-January 27

Forwards

LW - C - RW
Line 1
Phil Kessel - 89 OVR - ARI / RW - LTL1 , MAG1
Nicklas Backstrom - 89 OVR - WAS / C - GLA1 , PP1
Mark Stone - 87 OVR - LVK / RW - LTL1 , PP1
Line 2
Tomas Tatar - 88 OVR - MTL / C - T1 , WM1
Elias Lindholm - 86 OVR - CGY / C - GLA1 , MAG1
Alex Debrincat - 85 OVR - CHI / RW - SPE1 , T1
Line 3
Brandon Tanev - 81 OVR - PEN / LW - WH1 , T1
Jeff Carter - 86 OVR - LAK / C - WH1 , WM1
Andrei Svechnikov - 84 OVR - CAR / RW - HOW1 , LTL1
Line 4
Brennan Othmann - 77 OVR - FIRE / LW - SPA1 , SPE1
Hannes Björninen - 78 OVR - PEL / C - PP1 , SWA1
Fabrice Herzog - 78 OVR - DAV / RW - H and S1 , MAG1

Defense

LD - RD
Line 1
Duncan Keith - 88 OVR - CHI / LD - SH1 , WH1
Shea Weber - 88 OVR - MTL / RD - HOW1 , SH1
Line 2
Ty Smith - 83 OVR - NJD / LD - GLA1 , MAG1
Devon Toews - 82 OVR - COL / LD - SPE1 , WM1
Line 3
Eric Gelinas - 80 OVR - ROG / LD - BAR1 , GLA1
Graham Sward - 77 OVR - SPO / LD - DIS1 , HOW1

Goalies

Robin Lehner - 86 OVR - LVK / G - DIS1 , H and S1
Semyon Varlamov - 86 OVR - NYI / G - BAL1 , BAR1
———— ———— ————— ———

Primetimes

NHL

Nathan Mackinnon - 90 OVR - COL / C - PP1 , SH1
Jake Guentzel - 88 OVR - PEN / LW - MAG1 , WM1
Blake Wheeler - 88 OVR - WPJ / RW - LTL1 , WH1
Josh Morissey - 87 OVR - WPJ / LD - SH1 , WH1
Patric Hornqvist - 86 OVR - FLA / RW - LTL1 , SPE1
Dominik Kubalík - 85 OVR - CHI / LW - LTL1 , WM1
Tom Wilson - 85 OVR - WAS / RW - HOW1 , WH1
Jack Hughes - 85 OVR - NJD / C - LTL1 , PP1
Mackenzie Blackwood - 84 OVR - NJD / G - 6’4” / 224 lbs - H and S1 , SPA1
Brian Elliot - 84 OVR - PHI / G - DIS1 , BAL1
Carter Verhaeghe - 81 OVR - FLA / C - T1 , HOW1
Miles Wood - 81 OVR - NJD / LW - HOW1 , WM1
Teddy Blueger - 80 OVR - PEN / C - T1 , H and S1

Other Leagues

Samuel Ersson - 80 OVR - BRY / G - BAR1 , SWA1
Riley Kidney - 77 OVR - TIT / C - DIS1 , WH1
John Nyberg - 77 OVR - BRY / LD - BAR1 , HOW1
Aaron Palushaj - 77 OVR - DAV / RW - SPA1 , SPE1
Elmeri Eronen - 77 OVR - HPK / RD - SH1 , SWA1
• • • • • • • • • • - - - - - - - - - • • • • • • • • • • • •

Packs Available

1D 20H
• Jumbo Elite Pack - 50k C / 1k P
20 items, with at least 11 80+ OVR Players
• Elite Players Pack - 37.5k C / 750 P
10 items, all Gold Players, with at least 8 80+ OVR Players
• Prime Pack - 10k C / 200 P
10 items, at least 5 players with at least 3 Gold Players and 2 NHL Players

P.S.

• HUT CHAMPS REWARDS OUT - 6am EST
• Rivals Rewards - 5pm EST — where did you place?!
• New TOTW - 5pm EST
Will Babcock return!?
Hockey in History Today
Other News
Welcome President Joe Biden
——————

What’s to Come?

• Squad Battles Rewards - Tomorrow at 5pm EST
• RUSH New Season - Tomorrow at 5pm EST
• Stützle and Friends leave packs - FRIDAY AT 5PM EST
• NEW EVENT CARDS COME OUT - FRIDAY AT 5PM EST
—————

Summary of the day

Quick Read
Best Forward of the Day - TOTW - is PHHIIILLL THEE THRILLL OVR 89 with the syn PASSIN PLAAAYMAKERR AND MAGICIAANN
Best Defence of the Day - TOTW - is SHEAAA WEBBERRR OVR 88 with the syn HOOWITZERR AND SHUUUT DOOWNN
/////
Best Forward of the Day - PT - is NAATHAN MAACKINNONN OVR *90 with the syn PASSSINN PLAAYYMAKERR AND SHUUTDOWNN
Best Defence of the Day - PT - is JOOSHH MOOORRISSSEYY OVR 87 with the syn WOORK HORSEE AND SHUUUTDOWNN
• Rivals Rewards Today!!!
———— —— ———

Important Notice

TRUST YOUR GUT INSTINCTS!! When you are meeting new people, a new place, job, or situations — TRUST YOURSELF! Trust what you feel. If you are feeling bad vibes, uncomfortableness, don’t let yourself get sucked into something you don’t feel comfortable with.... go with the flow on what you feel... be bold. Be you. Be true... and you will go far - I promise!!
Life is going to be full of opportunities — just make sure you don’t miss them !!!!
——— ——— ———- ———- ———- ——-

Interested in Stocks?

EA’s Stock Price, after hours - Jan. 20
$ 145.60 (usd) —- Currency Converter
we looked at the stock at $137.54 usd
—— That is a difference of ( $8.06 / 5.86% ) —
Disclaimer - I am not a financial advisor. It is your money, please do your own due diligence. I am not responsible for your money. This is *not** advice. I added this section for an added educational purposes only. Thanks*
—— —— —— —-

NEED A SOUNDTRACK TO LISTEN TO?

WHAT 10 SONGS DO YOU GUYS WANT TO REACH 1.2k SONG? How are you not listening to this playlist already!?
Comment songs to add, and please give feedback! It’s much appreciated!!
I currently have “Chasing Cars” by “Snow Patrol” stuck in my head.... which you can play, recently added to the playlist!
Sidenote - How do you guys like the playlist!? I have a friend who makes music...and I really want to surprise him with some new people listening to his music... if you wanna help me, please click Here!! it would mean a lot to me!!
———-

Sites To Bookmark!

If you click here you will be redirected to bilasport. Bilasport is the best Online Streaming site for your entertainment needs for all sports! (Not affiliated)
A great streaming source recommended by NHLStreams is SurgeSport. Click on Hockey and you’ll be good to go!
Want to make your dream team, and show others what you’ve been working on, and much more? I will redirect you HERE!.
Here’s a helpful pack guide for you! Click!
Want to know how the market is holding up? With a simple TAP! you will be on the newly fresh made website for the HUT market, made by one of the guys on the sub!
.... what do the stats on a card mean? Is my card I want / pulled good? Click here to find out!!
When is my favourite team playing? When do they play!? Here you can click on this link, and tap on your favourite team. From there, tap “Schedule” . You can add this to your homescreen on iPhone by clicking the square with the upwards arrow, scrolling down, and tapping “Add to Home Screen”
——- —— —— —— —— —— —— —— —- —— —-

Fighting a Gambling Addiction?

Don’t feel scared to click here. Winning is SO much louder than losing. Know that you are NEVER alone. We are all here for eachother, and it is never too late to get help. I am here for you.
This is a VERY important thread, especially if you are new to HUT. Here!
——-
20 / 365
—— —— —— —- —- ——- —- —— ——
Thanks for reading.
I’m always welcome to feedback, please let me know what I can improve on.
If there’s anything missing, please let me know!
Take care, happy gaming! TODAY IS NATIONAL CHEESE LOVERS DAY!!
Do you like cheese?
• Coolin Killin It
(Life is like a puzzle, you just have to find the right piece.)
submitted by coolin68 to NHLHUT [link] [comments]

Gov. Gina Raimondo COVID-19 Press Conference: 11/19/2020, 1:00 pm

Watch Here
WJAR Stream if issues with link above or WPRI
Gov. Raimondo is expected to announce new restrictions for high schools (announced by WPRI and WJAR last night) as well as discuss Thanksgiving.
Self-promotion: Yesterday I started graphing data in a few other threads. It's really ugly right now and far from finished (I'll make a separate post on this sub when it's done) but I did start a GitHub site to view the graphs

11/19/2020 Data

RIDOH Dashboard

Gov. Gina Raimondo

Intro

Data

New Restrictions

Intro - Rationale

Path from now to end of the year

Current restrictions will be extended until the Sunday after Thanksgiving with two exceptions, effective immediately:

Thanksgiving

Beginning 11/30 - "RI on Pause"

Open

Limited

Completely Closed

Stimulus grants announced next week for affected businesses

Comments on "pause"

Improvements to testing

Question Highlights

Q: CDC saying that in-person learning is dangerous (I'm glad someone asked)
A: "I believe that question is a mis-characterization of the data" - referencing Dr. Jha She sounds MAD about this question "we could argue about the risk, but children will suffer irreparable lifelong harm not being in school" She is trusting HS students to follow rules and "districts should keep kids in school if they can"
Q: "Wasn't the idea with PPE/testing that we wouldn't have to go back? What happened?"
A: "It turns out people don't follow rules very well when we have to do it for so long"
Q: What is the goal in terms of ease of scheduling/getting test results and do we need to scale back asymptomatic testing?
A: It isn't a perfect system (waiting to get tested) but we are working to fix it. "It's hard for me to believe you can't get a test at all" Personal note: I'm currently trying to get tested (possible exposure at work even though I have no symptoms) and I had to go online to CVS at 3:00 in the morning to get an appointment 3 days later
Q: Isn't distance learning with a teacher better than in-person with a substitute? Is there a percentage (like NY) where we would switch to full distance?
A: High schoolers work better with distance learning but younger kids really struggle. NY: We do not use a single metric to determine whether to shut down - "as long as schools can keep the environment safe" we will keep them open.
Q: Thoughts on a possible 4-6 week lockdown or advisory to governors to do so under President Biden?
A: "If congress would do their jobs" and send an appropriate stimulus, we could discuss a lockdown in RI
Q: Why is Twin River open until 11/30?
A: "If I could shut everything down immediately I would do that" but there is a need to be practical (restaurants who have increased inventory for next week will still be able to use it)
Q: Crisis standards of care?
A (Dr. Scott): Principles to help hospitals make difficult ethical decisions about care - we do NOT want to get here. (Gina): We cannot staff that many beds - patients may have medical students as nurses or not get checked on at all. We may have to "shut off" non-COVID procedures
Q: Nursing home staffing (can people volunteer to bathe their family members, etc)?
A: "Caregiver exemption" is in the works (allowing family to get certified to give care similar to CNA)
Q: Is RI still independently validating vaccine data despite Pfizer pilot program?
A: Yes.
Q: Will you get vaccinated?
A: I will not be first in line (not necessary), but yes.
My apologies, I missed a few questions
Q: General assembly?
A: They will need to meet before 12/31 to pass a 2021 budget - a space is being set up at the Vets to allow a safe in-person meeting or they may choose to do so virtually
Q: HS sports?
A: Winter season cannot start until January - no practices at all during pause

End of conference (2:25pm)

submitted by ComputerGeek1100 to RhodeIsland [link] [comments]

Cardano Poker Site

Hi,
I have been a professional poker player for the past 3.5 years and have been following poker and the community for the past 8 years. Also, I am a current ADA holder. After learning about the blockchain, I saw the benefits that could be obtained by running a poker site on one. I think a well done poker website on a blockchain could kill every other kind of poker site and would love to see this come to fruition. However, to create a huge poker site that rivals the likes of PokerStars requires a ton of money, experience and a huge team. Therefore, I am a bit lost at how to proceed. I guess hopefully this post catches the eyes of someone that is looking for an idea and has the expertise, team, and capabilities to pull it off.
Below I have listed the current problems that plague the poker industry, all which can be fixed by the blockchain. After, I list the challenges that would be faced if someone tried this endeavor.
Problems with Current Poker Industry:

Challenges:

If anyone wants to run with this idea it is all yours and would be glad to help. I have been working relentlessly at poker the last 3.5 years to become one of the best in the world. In the process, I know what the players and community desires and lacks. I would love to have a strategic role in a site like this and really just want to solve the problems that I face everyday as a professional poker player.
submitted by kobeizdabest to CardanoDevelopers [link] [comments]

Best online casinos platform

Do you want to keep abreast of the latest trends in online gambling? Ausslots.com https://ausslots.com/ is definitely a great place to visit! This website hosts some of the best online casinos in Australia, reviewed by trusted experts. Our mission is not only to provide a brief description of the casino, but also to provide an unbiased overview of the available slot machines to choose from, the casino games that can be played and the bonuses on offer.
submitted by Interesting-Ad3494 to u/Interesting-Ad3494 [link] [comments]

The fundaments of Armenian nationalism, cultural/moral standards, the Armenian Honour Codes and political guidelines of the Armenian Renaissance movement (still a concept, needs to be rewritten and there are a lot of points that need to be added).

Lately the extreme leftist Armenians (usually whitewashed, Westernized or NGO shills) engaged an attempt to rewrite and redefine on what Armenian traditional family life means. This is mostly consisted of cheap misrepresentations and presenting the worst examples as being the main drive of our traditional family life - which actually in reality proves to be more stable, lovely and meaningful than the current Western family life that mostly got deconstructed by the academic, cultural and media influences of Cultural Marxism, harmful parts of capitalism/hypermaterialism/consumerism, feminism and egocentrism/hedonism that replaced any sense of belonging and higher transcendent ethnic goals.
Problem with "liberalism" is that it gives people the illusion of choice while this "choice" is mostly decided by the dominant corporates and globalist powerstructures that give the mass selective ideas of "freedom" (through controlled/conformistic ideas that are pushed by their institutions of education, artificial mass-cultures & media). Most people rather let others think for thems & follow their lusts.Thats why any administration that loves the well being of it's own people needs to have a defense-mechanism against external threats & subversive elements that damage the cultural and religious values of your nation (which are essential for the continuation of your ethnic group). It was evident that Armenians were easy to manipulate in 2018 by the effective Western ideologic imperialism and didnt understand the socio-cultural harmful parts of "liberalism" (especially for a country like Armenia that can't afford to be weakened and fragmentized).Western "liberalism" also gives room for other influential parties to spread degeneracy among your people (this happend to Armenia with all these Soros lackeys infiltrating in our government). We cant let the current globalist օտարամոլ traitors of Nikols party rule us any longer. You can also clearly see the negative results of "liberalism" in our diasporan communities where many of our young Armenians are alienated from our traditional culture & rather LARP the values & ideologies of white liberals. Many of them have severe identity-crisises due to this & then call your culture "outdated", "bigoted" & "archaic" for the sole reason that it doesnt represent their "progressive" standards. Liberals and fake neo-conservatists are the true colonizers of the modern world, while the most European nationalists just want their own space. There are many examthes in this document on why certain Western liberal doctrines should be rejected in order to protect the moral and cultural well being of your people. Liberal-progressivist Armenians should wake up from their ideologic arrogance and realize that we cant afford to culturally and morally weaken ourselves. The CM methods are meant to deconstruct our essential values and replace them with what the political Western elite wants.
West-Europeans have ruined many unique cultures in the past by Westernizing/Colonizing them and trying to make them behave and think like them. They still try to do the same by using their political and media influences (to reach Ideologic Western Hegemony > their code word for this agenda is Cultural Globalism, political liberalism/progressivism or mass culture). For example: the Brits used Westernized Indish lackeys for their colonial/imperialistic interests by giving them power and the idea that they are superior over other Indians who wished to stay true to their cultural principles (Im sure any there should ring a bell to any Armenian EU-NGO shill reading this). Be an individual for heavens sake, there is no pride in being a tool of foreign group of people who dont care about Armenia or Armenians (its their own idoelogic, political and cultural agenda that has the priority).
Thats why we non-Western PoC that value our traditionalistic cultures need to have a more aggressive tone and approach towards their indoctrination methods (cultural whitewashing/assimilation), so that we dont fall for the same cultural deconstruction proces that happend to many authentic cultures who were assimilated and Westernized by white West-Europeans (you can compare the contemporary Melting Pot tactics to this development). If you’re proud of your traditionalistic culture say it out loud! You will not conquer us ideologically, culturally or spiritually (by spreading your void, liberalism and nihilism) and we will stay true to ourselves even if it means literally fighting you! Dont trust white liberals, they are just as arrogant like their ancestors who thought that you’re a savage if you didnt submit to their “progressivism”.
The Rebirth of the Armenian Soul in the Modern Era : The Struggle For Survival of The Armenian Diaspora.
The imprortance of a New Cultural Awakening and a Revolution against Cultural assimilation and ideologic liberal colonialism.
The fundaments of Armenian nationalism, cultural standards, the Armenian Honour Codes and political guidelines of the Armenian Renaissance movement.
  1. Family and community are the cornerstones of the society and the guarantee of having a future for the Armenians. Starting a family and having as many children as possible must be encouraged at all time and by any means. This also implies not giving postmodern Western anti-family values any space in Armenia or in our diaspora.
  2. Armenian nationalism should be the default mindset of any nation loving Armenian who prioritizes the well being of his/her people. Protecting our own interests and countering globalists or Panturkic powerstructures is an essential part of maintaining this mindset.
  3. Respecting our Armenian church that ensured the existence of the Armenian identity during the periods of Islamic and Soviet occupation. Christian values are also vital for having a morally balanced society and Armenian Apostolic Church is the main institution to project these values into our people. Every Armenian family is obliged to teach their children proper theology, Church history, teachings of our Church fathers (not seculahumanistic drivel of the current Western churches) and giving the same responsibility to pass this on to the next generation.
  4. (Diaspora): Permanent repatriation should be the goal of all Armenians who live in the diaspora. There is no long term future for the Armenian diaspora since cultural detoriation, Westernization (mass-culture) and mixed-marriages intensify the assimilation process.
  5. (Diaspora): being able to speak, read and write in Armenian is an important part of what makes us Armenian and what makes possible to pass down our cultural identity to the next generation. Speak Armenian at home and with your Armenian friends, there are no excuses of not knowing your own language when we live in the age of accesible information overload. The Armenian soul lives through the breath of our language.
  6. (Diaspora): Our history (see lost diasporas) and many researches already proved that mixed-marriages result into higher rates of assimilation for the upcoming generation (its basically game over when your half-Armenian child also marries a non-Armenian). By knowing this we should teach our children to focus on trying to find an Armenian partner and try to avoid dating otars (this will make it harder for your future children to grow up Armenian (identity crisis). This does not mean that we should exclude half-Armenians (its not their fault that they are half), in contrary: we should encourage them to adapt the same protectionistic mentality and to marry with an Armenian. We cant afford to lose even more Armenians to assimilation since we are less than 8 million in the world (this would have been different if we had 20+ million Armenians around the world). Its important to recover from the Armenian Genocide by increasing our population. Note: this is not relevant for Armenia itself since the mixed Armenians will be overwhelmengly influenced by the dominant Armenian culture and will stay Armenian.
  7. Ensuring a more interactive connection/relation/institutions between Armenia and the Armenian Diaspora (as a means for repatriation or cultural preservation).
  8. Installing diaspora governments that are situated in Russia, USA, France and Middle-East (as a part of guideline 7).
  9. Every Armenian should aspire to have a higher understanding of our history, ethno-genetics, literature, poetry, language, music, traditional/cultural values, dance, customs and spiritualism. Its important to also facilitate this knowledge/insights to your children.
  10. The Western liberal order and its mass-culture bring new challenges in preserverving our culture in the diaspora and in Armenia itself. Armenians must be aware of this ideologic warfare and not replace our values with the ones that go against our own principles and cultural standards. You're not only Armenian by name but also need to be Armenian in your soul, mind, behaviour and lifestyle (by being wise, mentally strong and intelligent enough to recognize Western postmodern poison and protect whats ours - this should also apply to Armenian socialists that reject imperialism and Western neo-colonialism). What use does it have to call yourself an Armenian when you have culturally more similarities with foreign nations? (Becoming more enveloped in and identified with the Western contemporary culture/mindset) Being raised and surrounded by primary Western culture and influences is not an excuse to degrade and feel more superior over the culture/mindset which the majority of our people from our actual homeland cherrish and respect (refind your roots instead of trying to change it for your own comfort or cope for your identity crisis).
No matter what these deconstructionist/Globalist pseudo-intellectual "educated" subversives say, what an Armenian is does depend on essential collective factors (they are interlinked):
  1. Genetics
  2. Cultural identity
  3. Language
  4. Religious identity
  5. Traditional values
  1. The nuclear monogamous hetrenormative family structure remains the standard (by opposing the Capitalistic Trojan Horse of Neo-Feminism ).
  2. Traditional gender norms in the family that generate harmony, healthy relationships and order.
  3. Wholesome protectionistic masculinity.
  4. Virtueous nurturing femininity.
  5. Men have the obligation to take care of their community, be responsible for its people, protect the honour of its women, raise their sons in way that they can take over this responsibility and act as strong moral guidelines.
  6. Having higher standards of sexual morals that is needed to keep the worth of love and intimacy in balance. Not losing the worth of intimacy by normalizing meaningless soulless HookUp and Tindr culture in your community - sexual "liberation" degeneracy (Essentialism)
  7. Respect and decency against older people and our parents.
  8. Egocentrism, selfishness and having cold relationships are not appreciated within the family.
  9. Honour, dignity, sacredness, class & nobleness are concepts that we have the responsibility to keep them alive (see point ... for more explanation).
  10. We don’t hypersexualize our culture or sexually objectify our women (at least not our decent women who dont want to oversexualize themselves and rather keep their class, elegence and dignity).
  11. Honour-codes in the family
  12. Dont let your daughters fall into whoredom and your sons into weak effeminized men or MGTOW lowlives
  13. When we date each other, we have the intention to look at the possibilies of engaging a long term relationship that eventually will lead to marriage and start a family.
  14. We don’t see our women as sexual objects for temporary use but as future mothers and loving wives (unless they present themselves as such).
  15. Reject promiscuity. Valuing your intimacy and not sharing it with everyone is vital for having a healthy marriage & healthy perception of what love is. There is a good reason why promiscuity causes so much misery in the more Western liberal countries (higher divorces, teen pregnancies & degeneracy). Teaching your children that unfiltered "sexual revolution" does have negative consequences on their mental state & commitment is one of the essentials to prevent this damage. They will only accept partners who have serious intentions with them (not solely for their temporary pleasure). This is the an important obligation that parents have towards their children. You need to give your daughters wise directions on how to be modest, elegant and most important of all: to be a woman that has dignity. This will reduce the chances of attracting the "wrong crowd". You need to teach your sons to protect their women, be responsible, be respectable towards women who also respect themselves and focus on finding and recognzing women that are suited for marriage.
  16. Even before marrying, we make sure to involve our parents and create a stronger bond so our families can unite with each other (collectivism > individualism).
  17. After the marriage the other family members are still involved to assist and support you with matters like raising up children, relationship issues or maybe help you out from certain financial problems. We always look for each other.
  18. During the marriage there are clear roles and functions that the husband and wife NATURALLY are taking on them.
  19. Upholding the sanctity of marriage between husband and wife.
  20. Husband: keeps the peace at home, loves his wife and makes her feel the queen of the castle. Loves his wife unconditionally and does everything to fulfil her demands, makes his wife confident and lets her feel special, provides for the needs of his wife and kids, takes important decisions, sets out the essential moral values of the family, is a natural leader that radiates dominance without even forcefully demanding authority. Protects his daughter from intruders who have bad intentions with her (also teaches her how to recognize wrong men and how to bond with men in a more healthy way) - she also needs to understand the concept of the worth of intimacy and selfrespect. Explains to his son what being a man is, the concept of honour and how to take responsibility for his own actions + teach him how to recognize girls who are suited for marriage.
  21. Wife: she is the safe haven of the home and very caring for the whole family. She decides how the house is run, takes care of the household, is the architect of the appearance of the house and makes sure everyone is loved at home. She supports her husband to become more successful and gives him confidence and hope, loves him UNCONDITIONALLY even when he gets struck by misfortune, always doing effort to look good for her husband. Her traits are soft, elegent, classy and she cares the pride of the family with her. The mother must be like a second girlfriend to her daughter and teach her everything what it means to be a good loving wife and protects her from the filth of the outside world (oversexualization, degeneracy, wrong men, harmful subcultures). Also every other aspects of giving them the Christian and Armenian heritage that I described in the sections ...
  22. Active ivolvement of other family members. “To each his own” is a postmodern selfish individualism that diminishes any warm bonds between the family members (cold approach).
  23. Keeping our tradition of valuing and respecting erudition, intelligence, talent, excellence, high education, ancient wisdom and creativity by not being taken away by Western Mass Culture, consumerism-materialism and their shallow decadent entertainment industry that lowers and dumbs down the collective quality of our people (brain drain).
  24. The militarization of our minds and bodies
  25. Rejection of decadentism, hedonism, nihilism and cosmopolitan worldview (duty before pleasure) - having a connection to our homeland and culture rather than identifying with an abstract cosmopolitan feeling of “universalism” or "Global Citizen" (which is a vague artificial Western concept) or worshipping the corporate pushed Western mass-culture (entertainment industry, liberal order and other institutions of social-engineering).
  26. Ethnocentrism
  27. Allegiance to the foreign country first is out of the question (supporting/working for foreign powers that go against our interests)
  28. Understanding the fragile position of Armenia and Armenians in the diaspora by not promoting Western liberal values like pacifism, cultural-moral relativism, anti-patriotism and egotistic fake "individualism" which weakens the fundaments, unity, ethno-cultural identity and the urge to fight for the cause of our people
  29. Defensive Nationalistic mindset and having Historic Realism above Political Correctness if it comes to our enemies (reject all notions of the deluded illusions of "co-existence).
39.The transcendent understanding of our Tribal (pagan), Tseghakron and Christian Spiritualism
  1. Rejection of normalizing and facilitating sins that go against our religion or common cultural moral standards
  2. pornikutsjun
  3. gomikutsjun
  4. alcoholism
  5. drug addiction
  6. cheating
  7. see 7 deadly sins
  8. Healthy dose of “social-control” (keeping each other sharp and on check).
  9. The current Western notions of secularism and "humanism" are counterproductive for the interests of the Armenian people.
  10. Rejection of the progressive religion, 3th wave feminism and the goal of moral/cultural deconstruction to reach their idealistic standards of utopian egalitarianism.
  11. Completely reject the actions of Armenians who degrade themselves sexually but still use the Armenian label, which they have no right to, to advance their evil intentions (ex. lowlife hook-up culture that is spreaded by the likes of Kim Whoredashian trend, materialistic/shallow “Kukla” lifestyle and neo-feminist degeneracy)
  12. Completely reject the throwing down the name of Armenians via cultural, historical, and other means of harassment (attempts of liberalization, whitewashing and Westernization of our ethnic-cultural identity)
THE POLITICAL GUIDELINES OF THE ARMENIAN RENAISSANCE MOVEMENT
  1. Prioritizing the position of the Church and our faith with the use of education, media and public Church activities.
  2. Oppose any form of LGBT-propaganda, anti-family feminism or other ideologic imperialistic movements that are instigated from the West - the true inentions rely behind geo-political hegemonie and dominance in our region (stop being naive and understand the intentions behind the Western NGO infiltration of our government and other public institutions).
  3. Abortions must be more restricted in order to stop the decrease of the Armenian population.
  4. Not allowing any mass-immigration from nations that are not compatible with our ethno-cultural identity (repat of Armenians must be the top priority).
  5. Ban online porn websites in Armenia.
  6. Increase the punishment of prostitution (also for the visitors).
  7. Restrict the requirement for casino permits.
  8. Increase the punishment for the distribution of drugs.
  9. Free speech will only be restricted in cases of physical threats
  10. Aspire for higher standards of aesthetics & beauty in the fields of art, theater and architecture
  11. Improve the Labour Laws and working conditions of the least paid workers (ARF Socialism)
  12. The public schools do not promote or push demoralizing and deconstructive harmful doctrines of Cultural Marxism and other ideologies (see points ...) that go against our Armenian interests.
  13. The Armenian public tv/media do not broadcast and facilitate degeneracy and demoralization.
  14. Not allowing hormone therapy on children to turn them transgender
  15. Localism above Globalism if it comes to fragile markts/branches/sectors (putting some restrictions on hostile/predatory multinationals)
  16. Prohibit any Soros linked NGO’s.
  17. Responsible deep ecology/environmentalism.
  18. Improving our own Labour Market instead of importing cheap immigrant workers.
  19. Criticizing mass bio-industry.
  20. Implementing laws that improve transparancy and monitoring banks.
  21. Maintaining good diplomatic relationships with Russia, Iran and China and be more attentive (in a careful way) on Western hegemony in the region (their imperialistic program of ousting Russia in expanse of Armenia).
submitted by NovaSociete to ArmenianRenaissance [link] [comments]

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